dolphin/Source/Core/AudioCommon/CoreAudioSoundStream.h
Lioncash 35ee8a1362 SoundStream: Internally construct the mixer
Instead of creating the mixer externally and then passing it in, it can just be made within the class.
2015-05-24 05:49:41 -04:00

40 lines
730 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#ifdef __APPLE__
#include <AudioUnit/AudioUnit.h>
#endif
#include "AudioCommon/SoundStream.h"
class CoreAudioSound final : public SoundStream
{
#ifdef __APPLE__
public:
virtual bool Start();
virtual void SetVolume(int volume);
virtual void SoundLoop();
virtual void Stop();
static bool isValid()
{
return true;
}
virtual void Update();
private:
AudioUnit audioUnit;
int m_volume;
static OSStatus callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
#endif
};