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483 lines
20 KiB
C++
483 lines
20 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/TAS/WiiTASInputWindow.h"
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QSpinBox>
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#include <QVBoxLayout>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Core/Core.h"
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#include "Core/HW/WiimoteEmu/Attachment/Classic.h"
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#include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h"
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#include "Core/HW/WiimoteEmu/Encryption.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "DolphinQt2/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt2/TAS/IRWidget.h"
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#include "DolphinQt2/TAS/Shared.h"
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#include "InputCommon/InputConfig.h"
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WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : QDialog(parent), m_num(num)
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{
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m_ir_box = new QGroupBox(tr("IR") + QStringLiteral(" (ALT+F/G)"));
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auto* x_layout = new QHBoxLayout;
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m_ir_x_value = CreateSliderValuePair(this, x_layout, ir_max_x, Qt::Key_F, Qt::Horizontal,
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m_ir_box, true);
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auto* y_layout = new QVBoxLayout;
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m_ir_y_value = CreateSliderValuePair(this, y_layout, ir_max_y, Qt::Key_G, Qt::Vertical,
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m_ir_box, true);
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m_ir_y_value->setMaximumWidth(60);
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auto* visual = new IRWidget(this);
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connect(m_ir_x_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
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&IRWidget::SetX);
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connect(m_ir_y_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
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&IRWidget::SetY);
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connect(visual, &IRWidget::ChangedX, m_ir_x_value, &QSpinBox::setValue);
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connect(visual, &IRWidget::ChangedY, m_ir_y_value, &QSpinBox::setValue);
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m_ir_x_value->setValue(ir_max_x / 2);
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m_ir_y_value->setValue(ir_max_y / 2);
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auto* visual_ar = new AspectRatioWidget(visual, ir_max_x, ir_max_y);
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auto* visual_layout = new QHBoxLayout;
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visual_layout->addWidget(visual_ar);
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visual_layout->addLayout(y_layout);
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auto* ir_layout = new QVBoxLayout;
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ir_layout->addLayout(x_layout);
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ir_layout->addLayout(visual_layout);
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m_ir_box->setLayout(ir_layout);
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m_nunchuk_stick_box = CreateStickInputs(this, tr("Nunchuk Stick") + QStringLiteral(" (ALT+X/Y)"),
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m_nunchuk_stick_x_value, m_nunchuk_stick_y_value, 255,
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255, Qt::Key_X, Qt::Key_Y);
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m_classic_left_stick_box = CreateStickInputs(
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this, tr("Left Stick") + QStringLiteral(" (ALT+F/G)"), m_classic_left_stick_x_value,
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m_classic_left_stick_y_value, 63, 63, Qt::Key_F, Qt::Key_G);
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m_classic_right_stick_box = CreateStickInputs(
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this, tr("Right Stick") + QStringLiteral(" (ALT+Q/W)"), m_classic_right_stick_x_value,
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m_classic_right_stick_y_value, 31, 31, Qt::Key_Q, Qt::Key_W);
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// Need to enforce the same minimum width because otherwise the different lengths in the labels
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// used on the QGroupBox will cause the StickWidgets to have different sizes.
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m_ir_box->setMinimumWidth(20);
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m_nunchuk_stick_box->setMinimumWidth(20);
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m_remote_orientation_box = new QGroupBox(tr("Wii Remote Orientation"));
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auto* top_layout = new QHBoxLayout;
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top_layout->addWidget(m_ir_box);
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top_layout->addWidget(m_nunchuk_stick_box);
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top_layout->addWidget(m_classic_left_stick_box);
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top_layout->addWidget(m_classic_right_stick_box);
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auto* remote_orientation_x_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("X") + QStringLiteral(" (ALT+Q)"),
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m_remote_orientation_x_value, 1023, Qt::Key_Q,
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m_remote_orientation_box);
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auto* remote_orientation_y_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("Y") + QStringLiteral(" (ALT+W)"),
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m_remote_orientation_y_value, 1023, Qt::Key_W,
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m_remote_orientation_box);
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auto* remote_orientation_z_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("Z") + QStringLiteral(" (ALT+E)"),
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m_remote_orientation_z_value, 1023, Qt::Key_E,
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m_remote_orientation_box);
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auto* remote_orientation_layout = new QVBoxLayout;
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remote_orientation_layout->addLayout(remote_orientation_x_layout);
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remote_orientation_layout->addLayout(remote_orientation_y_layout);
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remote_orientation_layout->addLayout(remote_orientation_z_layout);
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m_remote_orientation_box->setLayout(remote_orientation_layout);
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m_nunchuk_orientation_box = new QGroupBox(tr("Nunchuk Orientation"));
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auto* nunchuk_orientation_x_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("X") + QStringLiteral(" (ALT+I)"),
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m_nunchuk_orientation_x_value, 1023, Qt::Key_I,
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m_nunchuk_orientation_box);
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auto* nunchuk_orientation_y_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("Y") + QStringLiteral(" (ALT+O)"),
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m_nunchuk_orientation_y_value, 1023, Qt::Key_O,
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m_nunchuk_orientation_box);
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auto* nunchuk_orientation_z_layout =
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// i18n: Refers to a 3D axis (used when mapping motion controls)
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CreateSliderValuePairLayout(this, tr("Z") + QStringLiteral(" (ALT+P)"),
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m_nunchuk_orientation_z_value, 1023, Qt::Key_P,
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m_nunchuk_orientation_box);
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auto* nunchuk_orientation_layout = new QVBoxLayout;
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nunchuk_orientation_layout->addLayout(nunchuk_orientation_x_layout);
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nunchuk_orientation_layout->addLayout(nunchuk_orientation_y_layout);
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nunchuk_orientation_layout->addLayout(nunchuk_orientation_z_layout);
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m_nunchuk_orientation_box->setLayout(nunchuk_orientation_layout);
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m_triggers_box = new QGroupBox(tr("Triggers"));
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auto* l_trigger_layout =
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CreateSliderValuePairLayout(this, tr("Left") + QStringLiteral(" (ALT+N)"),
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m_left_trigger_value, 31, Qt::Key_N, m_triggers_box);
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auto* r_trigger_layout =
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CreateSliderValuePairLayout(this, tr("Right") + QStringLiteral(" (ALT+M)"),
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m_right_trigger_value, 31, Qt::Key_M, m_triggers_box);
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auto* triggers_layout = new QVBoxLayout;
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triggers_layout->addLayout(l_trigger_layout);
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triggers_layout->addLayout(r_trigger_layout);
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m_triggers_box->setLayout(triggers_layout);
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m_a_button = new QCheckBox(QStringLiteral("&A"));
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m_b_button = new QCheckBox(QStringLiteral("&B"));
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m_1_button = new QCheckBox(QStringLiteral("&1"));
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m_2_button = new QCheckBox(QStringLiteral("&2"));
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m_plus_button = new QCheckBox(QStringLiteral("&+"));
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m_minus_button = new QCheckBox(QStringLiteral("&-"));
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m_home_button = new QCheckBox(QStringLiteral("&HOME"));
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m_left_button = new QCheckBox(QStringLiteral("&Left"));
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m_up_button = new QCheckBox(QStringLiteral("&Up"));
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m_down_button = new QCheckBox(QStringLiteral("&Down"));
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m_right_button = new QCheckBox(QStringLiteral("&Right"));
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m_c_button = new QCheckBox(QStringLiteral("&C"));
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m_z_button = new QCheckBox(QStringLiteral("&Z"));
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auto* buttons_layout1 = new QHBoxLayout;
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buttons_layout1->addWidget(m_a_button);
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buttons_layout1->addWidget(m_b_button);
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buttons_layout1->addWidget(m_1_button);
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buttons_layout1->addWidget(m_2_button);
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buttons_layout1->addWidget(m_plus_button);
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buttons_layout1->addWidget(m_minus_button);
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auto* buttons_layout2 = new QHBoxLayout;
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buttons_layout2->addWidget(m_home_button);
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buttons_layout2->addWidget(m_left_button);
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buttons_layout2->addWidget(m_up_button);
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buttons_layout2->addWidget(m_down_button);
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buttons_layout2->addWidget(m_right_button);
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auto* remote_buttons_layout = new QVBoxLayout;
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remote_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
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remote_buttons_layout->addLayout(buttons_layout1);
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remote_buttons_layout->addLayout(buttons_layout2);
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m_remote_buttons_box = new QGroupBox(tr("Wii Remote Buttons"));
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m_remote_buttons_box->setLayout(remote_buttons_layout);
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auto* nunchuk_buttons_layout = new QHBoxLayout;
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nunchuk_buttons_layout->addWidget(m_c_button);
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nunchuk_buttons_layout->addWidget(m_z_button);
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m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
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m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
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m_classic_a_button = new QCheckBox(QStringLiteral("&A"));
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m_classic_b_button = new QCheckBox(QStringLiteral("&B"));
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m_classic_x_button = new QCheckBox(QStringLiteral("&X"));
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m_classic_y_button = new QCheckBox(QStringLiteral("&Y"));
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m_classic_l_button = new QCheckBox(QStringLiteral("&L"));
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m_classic_r_button = new QCheckBox(QStringLiteral("&R"));
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m_classic_zl_button = new QCheckBox(QStringLiteral("&ZL"));
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m_classic_zr_button = new QCheckBox(QStringLiteral("ZR"));
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m_classic_plus_button = new QCheckBox(QStringLiteral("&+"));
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m_classic_minus_button = new QCheckBox(QStringLiteral("&-"));
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m_classic_home_button = new QCheckBox(QStringLiteral("&HOME"));
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m_classic_left_button = new QCheckBox(QStringLiteral("L&eft"));
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m_classic_up_button = new QCheckBox(QStringLiteral("&Up"));
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m_classic_down_button = new QCheckBox(QStringLiteral("&Down"));
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m_classic_right_button = new QCheckBox(QStringLiteral("R&ight"));
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auto* classic_buttons_layout1 = new QHBoxLayout;
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classic_buttons_layout1->addWidget(m_classic_a_button);
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classic_buttons_layout1->addWidget(m_classic_b_button);
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classic_buttons_layout1->addWidget(m_classic_x_button);
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classic_buttons_layout1->addWidget(m_classic_y_button);
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classic_buttons_layout1->addWidget(m_classic_l_button);
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classic_buttons_layout1->addWidget(m_classic_r_button);
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classic_buttons_layout1->addWidget(m_classic_zl_button);
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classic_buttons_layout1->addWidget(m_classic_zr_button);
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auto* classic_buttons_layout2 = new QHBoxLayout;
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classic_buttons_layout2->addWidget(m_classic_plus_button);
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classic_buttons_layout2->addWidget(m_classic_minus_button);
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classic_buttons_layout2->addWidget(m_classic_home_button);
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classic_buttons_layout2->addWidget(m_classic_left_button);
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classic_buttons_layout2->addWidget(m_classic_up_button);
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classic_buttons_layout2->addWidget(m_classic_down_button);
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classic_buttons_layout2->addWidget(m_classic_right_button);
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auto* classic_buttons_layout = new QVBoxLayout;
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classic_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
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classic_buttons_layout->addLayout(classic_buttons_layout1);
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classic_buttons_layout->addLayout(classic_buttons_layout2);
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m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
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m_classic_buttons_box->setLayout(classic_buttons_layout);
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auto* layout = new QVBoxLayout;
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layout->addLayout(top_layout);
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layout->addWidget(m_remote_orientation_box);
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layout->addWidget(m_nunchuk_orientation_box);
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layout->addWidget(m_triggers_box);
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layout->addWidget(m_remote_buttons_box);
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layout->addWidget(m_nunchuk_buttons_box);
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layout->addWidget(m_classic_buttons_box);
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layout->setAlignment(m_nunchuk_buttons_box, Qt::AlignLeft);
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setLayout(layout);
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u8 ext = 0;
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if (Core::IsRunning())
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{
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ext = static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(num))
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->CurrentExtension();
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}
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else
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{
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IniFile ini;
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ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
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std::string extension;
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ini.GetIfExists("Wiimote" + std::to_string(num + 1), "Extension", &extension);
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if (extension == "Nunchuk")
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ext = 1;
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if (extension == "Classic")
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ext = 2;
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}
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UpdateExt(ext);
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}
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void WiiTASInputWindow::UpdateExt(u8 ext)
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{
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if (ext == 1)
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{
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setWindowTitle(tr("Wii TAS Input %1 - Wii Remote + Nunchuk").arg(m_num + 1));
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m_ir_box->show();
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m_nunchuk_stick_box->show();
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m_classic_right_stick_box->hide();
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m_classic_left_stick_box->hide();
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m_remote_orientation_box->show();
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m_nunchuk_orientation_box->show();
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m_triggers_box->hide();
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m_nunchuk_buttons_box->show();
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m_remote_buttons_box->show();
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m_classic_buttons_box->hide();
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}
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else if (ext == 2)
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{
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setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
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m_ir_box->hide();
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m_nunchuk_stick_box->hide();
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m_classic_right_stick_box->show();
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m_classic_left_stick_box->show();
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m_remote_orientation_box->hide();
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m_nunchuk_orientation_box->hide();
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m_triggers_box->show();
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m_remote_buttons_box->hide();
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m_nunchuk_buttons_box->hide();
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m_classic_buttons_box->show();
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}
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else
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{
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setWindowTitle(tr("Wii TAS Input %1 - Wii Remote").arg(m_num + 1));
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m_ir_box->show();
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m_nunchuk_stick_box->hide();
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m_classic_right_stick_box->hide();
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m_classic_left_stick_box->hide();
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m_remote_orientation_box->show();
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m_nunchuk_orientation_box->hide();
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m_triggers_box->hide();
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m_remote_buttons_box->show();
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m_nunchuk_buttons_box->hide();
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m_classic_buttons_box->hide();
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}
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}
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template <typename UX>
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static void SetButton(QCheckBox* check_box, UX* buttons, UX mask)
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{
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if (check_box->isChecked())
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*buttons |= mask;
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else
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*buttons &= ~mask;
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}
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void WiiTASInputWindow::GetValues(u8* report_data, WiimoteEmu::ReportFeatures rptf, int ext,
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wiimote_key key)
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{
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if (!isVisible())
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return;
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UpdateExt(ext);
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u8* const buttons_data = rptf.core ? (report_data + rptf.core) : nullptr;
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u8* const accel_data = rptf.accel ? (report_data + rptf.accel) : nullptr;
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u8* const ir_data = rptf.ir ? (report_data + rptf.ir) : nullptr;
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u8* const ext_data = rptf.ext ? (report_data + rptf.ext) : nullptr;
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if (m_remote_buttons_box->isVisible() && buttons_data)
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{
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u16* buttons = &(reinterpret_cast<wm_buttons*>(buttons_data))->hex;
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SetButton<u16>(m_a_button, buttons, WiimoteEmu::Wiimote::BUTTON_A);
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SetButton<u16>(m_b_button, buttons, WiimoteEmu::Wiimote::BUTTON_B);
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SetButton<u16>(m_1_button, buttons, WiimoteEmu::Wiimote::BUTTON_ONE);
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SetButton<u16>(m_2_button, buttons, WiimoteEmu::Wiimote::BUTTON_TWO);
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SetButton<u16>(m_plus_button, buttons, WiimoteEmu::Wiimote::BUTTON_PLUS);
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SetButton<u16>(m_minus_button, buttons, WiimoteEmu::Wiimote::BUTTON_MINUS);
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SetButton<u16>(m_home_button, buttons, WiimoteEmu::Wiimote::BUTTON_HOME);
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SetButton<u16>(m_left_button, buttons, WiimoteEmu::Wiimote::PAD_LEFT);
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SetButton<u16>(m_up_button, buttons, WiimoteEmu::Wiimote::PAD_UP);
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SetButton<u16>(m_down_button, buttons, WiimoteEmu::Wiimote::PAD_DOWN);
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SetButton<u16>(m_right_button, buttons, WiimoteEmu::Wiimote::PAD_RIGHT);
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}
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if (m_remote_orientation_box->isVisible() && accel_data && buttons_data)
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{
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wm_accel& accel = *reinterpret_cast<wm_accel*>(accel_data);
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wm_buttons& buttons = *reinterpret_cast<wm_buttons*>(buttons_data);
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accel.x = m_remote_orientation_x_value->value() >> 2;
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accel.y = m_remote_orientation_y_value->value() >> 2;
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accel.z = m_remote_orientation_z_value->value() >> 2;
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buttons.acc_x_lsb = m_remote_orientation_x_value->value() & 0x3;
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buttons.acc_y_lsb = m_remote_orientation_y_value->value() >> 1 & 0x1;
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buttons.acc_z_lsb = m_remote_orientation_z_value->value() >> 1 & 0x1;
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}
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if (m_ir_box->isVisible() && ir_data)
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{
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u16 y = m_ir_y_value->value();
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std::array<u16, 4> x;
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x[0] = m_ir_x_value->value();
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x[1] = x[0] + 100;
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x[2] = x[0] - 10;
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x[3] = x[1] + 10;
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u8 mode;
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// Mode 5 not supported in core anyway.
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if (rptf.ext)
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mode = (rptf.ext - rptf.ir) == 10 ? 1 : 3;
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else
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mode = (rptf.size - rptf.ir) == 10 ? 1 : 3;
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if (mode == 1)
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{
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memset(ir_data, 0xFF, sizeof(wm_ir_basic) * 2);
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wm_ir_basic* const ir_basic = reinterpret_cast<wm_ir_basic*>(ir_data);
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for (int i = 0; i < 2; ++i)
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{
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if (x[i * 2] < 1024 && y < 768)
|
|
{
|
|
ir_basic[i].x1 = static_cast<u8>(x[i * 2]);
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|
ir_basic[i].x1hi = x[i * 2] >> 8;
|
|
|
|
ir_basic[i].y1 = static_cast<u8>(y);
|
|
ir_basic[i].y1hi = y >> 8;
|
|
}
|
|
if (x[i * 2 + 1] < 1024 && y < 768)
|
|
{
|
|
ir_basic[i].x2 = static_cast<u8>(x[i * 2 + 1]);
|
|
ir_basic[i].x2hi = x[i * 2 + 1] >> 8;
|
|
|
|
ir_basic[i].y2 = static_cast<u8>(y);
|
|
ir_basic[i].y2hi = y >> 8;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when no
|
|
// remote extension is used
|
|
memset(ir_data, 0xFF, sizeof(wm_ir_extended) * 4);
|
|
wm_ir_extended* const ir_extended = reinterpret_cast<wm_ir_extended*>(ir_data);
|
|
for (size_t i = 0; i < x.size(); ++i)
|
|
{
|
|
if (x[i] < 1024 && y < 768)
|
|
{
|
|
ir_extended[i].x = static_cast<u8>(x[i]);
|
|
ir_extended[i].xhi = x[i] >> 8;
|
|
|
|
ir_extended[i].y = static_cast<u8>(y);
|
|
ir_extended[i].yhi = y >> 8;
|
|
|
|
ir_extended[i].size = 10;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ext_data && m_nunchuk_stick_box->isVisible())
|
|
{
|
|
wm_nc& nunchuk = *reinterpret_cast<wm_nc*>(ext_data);
|
|
nunchuk.jx = m_nunchuk_stick_x_value->value();
|
|
nunchuk.jy = m_nunchuk_stick_y_value->value();
|
|
|
|
nunchuk.ax = m_nunchuk_orientation_x_value->value() >> 2;
|
|
nunchuk.bt.acc_x_lsb = m_nunchuk_orientation_x_value->value() & 0x3;
|
|
nunchuk.ay = m_nunchuk_orientation_y_value->value() >> 2;
|
|
nunchuk.bt.acc_y_lsb = m_nunchuk_orientation_y_value->value() & 0x3;
|
|
nunchuk.az = m_nunchuk_orientation_z_value->value() >> 2;
|
|
nunchuk.bt.acc_z_lsb = m_nunchuk_orientation_z_value->value() & 0x3;
|
|
|
|
SetButton<u8>(m_c_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_C);
|
|
SetButton<u8>(m_z_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_Z);
|
|
nunchuk.bt.hex ^= 0x3;
|
|
|
|
WiimoteEncrypt(&key, reinterpret_cast<u8*>(&nunchuk), 0, sizeof(wm_nc));
|
|
}
|
|
|
|
if (m_classic_left_stick_box->isVisible())
|
|
{
|
|
wm_classic_extension& cc = *reinterpret_cast<wm_classic_extension*>(ext_data);
|
|
WiimoteDecrypt(&key, reinterpret_cast<u8*>(&cc), 0, sizeof(wm_classic_extension));
|
|
cc.bt.hex = 0;
|
|
|
|
SetButton<u16>(m_classic_a_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_A);
|
|
SetButton<u16>(m_classic_b_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_B);
|
|
SetButton<u16>(m_classic_x_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_X);
|
|
SetButton<u16>(m_classic_y_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_Y);
|
|
SetButton<u16>(m_classic_plus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_PLUS);
|
|
SetButton<u16>(m_classic_minus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_MINUS);
|
|
SetButton<u16>(m_classic_l_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_L);
|
|
SetButton<u16>(m_classic_r_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_R);
|
|
SetButton<u16>(m_classic_zl_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZL);
|
|
SetButton<u16>(m_classic_zr_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZR);
|
|
SetButton<u16>(m_classic_left_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_LEFT);
|
|
SetButton<u16>(m_classic_up_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_UP);
|
|
SetButton<u16>(m_classic_down_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_DOWN);
|
|
SetButton<u16>(m_classic_right_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_RIGHT);
|
|
cc.bt.hex ^= 0xFFFF;
|
|
|
|
u16 rx = m_classic_right_stick_x_value->value();
|
|
cc.rx1 = rx & 0x1;
|
|
cc.rx2 = (rx >> 1) & 0x3;
|
|
cc.rx3 = (rx >> 3) & 0x3;
|
|
cc.ry = m_classic_right_stick_y_value->value();
|
|
|
|
cc.regular_data.lx = m_classic_left_stick_x_value->value();
|
|
cc.regular_data.ly = m_classic_left_stick_y_value->value();
|
|
|
|
cc.rt = m_right_trigger_value->value();
|
|
cc.lt1 = m_left_trigger_value->value() & 0x7;
|
|
cc.lt2 = (m_left_trigger_value->value() >> 3) & 0x3;
|
|
|
|
WiimoteEncrypt(&key, reinterpret_cast<u8*>(&cc), 0, sizeof(wm_classic_extension));
|
|
}
|
|
}
|