mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
52d3137598
had SSE3. Keep -msse2 on other platforms. Not sure if there are actually any Dolphin-capable machines out there without SSE3, but.. Use -search_paths_first to give our statically linked libraries precedence over /usr/local/lib. Some work-in-progress changes to facilitate a more easily redistributable application bundle on OS X. Group compiler/preprocessor/linker flags together to make the full set more intuitively apparent. The various libraries in Externals have rather inconsistent conventions for include paths. Best to encapsulate that knowledge in foo/SConscript. Re-use utils.GenerateRevFile for all three places in the build system where we need the SVN revision number. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6030 8ced0084-cf51-0410-be5f-012b33b47a6e
46 lines
652 B
Python
46 lines
652 B
Python
# -*- python -*-
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Import('env')
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import sys
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luaenv = env.Clone()
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if not sys.platform == 'win32':
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luaenv['CPPDEFINES'].append('LUA_USE_LINUX') # Also works for OS X
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files = [
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'lapi.c',
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'lauxlib.c',
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'lbaselib.c',
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'lcode.c',
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'ldblib.c',
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'ldebug.c',
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'ldo.c',
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'ldump.c',
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'lfunc.c',
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'lgc.c',
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'linit.c',
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'liolib.c',
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'llex.c',
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'lmathlib.c',
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'lmem.c',
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'loadlib.c',
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'lobject.c',
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'lopcodes.c',
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'loslib.c',
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'lparser.c',
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'lstate.c',
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'lstring.c',
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'lstrlib.c',
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'ltable.c',
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'ltablib.c',
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'ltm.c',
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'lundump.c',
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'lvm.c',
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'lzio.c',
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'print.c',
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]
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luaenv.StaticLibrary(env['local_libs'] + "lua", files)
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env['CPPPATH'] += ['#Externals/Lua']
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