dolphin/Source/Core/DolphinWX/ControllerConfigDiag.h
JosJuice 3bb0e7e3f5 Remove AM Baseboard
Let's stop pretending that we support Triforce emulation.
Keeping this code around just in case someone will make
major improvements in the future isn't really worth it.

I'm keeping the Triforce game INIs so users will know that
the compatibility rating for Triforce games is 1 star (broken).
2016-08-11 12:53:44 +02:00

93 lines
2.4 KiB
C++

// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <wx/dialog.h>
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/HW/Wiimote.h"
#include "InputCommon/GCAdapter.h"
class InputConfig;
class wxButton;
class wxStaticBoxSizer;
class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
private:
void RefreshRealWiimotes(wxCommandEvent& event);
void ConfigEmulatedWiimote(wxCommandEvent& event);
void SelectSource(wxCommandEvent& event);
void RevertSource();
void Save(wxCommandEvent& event);
void OnSensorBarPos(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", event.GetInt());
event.Skip();
}
void OnSensorBarSensitivity(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", event.GetInt());
event.Skip();
}
void OnSpeakerVolume(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.SPKV", event.GetInt());
event.Skip();
}
void OnMotor(wxCommandEvent& event)
{
SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
event.Skip();
}
void OnContinuousScanning(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();
WiimoteReal::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
event.Skip();
}
void OnEnableSpeaker(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
event.Skip();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
wxStaticBoxSizer* CreateRealWiimoteSizer();
wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
std::array<wxString, 8> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
wxButton* wiimote_configure_bt[MAX_WIIMOTES];
wxButton* gamecube_configure_bt[4];
std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;
};