..
ControllerEmu
ControllerEmu: Convert Translatability to enum class
2023-06-12 18:11:04 -07:00
ControllerInterface
SDL: Add default case to switch statement
2023-11-10 12:05:20 -08:00
ControlReference
Prefer static const std::regex
2023-06-08 09:39:23 -05:00
DynamicInputTextures
DITConfiguration: Use File::ReadFileToString
2023-06-17 19:38:15 -05:00
CMakeLists.txt
CMake: Use targets for all optionally-external dependencies
2023-06-15 01:41:41 -05:00
DynamicInputTextureManager.cpp
InputCommon / VideoCommon: remove dynamic input reloading the texture cache, this is no longer needed, assets reload automatically!
2023-06-07 18:30:10 -05:00
DynamicInputTextureManager.h
Common/IniFile: Move interface into Common namespace
2023-04-13 10:19:28 -04:00
GCAdapter.cpp
Use structs for config callback IDs
2023-08-17 19:19:26 +02:00
GCAdapter.h
GCAdapter: Process pad state in read thread and other general cleanups.
2022-10-22 00:38:59 -05:00
GCPadStatus.h
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
ImageOperations.cpp
Add option for setting the PNG zlib compression level
2021-11-18 13:10:22 -08:00
ImageOperations.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
InputConfig.cpp
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul
2023-08-01 19:35:55 +02:00
InputConfig.h
Common/IniFile: Move interface into Common namespace
2023-04-13 10:19:28 -04:00
InputProfile.cpp
Common/IniFile: Move interface into Common namespace
2023-04-13 10:19:28 -04:00
InputProfile.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
KeyboardStatus.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00