mirror of
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100 lines
4.5 KiB
C++
100 lines
4.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <string.h>
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#include "Statistics.h"
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#include "VertexLoaderManager.h"
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Statistics stats;
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template <class T>
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void Xchg(T& a, T&b)
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{
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T c = a;
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a = b;
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b = c;
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}
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void Statistics::ResetFrame()
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{
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memset(&thisFrame, 0, sizeof(ThisFrame));
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}
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void Statistics::SwapDL()
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{
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Xchg(stats.thisFrame.numDLPrims, stats.thisFrame.numPrims);
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Xchg(stats.thisFrame.numXFLoadsInDL, stats.thisFrame.numXFLoads);
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Xchg(stats.thisFrame.numCPLoadsInDL, stats.thisFrame.numCPLoads);
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Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads);
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}
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char *Statistics::ToString(char *ptr)
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{
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char *p = ptr;
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ptr+=sprintf(ptr,"Textures created: %i\n",stats.numTexturesCreated);
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ptr+=sprintf(ptr,"Textures alive: %i\n",stats.numTexturesAlive);
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ptr+=sprintf(ptr,"pshaders created: %i\n",stats.numPixelShadersCreated);
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ptr+=sprintf(ptr,"pshaders alive: %i\n",stats.numPixelShadersAlive);
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ptr+=sprintf(ptr,"pshaders (unique, delete cache first): %i\n",stats.numUniquePixelShaders);
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ptr+=sprintf(ptr,"vshaders created: %i\n",stats.numVertexShadersCreated);
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ptr+=sprintf(ptr,"vshaders alive: %i\n",stats.numVertexShadersAlive);
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ptr+=sprintf(ptr,"dlists called: %i\n",stats.numDListsCalled);
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ptr+=sprintf(ptr,"dlists called(f): %i\n",stats.thisFrame.numDListsCalled);
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ptr+=sprintf(ptr,"dlists alive: %i\n",stats.numDListsAlive);
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ptr+=sprintf(ptr,"Primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins);
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ptr+=sprintf(ptr,"Draw calls: %i\n",stats.thisFrame.numDrawCalls);
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ptr+=sprintf(ptr,"Indexed draw calls: %i\n",stats.thisFrame.numIndexedDrawCalls);
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ptr+=sprintf(ptr,"Buffer splits: %i\n",stats.thisFrame.numBufferSplits);
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ptr+=sprintf(ptr,"Primitives: %i\n",stats.thisFrame.numPrims);
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ptr+=sprintf(ptr,"Primitives (DL): %i\n",stats.thisFrame.numDLPrims);
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ptr+=sprintf(ptr,"XF loads: %i\n",stats.thisFrame.numXFLoads);
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ptr+=sprintf(ptr,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL);
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ptr+=sprintf(ptr,"CP loads: %i\n",stats.thisFrame.numCPLoads);
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ptr+=sprintf(ptr,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL);
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ptr+=sprintf(ptr,"BP loads: %i\n",stats.thisFrame.numBPLoads);
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ptr+=sprintf(ptr,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL);
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ptr+=sprintf(ptr,"Vertex streamed: %i kB\n",stats.thisFrame.bytesVertexStreamed/1024);
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ptr+=sprintf(ptr,"Index streamed: %i kB\n",stats.thisFrame.bytesIndexStreamed/1024);
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ptr+=sprintf(ptr,"Uniform streamed: %i kB\n",stats.thisFrame.bytesUniformStreamed/1024);
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ptr+=sprintf(ptr,"Vertex Loaders: %i\n",stats.numVertexLoaders);
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std::string text1;
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VertexLoaderManager::AppendListToString(&text1);
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// TODO : at some point text1 just becomes too huge and overflows, we can't even read the added stuff
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// since it gets added at the far bottom of the screen anyway (actually outside the rendering window)
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// we should really reset the list instead of using substr
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if (text1.size() + ptr - p > 8170)
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text1 = text1.substr(0, 8170 - (ptr - p));
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ptr+=sprintf(ptr,"%s",text1.c_str());
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return ptr;
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}
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// Is this really needed?
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char *Statistics::ToStringProj(char *ptr)
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{
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char *p = ptr;
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p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n");
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p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0);
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p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1);
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p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1);
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p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3);
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p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4);
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p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2);
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p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3);
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p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7);
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p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8);
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p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9);
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p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4);
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p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5);
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p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12);
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p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13);
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p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14);
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p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15);
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return p;
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}
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