dolphin/Languages/po/nl.po
2018-06-01 09:39:48 +02:00

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Boris Peeters, 2017-2018
# Boris Peeters, 2017
# Boris Peeters, 2018
# Sintendo <bram.speeckaert@gmail.com>, 2015-2016
# Garteal <garteal@gmail.com>, 2013-2014,2016-2017
# MADCreations <http://www.dpro.freehosting.org>, 2011
# Marinus Schot <marinus@live.com>, 2013
# Mourits Pvllen <mauritspullen@gmail.com>, 2014
# Pierre Bourdon <delroth@gmail.com>, 2014
# Tijmen Wildervanck <tijmen.wildervanck@gmail.com>, 2015-2016
# Tijmen Wildervanck <tijmen.wildervanck@gmail.com>, 2016
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-06-01 09:38+0200\n"
"PO-Revision-Date: 2018-06-01 07:39+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Dutch (http://www.transifex.com/delroth/dolphin-emu/language/"
"nl/)\n"
"Language: nl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1365
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin is een gratis en open-source GameCube en Wii emulator.\n"
"\n"
"Gebruik deze software niet om illegaal verkregen games te spelen\n"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:89
msgid " (Disc %1)"
msgstr " (Schijf %1)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765
msgid " (internal IP)"
msgstr "(interne IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
msgid " (too many to display)"
msgstr "(te veel om weer te geven)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646
msgid " Game : "
msgstr " Spel :"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
msgid "! NOT"
msgstr "! NIET"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
"\"%s\" bestaat niet.\n"
"Wilt u een nieuwe 16MB geheugenkaart aanmaken?"
#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
"Het comprimeren van \"%s\" is mislukt. Waarschijnlijk is de schijfkopie "
"corrupt."
#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" is al gecomprimeerd en kan niet verder worden gecomprimeerd."
#: Source/Core/Core/Boot/Boot.cpp:108
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" is een ongeldig GCM/ISO bestand."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:323
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:144
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (Kopie)"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (Schijf %2, Revisie %3)"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:279
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO bytes\n"
"%2 geheugen bytes\n"
"%3 frames"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:239
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:114
msgid "%1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:482
msgid "%1 Match(es)"
msgstr "%1 Overeenkomst(en)"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:185
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:348
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:122
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:125
msgid "%1 doesn't support this feature."
msgstr "%1 ondersteunt deze functie niet."
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:259
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 frame(s)\n"
"%2 object(en)\n"
"Huidige Frame: %3"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:202
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:257
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinWX/MemcardManager.cpp:172
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopieer%1$s"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:140
msgid "%1% (Normal Speed)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i van %i blokken. Compressieverhouding %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normale Snelheid)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"is niet geladen omdat het dezelfde interne bestandsnaam heeft als de vorig "
"geladen save \n"
"%s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"is niet geladen omdat het een ongeldige GCI is.\n"
" De bestandsgrootte (0x%<PRIx64>) komt niet overeen met de geraporteerde "
"grootte in de header (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"is niet geladen omdat het een ongeldige GCI is.\n"
" Het aantal gesuggereerde blokken blijkt %u te zijn"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"is niet geladen omdat er niet genoeg vrije blokken beschikbaar zijn op de "
"geheugenkaart"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"is niet geladen omdat er minder dan 10%% vrije blokken beschikbaar zijn op "
"de geheugenkaart\n"
"Aantal blokken: %d; Beschikbare blokken: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Schijf %i)"
#: Source/Core/Core/Boot/Boot.cpp:258
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL gevonden in %s map. Het is mogelijk dat de schijf niet herkend wordt. "
#: Source/Core/Core/HW/WiiSave.cpp:152
#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
msgstr ""
"%s bestaat al. Overweeg om een backup te maken van de huidige safe file "
"voordat u het overschrijft/\n"
"Nu overschrijven?"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s kon niet worden geladen als een geheugenkaart\\n\n"
"De bestandsgrootte is onjuist (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s kon niet worden geladen als een geheugenkaart\\n\n"
"De bestandsgrootte is onjuist (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s kon niet worden geladen als een geheugenkaart \\n\n"
"Bestand is niet groot genoeg om een geldige geheugenkaart bestand te zijn (0x"
"%x bytes)"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s is geen map, het is niet gelukt om het te verplaasten naar *.original.\n"
" Controleer of je toegang hebt om te schrijven of verplaats het bestand "
"buiten Dolphin"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s was geen map, verplaatst naar *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:178
#, c-format
msgid "%sDelete%s"
msgstr "%sVerwijder%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExporteer GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporteer GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Vrije blokken; %u Vrije bestandsinvoer"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
msgid "%u frames"
msgstr "%u beelden"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
msgid "%u objects"
msgstr "%u objecten"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu FIFO bytes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
msgid "%zu memory bytes"
msgstr "%zu geheugen bytes"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
msgid "&& AND"
msgstr "&& EN"
#: Source/Core/DolphinQt2/MenuBar.cpp:538
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
msgid "&About"
msgstr "&Over"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:242
msgid "&Add Memory Breakpoint"
msgstr "&Voeg Geheugen Breakpoint Toe"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:48
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&Nieuwe Code Toevoegen..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:430
msgid "&Add function"
msgstr "&Functie toevoegen"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "&Toevoegen..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "&Address"
msgstr "&Adres"
#: Source/Core/DolphinQt2/MenuBar.cpp:470
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
msgid "&Audio Settings"
msgstr "&Geluidsinstellingen"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:157
msgid "&Auto Update:"
msgstr "&Automatisch Bijweken:"
#: Source/Core/DolphinQt2/MenuBar.cpp:484
#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr "&Automatische Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:167
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr "&Opstarten vanaf DVD Backup..."
#: Source/Core/DolphinQt2/MenuBar.cpp:427
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:79
msgid "&Browse..."
msgstr "&Bladeren..."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:101
msgid "&Cancel"
msgstr "&Annuleer"
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
msgid "&Cheat Manager"
msgstr "&Cheats Beheer"
#: Source/Core/DolphinQt2/MenuBar.cpp:205
msgid "&Cheats Manager"
msgstr "&Cheats Beheer"
#: Source/Core/DolphinQt2/MenuBar.cpp:534
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "&Clear JIT Cache"
msgstr "&Wis JIT Cache"
#: Source/Core/DolphinQt2/MenuBar.cpp:856
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "&Clear Symbols"
msgstr "&Wis Symbolen"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "&Clone..."
#: Source/Core/DolphinQt2/MenuBar.cpp:402
msgid "&Code"
msgstr "&Code"
#: Source/Core/DolphinQt2/MenuBar.cpp:471
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
msgid "&Controller Settings"
msgstr "&Controllerinstellingen"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:222
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:419
msgid "&Copy address"
msgstr "&Kopieer adres"
#: Source/Core/DolphinQt2/MenuBar.cpp:875
#: Source/Core/DolphinWX/MainMenuBar.cpp:488
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:67
msgid "&Delete"
msgstr "&Verwijderen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:873
msgid "&Delete File..."
msgstr "&Verwijder Bestand..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:917
msgid "&Delete selected ISOs..."
msgstr "&Verwijder geselecteerde ISOs..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Disable JIT Cache"
msgstr "&Schakel JIT Cache uit"
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:49
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:71
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&Wijzig Code..."
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "&Bewerken..."
#: Source/Core/DolphinQt2/MenuBar.cpp:187
msgid "&Eject Disc"
msgstr "&Schijf Uitwerpen"
#: Source/Core/DolphinQt2/MenuBar.cpp:283
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&Emulation"
msgstr "&Emulatie"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:68
msgid "&Export..."
msgstr "&Exporteer..."
#: Source/Core/DolphinQt2/MenuBar.cpp:180
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&File"
msgstr "&Bestand"
#: Source/Core/DolphinQt2/MenuBar.cpp:491
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr "&Lettertype..."
#: Source/Core/DolphinQt2/MenuBar.cpp:289
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "&Frame Advance"
msgstr "&Frame Voorwaarts"
#: Source/Core/DolphinQt2/MenuBar.cpp:858
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:526
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
msgid "&GitHub Repository"
msgstr "&GitHub Repository"
#: Source/Core/DolphinQt2/MenuBar.cpp:469
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
msgid "&Graphics Settings"
msgstr "&Grafische Instellingen "
#: Source/Core/DolphinQt2/MenuBar.cpp:517
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
msgid "&Help"
msgstr "&Help"
#: Source/Core/DolphinQt2/MenuBar.cpp:472
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
msgid "&Hotkey Settings"
msgstr "&Sneltoets Instellingen "
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:70
msgid "&Import..."
msgstr "&Importeer..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:242
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:432
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&Interpreter Core"
msgstr "&Interpreter Core"
#: Source/Core/DolphinQt2/MenuBar.cpp:444
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FloatingPoint Uit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT Integer Off"
msgstr "&JIT Integer Uit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:105
msgid "&Language:"
msgstr "&Taal:"
#: Source/Core/DolphinQt2/MenuBar.cpp:303
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
msgid "&Load State"
msgstr "&Laad Staat"
#: Source/Core/DolphinQt2/MenuBar.cpp:864
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Load Symbol Map"
msgstr "&Laad Symbol Map"
#: Source/Core/DolphinQt2/MenuBar.cpp:394
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:436
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid "&Memory"
msgstr "&Geheugen "
#: Source/Core/DolphinQt2/MenuBar.cpp:201
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr "&Geheugenkaart Beheer (GC)"
#: Source/Core/DolphinQt2/MenuBar.cpp:653
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt2/MenuBar.cpp:181
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Open..."
msgstr "&Open..."
#: Source/Core/DolphinQt2/MenuBar.cpp:466
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
msgid "&Options"
msgstr "&Opties "
#: Source/Core/DolphinQt2/MenuBar.cpp:878
#: Source/Core/DolphinWX/MainMenuBar.cpp:501
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:285
#: Source/Core/DolphinWX/MainMenuBar.cpp:554
msgid "&Pause"
msgstr "&Pauze"
#: Source/Core/DolphinQt2/MenuBar.cpp:284
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
msgid "&Play"
msgstr "&Speel "
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:511
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr "&Profiler"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:173
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Properties"
msgstr "&Eigenschappen "
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&RSO Modules"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:668
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
msgid "&Read-Only Mode"
msgstr "&Alleen-Lezen Modus"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&Ververs"
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr "&Ververs Spel Lijst"
#: Source/Core/DolphinQt2/MenuBar.cpp:410
#: Source/Core/DolphinWX/MainMenuBar.cpp:335
msgid "&Registers"
msgstr "&Registers"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:50
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:72
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&Verwijder Code"
#: Source/Core/DolphinWX/MainMenuBar.cpp:502
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:231
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:425
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:287
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinQt2/MenuBar.cpp:865
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Save Symbol Map"
msgstr "&Sla Symbol Map op"
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&Search for an Instruction"
msgstr "%Zoek naar Instructie"
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "&Signature Database"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
msgid "&Sound"
msgstr "&Geluid "
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:145
msgid "&Speed Limit:"
msgstr "&Snelheidslimiet:"
#: Source/Core/DolphinQt2/MenuBar.cpp:286
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr "&Symbolen"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:109
msgid "&Theme:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:199
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
msgid "&Tools"
msgstr "&Tools"
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinQt2/MenuBar.cpp:368
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
msgid "&View"
msgstr "&Bekijk "
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:419
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
msgid "&Watch"
msgstr "&Watchvenster"
#: Source/Core/DolphinQt2/MenuBar.cpp:519
#: Source/Core/DolphinWX/MainMenuBar.cpp:521
msgid "&Website"
msgstr "&Website"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:174
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1120
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1164
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:130
msgid "(None)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(©) 2003-2015+ Dolphin Team. \"GameCube\" en \"Wii\" zijn geregistreerde "
"handelsmerken van Nintendo. Dolphin is op geen enkele manier verbonden met "
"Nintendo."
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:129
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:161
msgid "(off)"
msgstr "(uit) "
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:128
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
msgid "+ ADD"
msgstr "+ ADD"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:150
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:420
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:52
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Natief (1280x1056) voor 720p"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:319
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr "3D diepte"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Natief (1920x1584) voor 1080p"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105
msgid "4:3"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Natief (2560x2112) voor 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "5x Native (3200x2640)"
msgstr "5x Natief (3200x2640)"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Natief (3840x3168) voor 4K"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "7x Native (4480x3696)"
msgstr "7x Natief (4480x3696)"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:95
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Natief (5120x4224) voor 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Vul naam hier in> "
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "<Nothing>"
msgstr "<Niks>"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:64
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
msgid "<System Language>"
msgstr "<Systeemtaal>"
#: Source/Core/DolphinQt2/Updater.cpp:50
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1014
#: Source/Core/DolphinQt2/MainWindow.cpp:1072
msgid "A NetPlay Session is already in progress!"
msgstr "Er is al een NetPlay sesie bezig!"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "Er is al een netPlay venster geopend!"
#: Source/Core/Core/WiiUtils.cpp:131
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:487
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
msgid "A game is not currently running."
msgstr "Er is geen spel geladen."
#: Source/Core/DolphinQt2/MainWindow.cpp:642
#: Source/Core/DolphinWX/FrameTools.cpp:867
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Er wordt al afgesloten. Niet opgeslagen data kan verloren gaan wanneer je de "
"huidige emulatie stopzet voordat het afsluiten voltooid wordt. Stop forceren?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Er is geen ondersteunde Bluetooth apparaat gevonden.\n"
"Koppel je Wii-Afstandsbedieningen handmatig aan het systeem."
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:353
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
"Een synchronisatie kan alleen worden geactiveerd wanneer er een Wii "
"speldraait."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:91
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"WAARSCHUWING:\n"
"\n"
"Alle spelers moeten dezelfde Dolphin versie gebruiken.\n"
"Alle geheugenkaarten, SD kaarten en cheats moeten identiek zijn voor alle "
"spelers of moeten worden uitgeschakeld.\n"
"Als DSP LLE wordt gebruikt, moeten de DSP ROMs identiek zijn voor alle "
"spelers.\n"
"Als je direct verbinding maakt, moet de host de gekozen UDP poort open "
"hebben gezet!\n"
"\n"
"Wii-Afstandbediening ondersteuning in netplay is experimenteel en "
"functioneert mogelijk niet optimaal.\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:86
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:49
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:320
msgid "Abort"
msgstr "Annuleer"
#: Source/Core/DolphinQt2/AboutDialog.cpp:16
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "Over Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:736
msgid "Accuracy:"
msgstr "Nauwkeurigheid:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr "Actie"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code decoderingsfout:\n"
"Pariteitscontrole mislukt\n"
"\n"
"Verantwoordelijke code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Fout: Onjuiste grootte (%08x : address = %08x) in Voeg Code "
"Toe (%s)"
#: Source/Core/Core/ActionReplay.cpp:581
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Vul en Schuif "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:369
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Ram Schrijf En "
"Vul (%s)"
#: Source/Core/Core/ActionReplay.cpp:429
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Schrijf Naar "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:635
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Fout: Ongeldige waarde (%08x) in Geheugen Kopie (%s)"
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Fout: Master Code en Schrijf naar CCXXXXXX niet "
"geïmplementeerd (%s)\\n\n"
"Master codes zijn niet nodig en moeten niet gebruikt worden."
#: Source/Core/Core/ActionReplay.cpp:215
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Fout: Ongeldige AR code regel: %s"
#: Source/Core/Core/ActionReplay.cpp:746
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditionele Code: Onjuiste Grootte %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:714
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Onjuiste Normal Code Type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:770
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Onjuist subtype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:672
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Onjuist Subtype %08x (%s)"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "Actief"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr "Adapter gevonden"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:387
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Add"
msgstr "Toevoegen"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "Voeg een ActionReplay Code toe"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Voeg Breakpoint Toe"
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:46
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "Nieuw USB Apparaat Toevoegen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:785
msgid "Add Patch"
msgstr "Voeg een Patch toe"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "Voeg een Breakpoint Toe"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Voeg Een Geheugen Breakpoint Toe"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "Add memory &breakpoint"
msgstr "Voeg Geheugen &Breakpoint Toe"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:119
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:159
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:125
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:145
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385
msgid "Add..."
msgstr "Toevoegen..."
#: Source/Core/DolphinQt2/CheatsManager.cpp:473
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinQt2/MenuBar.cpp:859
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Address"
msgstr "Adres"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:546
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr "Adres Buiten Bereik"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Stel de vereiste analoge control drukgevoeligheid in om de knop te activeren."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:57
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "Advance Game Port"
msgstr "Advance Gamepoort"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:202
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:88
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:128
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:51
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
msgid "Advanced"
msgstr "Geavanceerd"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:181
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
msgid "Advanced Settings"
msgstr "Geavanceerde Instellingen"
#: Source/Core/DolphinQt2/MainWindow.cpp:521
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:48
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
"Alle GC/Wii bestanden (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *."
"wad);;Alle Bestanden(*)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
"Alle GC/Wii bestanden (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1220
msgid "All GameCube GCM files (gcm)"
msgstr "Alle GameCube GCM bestanden (gcm)"
#: Source/Core/DolphinQt2/MainWindow.cpp:917
#: Source/Core/DolphinQt2/MainWindow.cpp:924
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Alle Save States (*.sav *.s##);; Alle Bestanden (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1552
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "All Save States (sav, s##)"
msgstr "Alle Savestaten (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO Bestanden (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1233
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:259
msgid "All devices"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
"Sta handmatig bewerken van het INI bestand voor de gebruikersconfiguratie "
"toe. Instellingen in de INI voor gebruikersconfiguratie overschrijven de "
"standaard INI instellingen."
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid "Always Connected"
msgstr "Altijd Verbonden"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:164
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:440
msgid "Always Hide Mouse Cursor"
msgstr "Muis Cursor Altijd Verbergen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Er is een fout opgetreden.\n"
"\n"
" Lijn: %d\n"
" Bestand: %s\n"
"\n"
"Negeren en doorgaan?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:155
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Analyseer"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Hoek"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:566
msgid "Anisotropic Filtering:"
msgstr "Anisotropic Filtering:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
msgid "Apploader Date:"
msgstr "Apploader Datum:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:62
msgid "Apply"
msgstr "Toepassen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:294
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Pas een post-processing effect toe na het verwerken van een frame. \n"
"\n"
"In geval van twijfel selecteer (uit)."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:166
msgid "Are you sure that you want to delete '%1'?"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Weet u zeker dat u \"%s\"? wilt verwijderen?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"Weet u zeker dat u deze bestanden wilt verwijderen? Deze gegevens zijn niet "
"meer terug te halen!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:408
msgid "Are you sure you want to delete this file?"
msgstr "Weet u zeker dat u dit bestand wilt verwijderen?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Weet u zeker dat u dit bestand wilt verwijderen? Deze gegevens zijn niet "
"meer terug te halen!"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:303
msgid "Are you sure you want to quit NetPlay?"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:295
msgid "Are you sure?"
msgstr "Weet je het zeker?"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421
msgid "Are you trying to use the same file in both slots?"
msgstr "Probeer je hetzelfde bestand in beide slots te gebruiken?"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
msgid "Aspect Ratio:"
msgstr "Beeldverhouding:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr "Controllerpoorten Toewijzen"
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:18
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:463
msgid "Asynchronous (Skip Drawing)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "Er moet tenminste één paneel open blijven."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:74
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr "Audio Strek-Instellingen"
#: Source/Core/DiscIO/Enums.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
msgid "Australia"
msgstr "Australië"
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Authors"
msgstr "Auteurs"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Veelvoud van 640x528)"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Auto-Adjust Window Size"
msgstr "Venstergrootte Automatisch Aanpassen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Past de venster grootte automatisch aan aan je interne resolutie.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Laad de standaard ISO automatisch wanneer Dolphin start, of het laatste spel "
"dat je geladen hebt, als je geen elf bestand hebt opgegeven met het --elf "
"commando. [Dit kan handig zijn wanneer je aan het bug testen bent met een "
"bepaald spel, je wilt het opnieuw compileren en meerdere keren testen, of "
"met veranderingen aan Dolphin of wanneer je een homebrew spel ontwikkeld.]"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:121
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:382
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT is fout. Dolphin sluit zich nu af"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:475
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "BP register "
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
msgid "Backend Settings"
msgstr "Backend Instellingen"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:46
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:204
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "Achtergrond invoer"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
msgid "Backward"
msgstr "Terug"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377
msgid "Bad address provided."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:502
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinQt2/MenuBar.cpp:565
#: Source/Core/DolphinWX/GameListCtrl.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:100
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308
msgid "Banner Details"
msgstr "Banner Details"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:125
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92
msgid "Bar"
msgstr "Balk"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
msgid "Basic"
msgstr "Basis"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
msgid "Basic Settings"
msgstr "Basisinstellingen"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
msgid "Battery"
msgstr "Batterij"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table controlesom is mislukt"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:630
msgid "Blocks"
msgstr "Blokken"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50
msgid "Blue"
msgstr "Blauw"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Blue Left"
msgstr "Blauw Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Blue Right"
msgstr "Blauw Rechts"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetooth passthrough mode staat aan, maar Dolphin is gecompileerd zonder "
"libusb. Passthrough mode kan niet gebruikt worden."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:477
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1303
msgid "BootMii NAND backup file (*.bin)"
msgstr "BootMii NAND backup bestanden (*.bin)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1204
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND backup bestanden (*.bin);;Alle bestanden (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1316
msgid "BootMii keys file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1232
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:917
msgid "Borderless Fullscreen"
msgstr "Randloos Volledig Scherm"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:415
msgid "Bottom"
msgstr "Onder"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
#, c-format
msgid "Bound Controls: %lu"
msgstr "Gekoppelde controls: %lu"
#: Source/Core/DolphinQt2/AboutDialog.cpp:28
msgid "Branch: "
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "Tak: %s"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28
msgid "Breakpoint"
msgstr "Breekpunt"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:462
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:412
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19
msgid "Breakpoints"
msgstr "Breekpunten"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Broadband Adapter"
msgstr "Breedband Adapter"
#: Source/Core/DolphinWX/GameListCtrl.cpp:360
msgid "Browse for a directory to add"
msgstr "Selecteer een map om toe te voegen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1120
msgid "Browse for output directory"
msgstr "Selecteer een uitvoer folder"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:109
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr "Buffer Grootte:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:544
msgid "Buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:88
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Button"
msgstr "Knop"
#: Source/Core/Core/HW/GCPadEmu.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:35
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:96
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:111
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:138
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:79
#: Source/Core/DolphinWX/TASInputDlg.cpp:241
#: Source/Core/DolphinWX/TASInputDlg.cpp:326
#: Source/Core/DolphinWX/TASInputDlg.cpp:438
msgid "Buttons"
msgstr "Knoppen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Voorkomt het legen van de data cache door de DCBZ instructie. Deze optie "
"kunt u meestal uitgeschakeld laten. "
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:26
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:488
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
msgid "CP register "
msgstr "CP register"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:187
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr "CPU Emulatie Engine"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:37
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
msgid "CPU Options"
msgstr "CPU Opties"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cache aangepaste textures in het systeem RAM tijdens het opstarten.\n"
"Dit kan expentioneel meer ram vereisen, maar lost mogelijke stotteringen "
"op.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:42
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Gecached Interpreter (trager)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:95
msgid "Calculate MD5 hash"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:303
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Berekent de belichting van 3D objecten per pixel in plaats van per vertex, "
"vereffent het uiterlijk van belichte veelhoeken en maakt individuele "
"driehoeken minder opvallend. \n"
"Zorgt bijna nooit voor vertragingen of grafische problemen.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:96
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1007
#: Source/Core/DolphinQt2/MainWindow.cpp:1065
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226
msgid "Cancel"
msgstr "Annuleer"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Kan SingleStep niet uitvoeren. Gebruik in plaats hiervan Frame Voorwaarts."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:411
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:409
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:186
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Het bestand kan niet worden gebruikt als een geheugenkaart.\n"
"%s\n"
"is geen geldige GameCube geheugenkaart bestand"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Center"
msgstr "Middelpunt"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:187
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
msgid "Change &Disc"
msgstr "Verander &Schijf"
#: Source/Core/DolphinQt2/MenuBar.cpp:186
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
msgid "Change &Disc..."
msgstr "Verander &Schijf..."
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Change Disc"
msgstr "Verander Schijf"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456
msgid "Change instruction"
msgstr ""
#: Source/Core/Core/Movie.cpp:1192
#, c-format
msgid "Change the disc to %s"
msgstr "Verander de schijf naar %s."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Verander de taal van de gebruikersinterface.\n"
"Vereist een herstart."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:67
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Het veranderen van cheats zal pas van kracht worden wanneer het spel opnieuw "
"wordt opgestart."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:23
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
msgid "Cheat Manager"
msgstr "Cheat Manager"
#: Source/Core/DolphinQt2/CheatsManager.cpp:100
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Cheat Zoeken"
#: Source/Core/DolphinQt2/CheatsManager.cpp:46
msgid "Cheats Manager"
msgstr "Cheats Beheer"
#: Source/Core/DolphinQt2/MenuBar.cpp:240
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Check Partition Integrity"
msgstr "Controleer Partitie integriteit"
#: Source/Core/DolphinQt2/AboutDialog.cpp:33
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
msgid "Check for updates: "
msgstr "Controleer op updates:"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:430
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
msgid "Checking integrity..."
msgstr "Integriteit controleren..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Selecteer een NAND basismap:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "Choose a default ISO:"
msgstr "Kies een standaard ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:152
msgid "Choose a directory to add"
msgstr "Selecteer een map om toe te voegen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
msgid "Choose a dump directory:"
msgstr "Selecteer een dump map:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:171
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
msgid "Choose a file to open"
msgstr "Kies een bestand om te openen"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Choose a memory card:"
msgstr "Kies een geheugenkaart:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:55
msgid "Choose an SD Card file:"
msgstr "Selecteer een SD-kaart bestand:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:141
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270
msgid "Choose the folder to extract to"
msgstr "Kies een map om naar uit te pakken"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Circle Stick"
msgstr "Cirkel Stick"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94
msgid "Classic"
msgstr "Klassiek"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:231
msgid "Classic Buttons"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:32
msgid "Classic Controller"
msgstr "Klassieke Controller"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "Klassieke Controller Configuratie"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:61
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:102
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Clear"
msgstr "Legen"
#: Source/Core/DolphinQt2/MenuBar.cpp:752
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Leeg Scherm"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinQt2/SearchBar.cpp:24
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:939
msgid "Close"
msgstr "Sluit"
#: Source/Core/DolphinQt2/MenuBar.cpp:467
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr "Co&nfiguratie"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:30
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Code"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "Code Info"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:101
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "Code: "
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "Code: "
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:628
msgid "Comment"
msgstr "Reactie"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:120
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:154
msgid "Compiling shaders..."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:185
#: Source/Core/DolphinWX/GameListCtrl.cpp:880
msgid "Compress ISO..."
msgstr "Comprimeer ISO ..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
msgid "Compress selected ISOs..."
msgstr "Comprimeer geselecteerde ISO's ..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:314
msgid "Compressed GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
msgid "Compressing ISO"
msgstr "ISO wordt gecomprimeerd"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:297
#: Source/Core/DolphinWX/GameListCtrl.cpp:1329
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Het comprimeren van een Wii schijfkopie zal de gecomprimeerde kopie "
"comprimeren door opvuldata te verwijderen en is niet meer om te draaien. Uw "
"schijfkopie zal hierna nog steeds werken. Doorgaan?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:319
msgid "Compressing..."
msgstr "Comprimeren..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:205
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
msgid "Compute"
msgstr "Bereken"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:227
msgid "Computing MD5 Checksum"
msgstr "Het MD5 controlegetal wordt berekend"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"Bezig met het berekenen van MD5 Controlesom voor:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Computing MD5 checksum"
msgstr "De MD5 controlesom wordt berekend"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "Berekenen..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "Berekenen:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:110
#: Source/Core/DolphinWX/MainToolBar.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:579
msgid "Config"
msgstr "Config"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
msgid "Configure"
msgstr "Configureer"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
msgid "Configure Control"
msgstr "Configureer Besturing"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:44
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Dolphin Configureren"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40
msgid "Configure Input"
msgstr "Configureer Invoer"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40
msgid "Configure Output"
msgstr "Configureer Uitvoer"
#: Source/Core/DolphinWX/MainToolBar.cpp:176
msgid "Configure..."
msgstr "Configureer..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:407
#: Source/Core/DolphinQt2/MainWindow.cpp:640
#: Source/Core/DolphinQt2/MainWindow.cpp:1172
#: Source/Core/DolphinQt2/WiiUpdate.cpp:137
msgid "Confirm"
msgstr "Bevestigen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
msgid "Confirm File Overwrite"
msgstr "Bevestig om bestand over te schrijven."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:188
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:159
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Confirm on Stop"
msgstr "Bevestiging bij Stop"
#: Source/Core/DolphinQt2/MenuBar.cpp:1087
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:302
msgid "Confirmation"
msgstr "Bevestiging"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:81
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
msgid "Connect"
msgstr "Verbind"
#: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:277
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Connect Balance Board"
msgstr "Verbind Balance Board"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
msgid "Connect USB Keyboard"
msgstr "Verbind USB Toetsenbord"
#: Source/Core/DolphinQt2/MenuBar.cpp:269
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Verbind Wii-afstandsbediening %i"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "Verbind Wii-afstandsbediening 1"
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "Verbind Wii-afstandsbediening 2"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "Verbind Wii-afstandsbediening 3"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "Verbind Wii-afstandsbediening 4"
#: Source/Core/DolphinQt2/MenuBar.cpp:262
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr "Verbind Wii-afstandsbedieningen"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:138
#: Source/Core/DolphinWX/FrameTools.cpp:1489
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:135
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "Verbindingstype:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Verdergaan"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:154
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Continuous Scanning"
msgstr "Continu scannen"
#: Source/Core/Core/HW/GCPadEmu.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "Control Stick"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr "Controllerpoorten"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:65
msgid "Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:180
msgid "Controller settings"
msgstr "Controllerinstellingen"
#: Source/Core/DolphinQt2/ToolBar.cpp:112
#: Source/Core/DolphinWX/MainToolBar.cpp:179
msgid "Controllers"
msgstr "Controllers"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:325
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Regelt de afstand van de convergentie-vlak. Dit is de afstand dat bepaalt of "
"virtuele objecten op de voorgrond van een scherm moeten worden getoond.\n"
"Een hogere waarde zorgt voor een sterkere 'uit het scherm' effect."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:322
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Regelt de scheidingsafstand tussen de virtuele camera's.\n"
"Een hogere waarde zorgt voor een sterkere gevoel van diepte."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:117
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:120
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:666
msgid "Convergence:"
msgstr "Convergentie:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
msgid "Convert to GCI"
msgstr "Omzetten naar GCI"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:169
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:429
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:446
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812
msgid "Copy"
msgstr "Kopieer"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &address"
msgstr "Kopieer &adres"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:420
msgid "Copy &function"
msgstr "Kopieer &functie"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:227
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:422
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314
msgid "Copy &hex"
msgstr "Kopieer &hex"
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:338
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:340
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:226
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:421
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1014
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:354
msgid "Copy failed"
msgstr "Kopiëren mislukt"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Kopieer naar geheugenkaart %c"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:59
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337
msgid "Core"
msgstr "Core"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:1430
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:1425
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Kan update informatie niet van Nintendo downloaden. Controleer uw "
"internetverbinding en probeer het opnieuw."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:54
#: Source/Core/DolphinWX/FrameTools.cpp:1435
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:265
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:285
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:290
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Kon titel %016<PRIx64> niet starten omdat het in de NAND mist.\n"
"De geëmuleerde software zal nu waarschijnlijk vast lopen."
#: Source/Core/Core/Boot/Boot.cpp:100
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Kan \"%s\" niet lezen. Er is geen geldige GameCube of Wii schijf in het "
"station gevonden. Dolphin kan geen spellen direct vanaf de originele "
"GameCube of Wii schijf afspelen."
#: Source/Core/Core/Boot/Boot.cpp:119
#, c-format
msgid "Could not recognize file %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465
#, c-format
msgid "Could not save %s."
msgstr "Kan %s niet opslaan."
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Kan niet naar geheugenkaart %s schrijven. \n"
"\n"
"Draait u Dolphin vanaf een CD/DVD of is het bestand misschien beveiligd "
"tegen schrijven?\n"
"\n"
"Krijgt u dit nadat u de emulator map hebt verplaatst?\n"
"In dat geval moet u uw memory card locatie opnieuw aangeven in de "
"configuratie."
#: Source/Core/Core/NetPlayClient.cpp:93
msgid "Couldn't Create Client"
msgstr "Kan client niet aanmaken"
#: Source/Core/Core/NetPlayClient.cpp:104
msgid "Couldn't create peer."
msgstr "Kan peer niet aanmaken."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Kan geen open commando vinden voor extensie 'ini'!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468
msgid "Couldn't look up central server"
msgstr "Kan de centrale server niet vinden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Tel"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Count:"
msgstr "Tel:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
msgid "Count: %lu"
msgstr "Tel: %lu"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "Maak AR Code"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Create New Perspective"
msgstr "Maak Nieuw Perspectief"
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Maak een .dsy bestand die gebruikt kan worden om dezelfde functies in andere "
"games te herkenen."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:170
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Create new perspective"
msgstr "Maak een nieuwe perspectief"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:90
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "Kritiek"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:900
msgid "Crop"
msgstr "Bijsnijden"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:188
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Snijdt de afbeelding bij van de oorspronkelijke beeldverhouding naar 4:3 of "
"16:9.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:152
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinQt2/MenuBar.cpp:250
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr "Huidige Regio"
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Huidige map verandert van %s naar %s na wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr "Huidige spel"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:61
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "Custom"
msgstr "Aangepast"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:67
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr "Aangepaste RTC Opties"
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:44
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:42
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:68
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:46
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP LLE Debugger"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:48
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:47
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "Dansmat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
msgid "Data Size"
msgstr "Datagrootte"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Data Type"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:286
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:320
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro bestanden(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
msgid "Dead Zone"
msgstr "Dode Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:68
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Debug Only"
msgstr "Alleen debug"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:315
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:843
msgid "Debugging"
msgstr "Debugging"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/CheatsManager.cpp:307
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:87
msgid "Decimal"
msgstr "Decimaal"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:183
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
msgid "Decompress ISO..."
msgstr "Decomprimeer ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:920
msgid "Decompress selected ISOs..."
msgstr "Decomprimeer geselecteerde ISOs..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
msgid "Decompressing ISO"
msgstr "Decomprimeer ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:319
msgid "Decompressing..."
msgstr "Decomprimeren..."
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Decrease Convergence"
msgstr "Verlaag Convergentie"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Decrease Depth"
msgstr "Verlaag Diepte"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Decrease Emulation Speed"
msgstr "Verlaag Emulatiesnelheid"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Decrease IR"
msgstr "Verlaag IR"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:103
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213
msgid "Default"
msgstr "Standaard"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:290
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr "Standaardlettertype"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:163
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "Default ISO:"
msgstr "Standaard ISO:"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:82
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238
msgid "Delete"
msgstr "Verwijder"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:237
msgid "Delete File..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "Verwijder Save"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:111
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Verwijder het bestaande bestand '%s'?"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:115
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:118
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:655
msgid "Depth:"
msgstr "Diepte:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt2/GameList/GameList.cpp:504
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136
#: Source/Core/DolphinQt2/MenuBar.cpp:567
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1192
msgid "Description"
msgstr "Beschrijving"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:90
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281
msgid "Description:"
msgstr "Beschrijving:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Detect"
msgstr "Detect"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:90
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
msgid "Deterministic dual core:"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:64
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187
msgid "Device"
msgstr "Apparaat"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:98
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "Apparaat PID (bijv., 0305)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120
msgid "Device Settings"
msgstr "Apparaatinstellingen"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:96
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "Apparaat VID (bijv., 057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
msgid "Device not found"
msgstr "Apparaat niet gevonden"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:96
msgid "Device:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78
msgid "Dial"
msgstr "Draai"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
msgid "Dims the screen after five minutes of inactivity."
msgstr "Dimt het scherm na vijf minuten inactiviteit. "
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "Rechtstreekse Verbinding"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
msgid "Directory checksum and directory backup checksum failed"
msgstr "Map controlesom en map backup controlesom mislukt"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:97
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:797
msgid "Disable Bounding Box"
msgstr "Schakel Bounding Box uit"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:615
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Disable Docking"
msgstr "Docking Uitschakelen"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Disable Emulation Speed Limit"
msgstr "Schakel Emulatie Snelheidslimit uit"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:611
msgid "Disable Fog"
msgstr "Schakel Fog uit"
#: Source/Core/DolphinQt2/MenuBar.cpp:744
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:234
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:161
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Schakel bounding box emulatie uit.\n"
"Dit kan GPU performance enorm versnellen, maar breekt sommige spellen.\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:167
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:242
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:340
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". Disabling the filter has "
"no effect on performance, but may result in a sharper image, and causes few "
"graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "Disassembly"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140
msgid "Disc"
msgstr "Schijf"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Schijf Leesfout"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Display"
msgstr "Scherm"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Geef berichten weer op het emulatiescherm.\n"
"Deze berichten betreffen: geheugenkaart activiteiten, grafische "
"instellingen, CPU informatie, en JIT cache verversingen."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:196
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:191
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1173
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1088
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:377
msgid "Do you want to delete the %1 selected save files?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:376
msgid "Do you want to delete the selected save file?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:645
#: Source/Core/DolphinWX/FrameTools.cpp:866
msgid "Do you want to stop the current emulation?"
msgstr "Wilt u de emulatie stoppen?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:76
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:24
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:695
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:331
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafische Configuratie"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
msgid "Dolphin Configuration"
msgstr "Dolphin Configuratie"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Dolphin Controllerconfiguratie"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1063
msgid "Dolphin Hotkeys"
msgstr "Dolphin Sneltoetsen"
#: Source/Core/DolphinQt2/MenuBar.cpp:1191
#: Source/Core/DolphinQt2/MenuBar.cpp:1207
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map Bestand (*.map)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:54
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72
msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin Netplay Instellingen"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin handtekening CSV File (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin handtekening File (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1253
#: Source/Core/DolphinQt2/MainWindow.cpp:1324
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:998
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Film (*.dtm)"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:135
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:482
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"Dolphin kan geen GameCube/Wii ISO's of WADs vinden. Dubbelklik om een "
"gamemap in te stellen..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:345
msgid "Dolphin failed to complete the requested action."
msgstr ""
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:40
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:478
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"Dolphin is momenteel ingesteld om alle spellen te verbergen. Dubbelklik hier "
"om alle spellen weer te geven..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:572
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin is te oud voor de traversal server"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1190
#: Source/Core/DolphinWX/GameListCtrl.cpp:1263
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin kan de verzochte actie niet uitvoeren."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159
msgid "Don't Update"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
msgid "Done compressing disc image."
msgstr "Comprimeren van schijfkopie voltooid."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135
msgid "Double"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Down"
msgstr "Omlaag"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
msgid "Download Codes (WiiRD Database)"
msgstr "Download Codes (WiiRD Database)"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:286
msgid "Download complete"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:287
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu codes gedownload. (%lu toegevoegd)"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:83
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
msgid "Drawn Object Range"
msgstr "Getekend Object Bereik"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr "Geen Driver gevonden"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:55
msgid "Drums"
msgstr "Drums"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "Drums Configuratie"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:91
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Dummy"
msgstr "Pop"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:715
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
msgid "Dump EFB Target"
msgstr "Dump EFB Doel"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "Dump EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "Dump FakeVMEM"
#: Source/Core/DolphinQt2/MenuBar.cpp:709
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
msgid "Dump Frames"
msgstr "Dump Frames"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "Dump MRAM"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:62
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump Objects"
msgstr "Dump Objecten"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:180
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Dump Path:"
msgstr "Dump Pad:"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:72
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
msgid "Dump Texture Fetches"
msgstr "Dump Opgehaalde Textures"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:61
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:855
msgid "Dump Textures"
msgstr "Dump Textures"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:873
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump de gedecodeerde textures naar User/Dump/Textures/<game_id>/.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:164
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump de inhoud van EFB kopieën naar User/Dump/Textures/.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74
msgid "Dutch"
msgstr "Nederlands"
#: Source/Core/DolphinQt2/MenuBar.cpp:193
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
msgid "E&xit"
msgstr "Sl&uiten"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB Cmd"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FOUT: Deze versie van Dolphin vereist een TAP-Win32 driver van op zijn minst "
"versie %d.%d -- Als je Dolphin recentelijk hebt geüpdatet is het mogelijk "
"dat je Windows eerst moet herstarten voordat de driver herkend wordt."
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:113
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "Early Memory Updates"
msgstr "Vroege Geheugen Updates"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Wijzig ActionReplay Code"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Wijzig Patch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Edit Perspectives"
msgstr "Bewerk Perspectieven"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit User Config"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384
msgid "Edit..."
msgstr "Wijzig..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Effect"
msgstr "Effect"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:695
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (EFB)"
#: Source/Core/Core/State.cpp:446
msgid "Empty"
msgstr "Leeg"
#: Source/Core/Core/Core.cpp:199
msgid "Emu Thread already running"
msgstr "Emu Thread draait al"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:153
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuleer de Wii's Bluetooth adapter"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Emulated Wii Remote"
msgstr "Emuleer Wii-afstandsbediening"
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
msgid "Enable AR Logging"
msgstr "Activeer AR Logging"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:106
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Cheats"
msgstr "Activeer Cheats"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:71
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr "Activeer Aangepaste RTC"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid "Enable Dual Core"
msgstr "Activeer Dual Core"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Activeer Dual Core (verhoogt de snelheid)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:42
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
msgid "Enable FPRF"
msgstr "Activeer FPRF"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid "Enable MMU"
msgstr "Activeer MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:450
msgid "Enable Multi-threading"
msgstr "Schakel Multi-threading in"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:905
msgid "Enable Progressive Scan"
msgstr "Activeer Progressieve Scan"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Enable Screen Saver"
msgstr "Activeer Schermbeveiliger"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
msgid "Enable Speaker Data"
msgstr "Activeer Speaker Data"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Usage Statistics Reporting"
msgstr "Activeer Gebruiksstatistieken Rapportering"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
msgid "Enable WideScreen"
msgstr "Activeer Breedbeeld"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:830
msgid "Enable Wireframe"
msgstr "Activeer Wireframe"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:290
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Schakel anisotropic filtering in.\n"
"Verbetert de visuele kwaliteit van textures dat op schuine hoeken zichtbaar "
"zijn.\n"
"Kan voor problemen zorgen in een aantal spellen.\n"
"\n"
"In geval van twijfel selecteer 1x."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Activeer snelle schijftoegang. Dit kan crashes en andere problemen "
"veroorzaken in enkele spellen. (AAN = Snel, UIT = Compatibel)"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "Activeer pagina's"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel dit in als u het hele scherm wilt gebruiken voor rendering.\n"
"Als dit uitgeschakeld is zal er een render venster worden aangemaakt.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakel dit in als u het hoofdvenster van Dolphin wilt gebruiken voor "
"rendering in plaats van een aparte render window.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:89
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Activeer Floating Point Result Flag berekening, nodig voor enkele spellen. "
"(AAN = Compatibel, UIT = Snel)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Schakelt progressieve scan in als het ondersteund wordt door de geëmuleerde "
"software. \n"
"De meeste spellen geven hier niks om.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:115
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:225
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Schakel de Memory Management Unit in die nodig is voor sommige games. (AAN = "
"Compatibel, UIT = Snel)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Activeert het verzamelen en delen van gebruiksstatistieken met het "
"ontwikkelingsteam van Dolphin. Deze informatie wordt gebruikt om de emulator "
"te verbeteren en helpt ons te begrijpen hoe onze gebruikers het systeem "
"gebruiken. Er worden geen vertrouwelijke gegevens verzameld."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Schakelt het gebruik van Action Replay en Gecko cheats in"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:177
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:251
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Encode frame dumps met de FFV1 codec. \n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
msgid "End"
msgstr "Einde"
#: Source/Core/Core/NetPlayServer.cpp:76
msgid "Enet Didn't Initialize"
msgstr "Enet niet geïnitialiseerd"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59
msgid "English"
msgstr "Engels"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:86
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:126
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:622
msgid "Enhancements"
msgstr "Verbeteringen"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:57
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "Voer USB apparaat ID in"
#: Source/Core/DolphinWX/FrameAui.cpp:537
msgid "Enter a name for the new perspective:"
msgstr "Voeg een naam toe voor het nieuwe perspectief:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:290
msgid "Enter instruction code:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:383
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
#, c-format
msgid "Enter symbol (%s) size:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1128
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:210
#, c-format
msgid "Entry %d/%d"
msgstr "Toegang %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:99
#, c-format
msgid "Entry 1/%d"
msgstr "Toegang 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Equal"
msgstr "Gelijk"
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:213
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:277
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:332
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:210
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207
#: Source/Core/DolphinQt2/Main.cpp:165
#: Source/Core/DolphinQt2/MainWindow.cpp:748
#: Source/Core/DolphinQt2/MainWindow.cpp:1006
#: Source/Core/DolphinQt2/MainWindow.cpp:1013
#: Source/Core/DolphinQt2/MainWindow.cpp:1047
#: Source/Core/DolphinQt2/MainWindow.cpp:1064
#: Source/Core/DolphinQt2/MainWindow.cpp:1071
#: Source/Core/DolphinQt2/MainWindow.cpp:1157
#: Source/Core/DolphinQt2/MenuBar.cpp:1052
#: Source/Core/DolphinQt2/MenuBar.cpp:1119
#: Source/Core/DolphinQt2/MenuBar.cpp:1134
#: Source/Core/DolphinQt2/MenuBar.cpp:1146
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:434
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205
#: Source/Core/DolphinQt2/Translation.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:245
#: Source/Core/DolphinWX/WxUtils.cpp:72
msgid "Error"
msgstr "Error (Fout)"
#: Source/Core/DolphinQt2/Translation.cpp:301
#: Source/Core/DolphinWX/Main.cpp:334
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de "
"systeemtaal."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
msgid "Error saving file."
msgstr "Fout bij het opslaan van het bestand."
#: Source/Core/Common/ChunkFile.h:247
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Fout: Na \\\"%s\\\", gevonden %d (0x%X) in plaats van bewaar punt %d (0x%X). "
"Bewaarstaat laadactie wordt geannuleerd..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:253
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Europe"
msgstr "Europa"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Sluit"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:69
msgid "Export &All..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:214
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
msgstr "Exporteer alle Wii saves"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Export Recording"
msgstr "Exporteer Opname..."
#: Source/Core/DolphinQt2/MenuBar.cpp:661
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
msgid "Export Recording..."
msgstr "Exporteer Opname..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "Exporteer Save"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:281
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:232
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Export Wii save (Experimental)"
msgstr "Exporteer Wii save (Experimenteel)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "Exporteer alle saves..."
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Exporteren mislukt"
#: Source/Core/DolphinWX/MemcardManager.cpp:558
msgid "Export save as..."
msgstr "Exporteer save als..."
#: Source/Core/DolphinQt2/MenuBar.cpp:977
#, c-format
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:42
msgid "Extension"
msgstr "Extensie"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:773
msgid "External Frame Buffer (XFB)"
msgstr "Externe Frame Buffer (XFB)"
#: Source/Core/DolphinQt2/MenuBar.cpp:241
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:192
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203
msgid "Extract Entire Disc..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:217
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract Entire Partition..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223
msgid "Extract File"
msgstr "Bestand Uitpakken"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:230
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193
msgid "Extract File..."
msgstr "Bestand Uitpakken..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:166
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:176
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract System Data..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#, c-format
msgid "Extracting %s"
msgstr "Uitpakken %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting All Files"
msgstr "Alle Bestanden Uitpakken"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting Directory"
msgstr "Uitpakken van de map"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
msgid "Extracting Directory..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
msgid "Extracting..."
msgstr "Uitpakken..."
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt2/MenuBar.cpp:231
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "FIFO Player"
msgstr "FIFO Speler"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
msgid "FP value"
msgstr "FP waarde"
#: Source/Core/Core/NetPlayClient.cpp:174
msgid "Failed To Connect!"
msgstr "Verbinding Mislukt!"
#: Source/Core/Core/NetPlayClient.cpp:119
msgid "Failed to Connect!"
msgstr "Verbinding Mislukt!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582
msgid "Failed to claim interface for BT passthrough"
msgstr "Kan geen toegang krijgen tot de interface voor BT passthrough"
#: Source/Core/DolphinQt2/MainWindow.cpp:1048
msgid "Failed to connect to server"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:354
msgid "Failed to copy file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:429
msgid "Failed to delete the selected file."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Kan kernel driver voor BT passthrough niet ontkoppelen: %s"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
msgid "Failed to download codes."
msgstr "Het downloaden van de codes is mislukt."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:435
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:442
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:274
msgid "Failed to export save files."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1052
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264
#, c-format
msgid "Failed to extract to %s!"
msgstr "Het uitpakken naar %s is mislukt!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Nieuwe bestandsnaam vinden mislukt.\n"
"%s\n"
"wordt overschreven"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:329
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Failed to import save files."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:748
msgid "Failed to init core"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:357
#: Source/Core/DolphinQt2/MenuBar.cpp:946
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1097
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
"Het luisteren is mislukt. Draait er al een andere instantie van de NetPlay "
"server?"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1146
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:352
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1157
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1095
msgid "Failed to open server"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Kan inputbestand \"%s\" niet openen."
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Openen van \"%s\" is mislukt.\n"
"Controleer of u schrijf permissies hebt op het doel."
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
msgstr "Lezen van %s is mislukt"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Het lezen van de block allocation table backup is mislukt\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Het lezen van de block allocation table is mislukt\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Het lezen van %s GCI bestand is mislukt"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Het lezen van de map backup is mislukt\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Het lezen van de map is mislukt\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Het lezen van de header is mislukt\n"
"(0x000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "Het lezen van de unieke ID van de schijf image is mislukt"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:390
msgid "Failed to remove file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:379
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Schrijven naar \"%s\" is mislukt.\n"
"Controleer of u genoeg ruimte hebt op het doel."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:742
msgid "Fast"
msgstr "Snel"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:794
msgid "Fast Depth Calculation"
msgstr "Snelle Diepteberekening"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatale desync. Terugspelen wordt geannuleerd. (Fout in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:427
msgid "File"
msgstr "Bestand"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:71
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "File Info"
msgstr "Bestandsinfo"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:506
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:140
#: Source/Core/DolphinQt2/MenuBar.cpp:569
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
msgid "File Name"
msgstr "Bestandsnaam"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:509
#: Source/Core/DolphinQt2/MenuBar.cpp:572
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
msgid "File Size"
msgstr "Bestandsgrootte"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
msgid "File contained no codes."
msgstr "Bestand bevat geen codes."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
msgid "File converted to .gci"
msgstr "Bestand geconverteerd naar .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:417
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Bestand kon niet worden geopend\n"
"of heeft geen geldige extensie"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"Bestand heeft de extensie \"%s\".\n"
"Geldige extensies zijn (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:345
msgid "File not compressed"
msgstr "Bestand niet gecomprimeerd"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:334
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:360
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:394
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
msgid "File write failed"
msgstr "Bestand schrijven mislukt"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84
msgid "File:"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:200
msgid "Files opened, ready to compress."
msgstr "Bestanden geopend, gereed voor compressie."
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:56
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427
msgid "Filesystem"
msgstr "Bestandssysteem"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Bestandstype 'ini' is onbekend! Kan niet worden geopend!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter Symbols"
msgstr "Filter Symbolen"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:336
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:164
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtert alle textures, zelfs als het spel de textures expliciet niet "
"filtert.\n"
"Kan de texture kwaliteit in sommige games verbeteren, maar veroorzaakt "
"glitches in andere games.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "Zoek Volgende"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "Zoek Vorige"
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid "Find functions based on RSO modules (experimental)..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:106
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:631
msgid "First Block"
msgstr "Eerste Blok"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:71
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "Herstel Controlesommen"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:83
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr ""
#. i18n: A floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133
msgid "Float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:218
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:415
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Force 16:9"
msgstr "Forceer 16:9"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:613
msgid "Force 24-Bit Color"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Force 4:3"
msgstr "Forceer 4:3"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:108
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:606
msgid "Force Texture Filtering"
msgstr "Forceer Texture Filtering"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:307
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forceert het spel om grafische afbeeldingen op elke beeldverhouding te "
"tonen.\n"
"Gebruik in combinatie met de \"Beeldverhouding\" instelling op \"Force "
"16:9\" om 4:3 spellen te forceren naar 16:9.\n"
"Zorgt zelden voor goede resultaten en breekt delen van de graphics en game "
"user interface.\n"
"Onnodig bij het gebruik van AR/Gecko-code breedbeeld patches.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:332
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:290
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Forceert het spel om de RGB kleur kanalen in 24-bit te renderen, daarbij "
"verbetert de kwaliteit doordat color banding vermindert.\n"
"Dit heeft geen impact op prestaties en veroorzaakt weinig grafische "
"problemen.\n"
"\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Forward"
msgstr "Vooruit"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:112
msgid "Forward port (UPnP)"
msgstr "Poort forwarden (UPnP)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:381
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
msgid "Found %u results for '"
msgstr "%u resultaten gevonden voor '"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Frame"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:146
msgid "Frame %1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
msgid "Frame %u"
msgstr "Frame %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
msgid "Frame %zu"
msgstr "Frame %zu"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Frame Voorwaarts"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Frame Advance Decrease Speed"
msgstr "Frame Voorwaarts Verlaag Snelheid"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Frame Advance Increase Speed"
msgstr "Frame Voorwaarts Verhoog Snelheid"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Reset Speed"
msgstr "Frame Voorwaarts Reset Snelheid"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Frame Buffer"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:882
msgid "Frame Dumps Use FFV1"
msgstr "Gebruik FFV1 Voor Frame Dumps"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Frame Informatie"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:96
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
msgid "Frame Range"
msgstr "Framebereik"
#: Source/Core/VideoCommon/RenderBase.cpp:996
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
msgid "France"
msgstr "Frankrijk"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Free Look"
msgstr "Vrij kijk"
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Freelook Decrease Speed"
msgstr "Vrij kijken Verlaag Snelheid"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Freelook Increase Speed"
msgstr "Vrij kijken Verhoog Snelheid"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Freelook Move Down"
msgstr "Vrij kijken Beweeg Omlaag"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Freelook Move Left"
msgstr "Vrij kijken Beweeg Links"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Freelook Move Right"
msgstr "Vrij kijken Beweeg Rechts"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Freelook Move Up"
msgstr "Vrij kijken Beweeg Omhoog"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Freelook Reset"
msgstr "Vrij kijken Reset"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Freelook Reset Speed"
msgstr "Vrij kijken Reset Snelheid"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Freelook Zoom In"
msgstr "Vrij kijken Zoom In"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Freelook Zoom Out"
msgstr "Vrij kijken Zoom Uit"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65
msgid "French"
msgstr "Frans"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:122
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
msgid "From"
msgstr "Van"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:105
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "FullScr"
msgstr "Volledig scherm"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Functie"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:120
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "GC Port"
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "GC Port %1"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "GCI File(*.gci)"
msgstr "GCI Bestand(*.gci)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "GCI Folder"
msgstr "GCI Map"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock aangeroepen met ongeldige blok adres"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX Debugger"
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Onbekende Opcode (0x%02x @ %p, %s)\n"
"Dit betekent een van het volgende:\n"
" * De geëmuleerde GPU is gedesynchroniseerd. Dual-core uitschakelen kan het "
"probleem verhelpen\n"
" * Commandostream is corrupt geworden door een memorybug\n"
" * Dit is een onbekende opcode (onwaarschijnlijk)\n"
" * Een andere soort bug\n"
"\n"
"Opkomende foutmeldingen zullen worden gelogd. Dolphin zal nu waarschijnlijk "
"vastlopen of crashen."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:748
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:161
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance Carts (*.gba)"
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:104
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:507
#: Source/Core/DolphinQt2/MenuBar.cpp:570
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
msgid "Game ID"
msgstr "Spel ID"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
msgid "Game ID:"
msgstr "Spel ID:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:506
msgid "Game changed to \"%1\""
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:816
msgid "Game is already running!"
msgstr "Het spel draait al!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr "Spel overschreven door een andere save. Data corruptie 0x%x, 0x%x"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:121
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365
msgid "Game-Specific Settings"
msgstr "Spelspecifieke Instellingen"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
msgid "GameConfig"
msgstr "Spel Config"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "GameCube Adapter voor de Wii U"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:29
msgid "GameCube Adapter for Wii U at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282
msgid "GameCube Controller"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "GameCube Controller Configuratie Poort %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281
msgid "GameCube Controller at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:78
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
msgid "GameCube Controllers"
msgstr "GameCube Controllers"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273
msgid "GameCube Keyboard"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "GameCube Toetsenbord Configuratie Poort %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274
msgid "GameCube Keyboard at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:52
msgid "GameCube Memory Card Manager"
msgstr "GameCube Geheugenkaart Beheer"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:256
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:156
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube Geheugenkaarten (*.raw,*.gcp)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289
msgid "GameCube Microphone Slot A"
msgstr "GameCube Microfoon Sleuf A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294
msgid "GameCube Microphone Slot B"
msgstr "GameCube Microfoon Sleuf B"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube Savegame bestanden(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:21
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:87
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:50
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254
msgid "Gecko Codes"
msgstr "Gecko Codes"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:125
#: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:303
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "General"
msgstr "Algemeen"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "Algemeen en Opties"
#: Source/Core/DolphinQt2/CheatsManager.cpp:147
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid "Generate a New Statistics Identity"
msgstr "Genereer een nieuwe statistieken identiteit"
#: Source/Core/DolphinQt2/CheatsManager.cpp:207
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1113
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Geometrie data"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62
msgid "German"
msgstr "Duits"
#: Source/Core/DiscIO/Enums.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
msgid "Germany"
msgstr "Duitsland"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "GiB"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Ga naar Volgende Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:201
msgid "Go to the current instruction"
msgstr "Ga naar huidige instructie"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:35
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:318
#: Source/Core/DolphinQt2/ToolBar.cpp:111
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Graphics"
msgstr "Grafisch"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Graphics settings"
msgstr "Grafische instellingen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
msgid "Greater Than"
msgstr "Groter dan"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:297
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Verhoogt de kwaliteit van textures enorm door render naar texture effecten "
"te gebruiken.\n"
"Het verhogen van de interne resolutie zal het effect van deze instelling "
"verbeteren.\n"
"Verhoogt de GPU load een beetje maar zorgt voor weinig grafische problemen.\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Green"
msgstr "Groen "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39
msgid "Green Left"
msgstr "Groen Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Green Right"
msgstr "Groen Rechts"
#: Source/Core/DolphinQt2/MenuBar.cpp:546
msgid "Grid View"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:107
msgid "Guitar"
msgstr "Gitaar"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "Gitaar Configuratie"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:87
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:127
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:690
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:757
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
msgid "Header checksum failed"
msgstr "Header controlesom ongeldig"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Height"
msgstr "Hoogte"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt2/CheatsManager.cpp:308
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:129
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Hexadecimal"
msgstr "Hexadecimaal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Verberg"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Verbergt de muiscursor wanneer die zich boven het emulatievenster bevindt.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:115
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
msgid "Host Size"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:126
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"De host code grootte klopt niet.\n"
"Controleer of u de juiste code heeft."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:239
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:909
msgid "Host with Netplay"
msgstr "Host met Netplay"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:321
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:39
msgid "Hotkeys"
msgstr "Sneltoetsen"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132
#: Source/Core/DolphinWX/GameListCtrl.cpp:428
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
msgid "IOS Version:"
msgstr "IOS Versie:"
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:57
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114
msgid "IPL Settings"
msgstr "IPL Instellingen"
#: Source/Core/Core/Boot/Boot.cpp:251
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL met onbekende hash %x"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:29
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:37
#: Source/Core/DolphinWX/TASInputDlg.cpp:160
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:168
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "IR Sensitivity:"
msgstr "IR Gevoeligheid:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:43
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
msgid "ISO Details"
msgstr "ISO Details"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:67
msgid "ISO Directories"
msgstr "ISO Map"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:629
msgid "Icon"
msgstr "Icoon"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:290
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:193
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:234
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Als u het toestaat kan Dolphin informatie verzamelen over haar performance, "
"het gebruik van bepaalde functies en data over de hardware van uw systeem en "
"het besturingssyteem dat u gebruikt.\n"
"\n"
"Er zal nooit vertrouwelijk informatie worden verzameld. Deze informatie "
"helpt ons te begrijpen hoe Dolphin wordt gebruikt om prioriteiten te "
"stellen. Het helpt ons ook om niet vaak voorkomende configuraties die bugs "
"en prestatie- en stabiliteitsproblemen veroorzaken te herkennen. \n"
"De machtiging kan op elk moment worden ingetrokken in de instellingen.\n"
"\n"
"Geeft u Dolphin toestemming om deze informatie door te geven aan het "
"ontwikkelingsteam?"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:702
msgid "Ignore Format Changes"
msgstr "Negeer Formaat Veranderingen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:198
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Negeer elke verandering aan het EFB formaat. \n"
"Verbetert de performance in veel spelen zonder een negatieve effect. Kan "
"voor grafische glitches zorgen in een aantal spellen.\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:194
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Negeer elke poging van de CPU om te lezen of te schrijven naar de EFB.\n"
"Verbetert de performance in sommige spellen, maar kan enkele gameplay "
"gerelateerde features of grafische effecten uitschakelen. \n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Main.cpp:44
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Immediately Present XFB"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:195
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:168
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gebruikt een volledig scherm modus met een randloze venster dat het hele "
"scherm opvult.\n"
"Zorgt voor snellere schakeling tussen volledig scherm en windowed mode maar "
"verhoogt inputlag een beetje, maakt bewegingen minder vloeiend en verlaagt "
"de performance een beetje.\n"
"Exclusieve modus is vereist voor NVIDIA 3D Vision.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/MenuBar.cpp:238
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "Importeer Save"
#: Source/Core/DolphinQt2/MenuBar.cpp:213
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr "Importeer Wii Save..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:329
msgid "Import failed"
msgstr "Importeren mislukt"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
"Het geïmporteerde bestand heeft gsc als extensie\n"
"maar bevat niet de juiste header."
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "Imported file has invalid length."
msgstr "Het geïmporteerde bestand heeft een ongeldige lengte."
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
"Het geïmporteerde bestand heeft sav als extensie\n"
"maar bevat niet de juiste header."
#: Source/Core/DolphinQt2/MainWindow.cpp:1213
#: Source/Core/DolphinWX/FrameTools.cpp:1309
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1224
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:154
msgid "In Game"
msgstr "In Game"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Increase Convergence"
msgstr "Verhoog Convergentie"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Increase Depth"
msgstr "Verhoog Diepte"
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Increase Emulation Speed"
msgstr "Verhoog Emulatiesnelheid"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Increase IR"
msgstr "Verhoog IR"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:1112
#: Source/Core/DolphinQt2/MenuBar.cpp:1171
msgid "Information"
msgstr "Informatie"
#: Source/Core/DolphinQt2/MenuBar.cpp:1128
#: Source/Core/DolphinQt2/MenuBar.cpp:1229
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Input"
msgstr "Invoer"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:433
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
msgid "Insert SD Card"
msgstr "Steek SD-kaart in"
#: Source/Core/DolphinQt2/Updater.cpp:72
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:218
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr "Installeer WAD..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:206
#: Source/Core/DolphinWX/GameListCtrl.cpp:896
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1262
msgid "Installing WAD..."
msgstr "WAD aan het installeren..."
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "instructie Breakpoint"
#: Source/Core/DolphinQt2/MenuBar.cpp:1266
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341
msgid "Integrity Check Error"
msgstr "Integriteitscontrole Fout"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed"
msgstr "Integriteitscontrole afgerond"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:330
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333
msgid "Integrity check completed. No errors have been found."
msgstr "Integriteitscontrole afgerond. Geen fouten gevonden."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
"Integriteitscontrole voor %s mislukt. De schijfkopie is waarschijnlijk "
"beschadigd of is onjuist gepatched."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:333
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "Interface"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
msgid "Interface Settings"
msgstr "Interface Instellingen"
#: Source/Core/Core/State.cpp:365
msgid "Internal LZO Error - compression failed"
msgstr "Interne LZO fout - compressie is mislukt"
#: Source/Core/Core/State.cpp:497
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Interne LZO fout - decompressie is mislukt (%d) (%li, %li) \n"
"Probeer de staat opnieuw te laden"
#: Source/Core/Core/State.cpp:606
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Interne LZO fout - lzo_init() is mislukt"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
msgid "Internal Name:"
msgstr "Interne Naam:"
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr "Interne Resolutie"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:866
msgid "Internal Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Internal Resolution:"
msgstr "Interne Resolutie:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:41
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Interpreter (traagst)"
#: Source/Core/DolphinQt2/MenuBar.cpp:726
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:185
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1134
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid "Invalid bat.map or dir entry."
msgstr "Ongeldige bat.map of dir entry"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:282
msgid "Invalid callstack"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:951
msgid "Invalid host"
msgstr "Ongeldige host"
#: Source/Core/DolphinWX/MemcardManager.cpp:554
msgid "Invalid index"
msgstr "Ongeldige index"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:877
msgid "Invalid recording file"
msgstr "Onjuist opnamebestand"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:312
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Ongeldige zoekparameters (geen object geselecteerd)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:336
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ongeldige zoekopdracht (niet in staat naar nummers te converteren)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:319
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Ongeldige zoekopdracht (alleen gelijke string lengtes zijn ondersteund)"
#: Source/Core/DolphinQt2/Main.cpp:165
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr "Ongeldige waarde."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71
msgid "Italian"
msgstr "Italiaans"
#: Source/Core/DiscIO/Enums.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
msgid "Italy"
msgstr "Italië"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84
#: Source/Core/Core/HW/GCPadEmu.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:117
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
msgid "Iterative Input"
msgstr "Iteratieve invoer"
#: Source/Core/DolphinQt2/MenuBar.cpp:724
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:44
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimenteel)"
#: Source/Core/DolphinQt2/MenuBar.cpp:736
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:819
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:827
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:803
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:771
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:811
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:787
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:779
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:795
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:763
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:835
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:43
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (aanbevolen)"
#: Source/Core/DolphinQt2/MenuBar.cpp:843
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:255
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
msgid "Japan"
msgstr "Japan"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56
msgid "Japanese"
msgstr "Japans"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
msgid "Keep Window on Top"
msgstr "Houdt Venster Bovenop"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Houdt het spelvenster bovenop alle andere vensters.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "Toetsenbord"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
msgid "Keys"
msgstr "Toetsen"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr "Speler kicken"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:257
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83
msgid "Korean"
msgstr "Koreaans"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:268
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:267
msgid "L-Analog"
msgstr "L-Analoog"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:80
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
msgid "Language:"
msgstr "Taal:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
#, c-format
msgid "Last %i"
msgstr "Laatste %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:80
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
#: Source/Core/DolphinWX/TASInputDlg.cpp:124
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Left"
msgstr "Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:37
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:76
msgid "Left Stick"
msgstr "Linker Knuppel"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:145
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:294
msgid "Left stick"
msgstr "Linker knuppel"
#: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:65
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Klik met de linkermuisknop om invoer te detecteren.\n"
"Midden-klik om te wissen.\n"
"Klik met de rechtermuisknop voor meer opties."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Links / Rechts-klik voor meer opties.\n"
"Midden-klik om te wissen."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
msgid "Less Than"
msgstr "Minder dan"
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Less than"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Zorgt ervoor dat het systeemtaal op waardes gezet kan worden dat niet "
"ondersteund wordt door spellen. Daarmee is het mogelijk om extra vertalingen "
"voor spellen te maken, maar het brengt ook tekst problemen met zich mee."
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "License"
msgstr "Licentie"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:575
msgid "List Columns"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:543
msgid "List View"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:80
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:109
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
msgid "Load"
msgstr "Laad"
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:868
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:858
msgid "Load Custom Textures"
msgstr "Laad Aangepaste Textures"
#: Source/Core/DolphinQt2/MenuBar.cpp:221
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Load State"
msgstr "Laad staat"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Last 1"
msgstr "Laad Laatste Staat 1"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Load State Last 10"
msgstr "Laad Laatste Staat 10"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Last 2"
msgstr "Laad Laatste Staat 2"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Last 3"
msgstr "Laad Laatste Staat 3"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Last 4"
msgstr "Laad Laatste Staat 4"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Last 5"
msgstr "Laad Laatste Staat 5"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Last 6"
msgstr "Laad Laatste Staat 6"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Last 7"
msgstr "Laad Laatste Staat 7"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Last 8"
msgstr "Laad Laatste Staat 8"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Load State Last 9"
msgstr "Laad Laatste Staat 9"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Slot 1"
msgstr "Laad Staat 1"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Slot 10"
msgstr "Laad Staat 10"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Slot 2"
msgstr "Laad Staat 2"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Slot 3"
msgstr "Laad Staat 3"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Slot 4"
msgstr "Laad Staat 4"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Slot 5"
msgstr "Laad Staat 5"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Slot 6"
msgstr "Laad Staat 6"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Slot 7"
msgstr "Laad Staat 7"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Slot 8"
msgstr "Laad Staat 8"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Slot 9"
msgstr "Laad Staat 9"
#: Source/Core/DolphinQt2/MenuBar.cpp:304
msgid "Load State from File"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:305
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr "Laad Staat van Geselecteerde Slot"
#: Source/Core/DolphinQt2/MenuBar.cpp:306
msgid "Load State from Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
msgid "Load State..."
msgstr "Laad Staat..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:86
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261
msgid "Load Wii Save"
msgstr "Laad Wii Save"
#: Source/Core/DolphinWX/MainMenuBar.cpp:633
msgid "Load Wii System Menu"
msgstr "Laad Wii System Menu"
#: Source/Core/DolphinQt2/MenuBar.cpp:903
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:627
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laad aangepaste textures van User/Load/Textures/<game_id>/.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:360
msgid "Load from Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1189
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1172
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:329
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
msgid "Localhost"
msgstr "Localhost"
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:33
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Logboek"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:23
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Logboek configuratie"
#: Source/Core/DolphinQt2/MenuBar.cpp:757
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
msgid "Log Render Time to File"
msgstr "Log Rendertijden Naar Bestand"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
msgid "Log Types"
msgstr "Log Types"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:218
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Log de rendertijd van elke frame naar User/Logs/fps.txt. Gebruik deze optie "
"als je de prestaties van Dolphin wilt meten.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
msgid "Logger Outputs"
msgstr "Logger Uitvoer"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:388
msgid "Logging"
msgstr "Logboek Bijhouden"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:558
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5 Controlesom"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:92
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252
msgid "MD5 Checksum:"
msgstr "MD5 Controlesom:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr "MD5 check..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:285
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark bestanden(*.gcs)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24
#: Source/Core/DolphinWX/TASInputDlg.cpp:394
msgid "Main Stick"
msgstr "Hoofd Knuppel"
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:505
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138
#: Source/Core/DolphinQt2/MenuBar.cpp:568
#: Source/Core/DolphinWX/GameListCtrl.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
msgid "Maker"
msgstr "Maker"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "Maker ID:"
msgstr "Maker ID:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:87
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:312
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:208
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Maakt objecten op afstand meer zichtbaar door de mist te verwijderen.\n"
"Het deactiveren van mist zal sommige spellen breken dat op correcte mist "
"emulatie rekent.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Mapping"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:566
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr "Overeenkomst Gevonden"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix Cmd"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:125
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
msgid "May cause slow down in Wii Menu and some games."
msgstr "Kan leiden tot vertraging van het Wii-menu en een aantal games."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Geheugen"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Geheugen Breakpoint"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
msgid "Memory Card"
msgstr "Geheugenkaart"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
msgid "Memory Card Manager"
msgstr "Geheugenkaart Manager"
#: Source/Core/Core/ConfigManager.cpp:1006
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Geheugenkaart bestandsnaam in Slot %c is incorrect\n"
"De regio is niet aangegeven\n"
"\n"
"De bestandslocatie van slot %c is veranderd naar\n"
"%s\n"
"Wilt u de oude bestanden naar de nieuwe locatie kopiëren?\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:428
#: Source/Core/DolphinQt2/CheatsManager.cpp:450
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:532
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr "Geheugen Niet Gereed"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr "Geheugen breakpoint opties"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "Geheugenkaart heeft al een save voor deze titel."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "De geheugenkaart is al geopend"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
msgid "Memory card file size does not match the header size"
msgstr "Geheugenkaart bestandsgrootte komt niet overeen met de headergrootte"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "GCMemcardDirectory: ClearBlock aangeroepen op ongeldige adres (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read aangeroepen met onjuiste bronadres (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write aangeroepen met ongeldige bestemmingadres (0x%x)"
#: Source/Core/DolphinQt2/MainWindow.cpp:1195
#: Source/Core/DolphinWX/FrameTools.cpp:1295
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Microphone"
msgstr "Microfoon"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:924
msgid "Misc"
msgstr "Overig"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Misc Settings"
msgstr "Overige Instellingen"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
msgid "Modifier"
msgstr "Shift"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:227
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pas textures aan om het formaat weer te geven waarin ze gecoderd zijn. "
"Vereist een reset in de meeste gevallen.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:106
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "Monoscopic Shadows"
msgstr "Monoscopische Schaduwen"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "More than"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:47
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:159
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
"Beweeg je muisaanwijzer over een optie om een uitgebreide beschrijving weer "
"te geven."
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:986
#: Source/Core/DolphinQt2/MenuBar.cpp:1029
#: Source/Core/DolphinQt2/MenuBar.cpp:1034
#: Source/Core/DolphinQt2/MenuBar.cpp:1038
#: Source/Core/DolphinWX/FrameTools.cpp:1329
#: Source/Core/DolphinWX/FrameTools.cpp:1373
#: Source/Core/DolphinWX/FrameTools.cpp:1378
#: Source/Core/DolphinWX/FrameTools.cpp:1384
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:192
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "Waarschuwing: Streamgrootte komt niet overeen met werkelijke lengte\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:223
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:225
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:225
msgid "NVIDIA 3D Vision"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:95
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:88
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:120
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "Naam:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
msgid "Name: "
msgstr "Naam:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Native (640x528)"
msgstr "Native (640x528)"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:284
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
msgid "Native GCI File (*.gci)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Native GCI-bestanden (*. GCI)"
#: Source/Core/DiscIO/Enums.cpp:48
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
msgid "Netherlands"
msgstr "Nederland"
#: Source/Core/Core/NetPlayClient.cpp:1322
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1106
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"NetPlay is niet meer gesynchroniseerd. Er is geen manier om dit te "
"herstellen."
#: Source/Core/DolphinQt2/Updater.cpp:70
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
msgid "New"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "Nieuwe Breakpoint"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
msgid "New Scan"
msgstr "Nieuwe Scan"
#: Source/Core/DolphinQt2/CheatsManager.cpp:282
msgid "New Search"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Nieuwe textuur"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:291
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "New identity generated."
msgstr "Nieuwe identiteit gegenereerd."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456
msgid "New instruction:"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:79
msgid "Next Match"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "Volgende Pagina"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
msgid "Next Scan"
msgstr "Volgende Scan"
#: Source/Core/DolphinQt2/CheatsManager.cpp:283
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:138
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "Bijnaam:"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:577
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr "Geen Overeenkomst"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:510
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr "Geen Waarde Gegeven"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:482
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:496
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Geen omschrijving beschikbaar"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:74
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
msgid "No file loaded"
msgstr "Geen bestand geladen"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:291
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "No free directory index entries."
msgstr "Er zijn geen vrije directory index entries beschikbaar"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "Er draait geen spel."
#: Source/Core/DolphinQt2/MenuBar.cpp:986
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid "No issues have been detected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
msgid "No recorded file"
msgstr "Geen opgenomen bestand"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:131
msgid "No recording loaded."
msgstr ""
#: Source/Core/Core/State.cpp:695
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Geen undo.dtm gevonden. Het ongedaan maken van load state wordt afgebroken "
"om desynchronisatie te voorkomen."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:206
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:56
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1260
msgid "None"
msgstr "Geen"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Not Equal"
msgstr "Niet gelijk"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
msgid "Not Set"
msgstr "Niet ingesteld"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr "Ongeldige Hex"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:271
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
msgid "Not all players have the game. Do you really want to start?"
msgstr "Niet alle spelers hebben het spel. Weet u zeker dat u wilt doorgaan?"
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Niet geïmplementeerd"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:465
msgid "Not implemented yet."
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
msgid "Notice"
msgstr "Opmerkingen"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:85
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Aantal Codes:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:32
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:85
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:188
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "Nunchuk Configuratie"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:115
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:72
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
msgid "Nunchuk orientation"
msgstr "Nunchuck oriëntatie"
#: Source/Core/DolphinWX/TASInputDlg.cpp:208
msgid "Nunchuk stick"
msgstr "Nunchuck stick"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:152
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
msgid "Object %zu"
msgstr "Object %zu"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:81
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "Object Range"
msgstr "Object Bereik"
#: Source/Core/DolphinQt2/CheatsManager.cpp:309
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1218
msgid "Off"
msgstr "Uit"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:112
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Afstand:"
#: Source/Core/DolphinQt2/MenuBar.cpp:522
#: Source/Core/DolphinWX/MainMenuBar.cpp:522
msgid "Online &Documentation"
msgstr "Online & Documentatie"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
#, c-format
msgid "Only %d blocks available"
msgstr "Er zijn maar %d blokken beschikaar"
#: Source/Core/DolphinQt2/MenuBar.cpp:1229
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:551
msgid "Op?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:101
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open"
msgstr "Open"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:236
#: Source/Core/DolphinWX/GameListCtrl.cpp:863
msgid "Open &containing folder"
msgstr "Open &bevattende map"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:231
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "Open Wii &save folder"
msgstr "Open Wii &save map"
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open file..."
msgstr "Open Bestand..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan geen context aanmaken voor apparaat %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan geen geluidsapparaten vinden"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan apparaat %s niet openen"
#: Source/Core/DolphinWX/Frame.cpp:805
msgid "Operation in progress..."
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:49
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:60
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
msgid "Options"
msgstr "Opties"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Orange"
msgstr "Oranje"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:166
msgid "Orientation"
msgstr "Oriëntatie"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:806
msgid "Other"
msgstr "Overige"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:99
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr "Ander spel"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Output"
msgstr "Uitgang"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr "Overlay informatie"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:62
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Override Language on NTSC Games"
msgstr "Overschrijf taal op NTSC spellen"
#: Source/Core/DolphinQt2/MenuBar.cpp:657
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
msgid "P&lay Input Recording..."
msgstr "O&pname afspelen..."
#: Source/Core/DolphinQt2/MenuBar.cpp:228
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:150
msgid "PNG image file (*.png);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr "PPC Grootte"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:241
msgid "PPC vs Host"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:431
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:168
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:254
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr "Parseerfout"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:91
msgid "Partition %1"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161
#, c-format
msgid "Partition %zu"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
msgid "Passthrough a Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147
msgid "Passthrough a Bluetooth adapter"
msgstr "Passthrough een Bluetooth adapter"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:25
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "Pad"
#: Source/Core/DolphinQt2/ToolBar.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:220
msgid "Pause"
msgstr "Pauze"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Pauzeer Na"
#: Source/Core/DolphinQt2/MenuBar.cpp:677
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
msgid "Pause at End of Movie"
msgstr "Pauzeer aan het Einde van de Film"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:163
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pauzeer de emulator als de emulatievenster geen focus heeft."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Belichting"
#: Source/Core/DolphinQt2/MenuBar.cpp:248
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:198
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Perform System Update"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
#, c-format
msgid "Perspective %d"
msgstr "Perspectief %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Perspectives"
msgstr "Perspectieven"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1079
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Ping"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:501
#: Source/Core/DolphinQt2/MenuBar.cpp:564
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
msgid "Platform"
msgstr "Platform"
#: Source/Core/DolphinQt2/ToolBar.cpp:102
#: Source/Core/DolphinQt2/ToolBar.cpp:147
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:171
#: Source/Core/DolphinWX/MainToolBar.cpp:225
msgid "Play"
msgstr "Speel"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Play Recording"
msgstr "Speel Opname"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:111
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Playback Options"
msgstr "Terugspeel Opties"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:166
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "Spelers"
#: Source/Core/DolphinWX/FrameTools.cpp:870
msgid "Please confirm..."
msgstr "Bevestig alstublieft..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "Maak een perspectief voor het opslaan"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:50
msgid "Port %1"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#, c-format
msgid "Port %i"
msgstr "Poort %i"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:551
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:45
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr "Post-processing Shader Configuratie"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
msgid "Post-Processing Effect:"
msgstr "Post-Processing Effect:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:861
msgid "Prefetch Custom Textures"
msgstr "Prefetch Aangepaste Textures"
#: Source/Core/Core/Movie.cpp:1115
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
#: Source/Core/Core/Movie.cpp:1238
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
#: Source/Core/Core/Movie.cpp:1212
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:93
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "Druk Op Sync Knop"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
msgid "Prev Page"
msgstr "Vorige Pagina"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:292
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:319
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects. Not recommended, only use if the other "
"options give poor results on your system."
msgstr ""
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:80
msgid "Previous Match"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "Vorige Pagina"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
msgid "Profile"
msgstr "Profiel"
#: Source/Core/Core/HotkeyManager.cpp:250
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48
msgid "Properties"
msgstr "Eigenschappen"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:358
msgid "Purge Game List Cache"
msgstr "Leeg Game Lijst Cache"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:259
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:645
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:643
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:379
#: Source/Core/DolphinQt2/MainWindow.cpp:1194
msgid "Question"
msgstr "Vraag"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:89
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
msgid "Quit"
msgstr "Stoppen"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273
msgid "Quit Netplay"
msgstr "Verlaat Netplay"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:270
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:269
msgid "R-Analog"
msgstr "R-Analoog"
#: Source/Core/DolphinQt2/MenuBar.cpp:861
msgid "RSO Modules"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
msgid "Radius"
msgstr "Radius"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:71
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
msgid "Range"
msgstr "Afstand"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Lezen en schrijven"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
msgid "Real Balance Board"
msgstr "Echte Balance Board"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Real Wii Remote"
msgstr "Echte Wii-afstandsbediening"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:139
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
msgid "Record"
msgstr "Opnemen"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:87
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271
msgid "Record inputs"
msgstr "Invoer opnemen"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:135
msgid "Recording"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
msgid "Recording Info"
msgstr "Opname Informatie"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:121
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opname Opties"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:287
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Red"
msgstr "Rood"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
msgid "Red Left"
msgstr "Rood Links"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Red Right"
msgstr "Rood Rechts"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:283
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Vermindert de hoeveelheid aliasing dat is ontstaan door het rasteren van 3D "
"graphics. Deze optie maakt de oneffen randjes op objecten glad.\n"
"Verhoogt GPU load en kan voor grafische problemen zorgen. SSAA is "
"aanzienlijk meer belastend dan MSAA, maar geeft een betere resultaat en "
"brengt ook anti-aliasing aan op belichting, shaders en textures.\n"
"\n"
"In geval van twijfel selecteer \"Geen\"."
#: Source/Core/DolphinQt2/CheatsManager.cpp:284
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:66
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh"
msgstr "Ververs"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh game list"
msgstr "Ververs spellijst"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:508
#: Source/Core/DolphinQt2/MenuBar.cpp:571
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
msgid "Region"
msgstr "Regio"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Relatieve Input"
#: Source/Core/DolphinQt2/Updater.cpp:71
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:93
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:126
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:146
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386
#: Source/Core/DolphinWX/PatchAddEdit.cpp:90
msgid "Remove"
msgstr "Verwijder"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:390
msgid "Remove failed"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:135
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:449
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:406
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:341
msgid "Rename symbol:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Rendert de scène als een wireframe.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
msgid "Render to Main Window"
msgstr "Geef weer op hoofdvenster"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:41
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr "Rendering"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder schrijft naar niet gealloceerde blok 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/CheatsManager.cpp:285
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:101
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "Opnieuw"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:271
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:70
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
msgid "Reset Traversal Settings"
msgstr "Reset Traversal Instellingen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "Reset Wii Remote pairings"
msgstr "Reset Wii-afstandsbediening Koppelingen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Reset all saved Wii Remote pairings"
msgstr "Reset alle opgeslagen Wii-afstandsbediening Koppelingen"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:260
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr "Herstarten Vereist"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:435
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Results"
msgstr "Resultaten"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:435
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801
msgid "Retry"
msgstr "Opnieuw"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Revision"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233
msgid "Revision:"
msgstr "Revisie:"
#: Source/Core/DolphinQt2/AboutDialog.cpp:30
msgid "Revision: "
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
msgid "Revision: %s"
msgstr "Revisie: %s"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:139
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:39
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:80
msgid "Right Stick"
msgstr "Rechter Stick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Right Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:295
msgid "Right stick"
msgstr "Rechter stick"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:324
msgid "Room ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "Kamer ID:"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:299
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:41
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:429
msgid "Run &To Here"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
msgid "Russia"
msgstr "Rusland"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:100
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:83
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:188
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:83
msgid "SD Card Path:"
msgstr "SD-kaart Pad:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "SD-kaart"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:115
msgid "SP1:"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/DolphinWX/TASInputDlg.cpp:424
msgid "START"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:319
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
msgid "Sa&ve State"
msgstr "S&la Staat Op"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:739
msgid "Safe"
msgstr "Betrouwbaar"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:81
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:88
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236
msgid "Save"
msgstr "Opslaan"
#: Source/Core/DolphinQt2/MenuBar.cpp:872
#: Source/Core/DolphinWX/MainMenuBar.cpp:479
msgid "Save Code"
msgstr "Code opslaan"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:272
#: Source/Core/DolphinQt2/GameList/GameList.cpp:274
#: Source/Core/DolphinQt2/MenuBar.cpp:976
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:231
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr "Sla GCI op als..."
#: Source/Core/DolphinQt2/MenuBar.cpp:962
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
msgid "Save Oldest State"
msgstr "Sla oudste staat op"
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Save Perspectives"
msgstr "Perspectieven Opslaan"
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Save State"
msgstr "Sla staat op"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save State Slot 1"
msgstr "Sla Staat 1 Op"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Save State Slot 10"
msgstr "Sla Staat 10 op"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Save State Slot 2"
msgstr "Sla Staat 2 Op"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Save State Slot 3"
msgstr "Sla Staat 3 Op"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State Slot 4"
msgstr "Sla Staat 4 op"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Save State Slot 5"
msgstr "Sla Staat 5 Op"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Save State Slot 6"
msgstr "Sla Staat 6 Op"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Save State Slot 7"
msgstr "Sla Staat 7 Op"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Save State Slot 8"
msgstr "Sla Staat 8 Op"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Save State Slot 9"
msgstr "Sla Staat 9 op"
#: Source/Core/DolphinQt2/MenuBar.cpp:320
msgid "Save State to File"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:322
msgid "Save State to Oldest Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:321
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr "Sla Staat Op naar Geselecteerde Slot"
#: Source/Core/DolphinQt2/MenuBar.cpp:323
msgid "Save State to Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
msgid "Save State..."
msgstr "Sla staat op als..."
#: Source/Core/DolphinQt2/MenuBar.cpp:869
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:320
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364
msgid "Save as..."
msgstr "Opslaan als..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
msgid "Save compressed GCM/ISO"
msgstr "Sla gecomprimeerde GCM / ISO op"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1222
msgid "Save decompressed GCM/ISO"
msgstr "Sla gedecomprimeerd GCM / ISO op"
#: Source/Core/DolphinQt2/MenuBar.cpp:1205
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1236
msgid "Save signature file"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:480
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:361
msgid "Save to Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Saved Perspectives"
msgstr "Opgeslagen Perspectieven"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:333
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Opgeslagen Wii-afstandsbediening koppelingen kunnen alleen gerest worden "
"wanneer er een Wii spel draait."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:124
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr ""
#: Source/Core/Core/Movie.cpp:943
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save staat film %s is corrupt, het opnemen van de film is gestopt..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:600
msgid "Scaled EFB Copy"
msgstr "Geschaalde EFB Kopie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:626
msgid "Scanning..."
msgstr "Scannen..."
#: Source/Core/DolphinQt2/ToolBar.cpp:106
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Screenshot mislukt: Kan bestand \"%s\" niet openen (foutmelding %d)"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:78
#: Source/Core/DolphinQt2/MenuBar.cpp:460
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Zoeken"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
msgid "Search (clear to use previous value)"
msgstr "Zoeken (laat leeg om vorige waarde te gebruiken)"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:92
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Zoek Adres"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:76
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "Zoek Huidig Object"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:130
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Zoeken in submappen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "Zoek voor Hex Waarde:"
#: Source/Core/DolphinQt2/MenuBar.cpp:759
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt2/SearchBar.cpp:26
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1266
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
msgid "Select"
msgstr "Selecteer"
#: Source/Core/DolphinWX/MainMenuBar.cpp:359
msgid "Select Columns"
msgstr "Selecteer Kolommen"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:71
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:266
#: Source/Core/DolphinQt2/MenuBar.cpp:970
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Selecteer Spel"
#: Source/Core/DolphinQt2/MenuBar.cpp:362
msgid "Select Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:573
#, c-format
msgid "Select Slot %u - %s"
msgstr "Selecteer Sleuf%u - %s"
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:336
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
msgid "Select State Slot"
msgstr "Selecteer Staat Slot"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Select State Slot 1"
msgstr "Selecteer Staat Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Select State Slot 10"
msgstr "Selecteer Staat Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Select State Slot 2"
msgstr "Selecteer Staat Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Select State Slot 3"
msgstr "Selecteer Staat Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Select State Slot 4"
msgstr "Selecteer Staat Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Select State Slot 5"
msgstr "Selecteer Staat Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Select State Slot 6"
msgstr "Selecteer Staat Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Select State Slot 7"
msgstr "Selecteer Staat Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Select State Slot 8"
msgstr "Selecteer Staat Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Select State Slot 9"
msgstr "Selecteer Staat Slot 9"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:60
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1302
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:143
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:149
#: Source/Core/DolphinQt2/MainWindow.cpp:520
#: Source/Core/DolphinQt2/MainWindow.cpp:916
#: Source/Core/DolphinQt2/MainWindow.cpp:923
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:47
msgid "Select a Game"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:82
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1252
msgid "Select a Wii WAD file to install"
msgstr "Selecteer een Wii WAD bestand om te installeren"
#: Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "Selecteer een save file om te importeren"
#: Source/Core/DolphinQt2/MenuBar.cpp:929
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "Selecteer zwevende vensters"
#: Source/Core/DolphinQt2/MainWindow.cpp:1252
#: Source/Core/DolphinQt2/MainWindow.cpp:1323
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:997
msgid "Select the Recording File"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select the file to load"
msgstr "Selecteer het bestand om het te laden"
#: Source/Core/DolphinQt2/MainWindow.cpp:1230
#: Source/Core/DolphinWX/FrameTools.cpp:1314
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1203
#: Source/Core/DolphinQt2/MenuBar.cpp:954
#: Source/Core/DolphinWX/FrameTools.cpp:1213
msgid "Select the save file"
msgstr "Selecteer het save bestand"
#: Source/Core/DolphinWX/FrameTools.cpp:1551
msgid "Select the state to load"
msgstr "Selecteer de Staat om te laden"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
msgid "Select the state to save"
msgstr "Selecteer de Staat om op te slaan"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Selecteer de beeldverhouding die gebruikt wordt tijdens het renderen.\n"
"Auto: Gebruik de oorspronkelijke beeldverhouding\n"
"Forceer 16:9: Boots een analoge TV met een breedbeeldverhouding na.\n"
"Forceer 4:3: Boots een standaard 4:3 analoge TV na.\n"
"Uitrekken naar Venster: Rek het beeld uit naar venstergrootte.\n"
"\n"
"In geval van twijfel selecteer \"Auto\"."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:308
msgid "Select where you want to save the compressed image"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:307
msgid "Select where you want to save the decompressed image"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr ""
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "Geselecteerde controller profiel bestaat niet"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:247
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Selecteert een hardwareapparaat om te gebruiken.\n"
"\n"
"In geval van twijfel kies de eerste optie."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Selecteert de resolutie dat moet worden gebruikt in Volledig Scherm.\n"
"Dit moet altijd groter of gelijk zijn als de interne resolutie. Performance "
"impact is niet noemswaardig.\n"
"\n"
"In geval van twijfel selecteer \"Auto\"."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selecteert welke graphics API er intern moet worden gebruikt.\n"
"De software renderer wordt alleen gebruikt voor het debuggen.\n"
"\n"
"In geval van twijfel selecteer \"OpenGL\"."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:235
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selecteert welke graphics API er intern moet worden gebruikt.\n"
"De software renderer wordt alleen gebruikt voor het debuggen. Kies daarom "
"tussen Direct3D of OpenGL. Spellen gedragen zich verschillend op elke "
"backend, dus voor de beste emulatie ervaring is het aangeraden om beide "
"backends uit te proberen en te kijken welke het beste werkt.\n"
"De Direct3D backend wordt niet ondersteund op oudere versies van Windows.\n"
"\n"
"In geval van twijfel selecteer \"OpenGL\"."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:148
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "Verzend"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
msgid "Sensor Bar Position:"
msgstr "Sensor Bar Positie:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
"Serial Port 1 - Dit is de poort die apparaten zoals de net-adapter gebruiken"
#: Source/Core/Core/NetPlayClient.cpp:948
msgid "Server rejected traversal attempt"
msgstr "Server heeft traversal poging geweigerd"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:99
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Stel Waarde In"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
msgid "Set as &default ISO"
msgstr "Ingesteld als &standaard ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memory Card %c"
msgstr "Stel in als standaard Geheugenkaart %c"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:427
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:233
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:426
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:429
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:407
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
msgid "Sets the GameCube system language."
msgstr "Stelt de GameCube systeemtaal in."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Stelt de Wii weergavemodus in op 60Hz (480i) in plaats van 50Hz (576i) voor "
"PAL spellen.\n"
"Werkt mogelijk niet voor alle spellen."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:123
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
msgid "Sets the Wii system language."
msgstr "Stelt de Wii systeemtaal in."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:84
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Bepaalt de vertraging (in ms). Hogere waarden kan gekraak verminderen. "
"Alleen bij bepaalde backends."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:28
msgid "Settings"
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:275
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMem: Kan setting.txt niet aanmaken"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:104
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:98
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:27
msgid "Shake"
msgstr "Schudden"
#: Source/Core/DolphinWX/TASInputDlg.cpp:303
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "Shoulder Buttons"
msgstr "Schouderknoppen"
#: Source/Core/DolphinQt2/MenuBar.cpp:369
#: Source/Core/DolphinWX/MainMenuBar.cpp:329
msgid "Show &Log"
msgstr "Toon &Log"
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
msgid "Show &Status Bar"
msgstr "Toon &Statusbalk"
#: Source/Core/DolphinQt2/MenuBar.cpp:382
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
msgid "Show &Toolbar"
msgstr "Toon &Toolbar"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:162
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:622
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
msgid "Show Australia"
msgstr "Toon Australië"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
msgid "Show Drives"
msgstr "Toon Schijven"
#: Source/Core/DolphinQt2/MenuBar.cpp:597
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
msgid "Show ELF/DOL"
msgstr "Toon ELF/DOL"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
msgid "Show FPS"
msgstr "Toon FPS"
#: Source/Core/DolphinQt2/MenuBar.cpp:689
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show Frame Counter"
msgstr "Toon beeldenteller"
#: Source/Core/DolphinQt2/MenuBar.cpp:623
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
msgid "Show France"
msgstr "Toon Frankrijk"
#: Source/Core/DolphinQt2/MenuBar.cpp:595
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
msgid "Show GameCube"
msgstr "Toon GameCube"
#: Source/Core/DolphinQt2/MenuBar.cpp:624
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
msgid "Show Germany"
msgstr "Toon Duitsland"
#: Source/Core/DolphinQt2/MenuBar.cpp:695
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
msgid "Show Input Display"
msgstr "Toon Invoervenster"
#: Source/Core/DolphinQt2/MenuBar.cpp:625
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
msgid "Show Italy"
msgstr "Toon Italië"
#: Source/Core/DolphinQt2/MenuBar.cpp:619
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
msgid "Show JAP"
msgstr "Toon JAP"
#: Source/Core/DolphinQt2/MenuBar.cpp:626
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
msgid "Show Korea"
msgstr "Toon Korea"
#: Source/Core/DolphinQt2/MenuBar.cpp:683
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
msgid "Show Lag Counter"
msgstr "Toon Vertragingsteller"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:111
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288
msgid "Show Language:"
msgstr "Toon Taal:"
#: Source/Core/DolphinQt2/MenuBar.cpp:375
#: Source/Core/DolphinWX/MainMenuBar.cpp:330
msgid "Show Log &Configuration"
msgstr "Bekijk Log &Configuratie"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
msgid "Show NetPlay Messages"
msgstr "Toon NetPlay Berichten"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Ping"
msgstr "Toon NetPlay Ping"
#: Source/Core/DolphinQt2/MenuBar.cpp:627
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
msgid "Show Netherlands"
msgstr "Toon Nederland"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:161
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:620
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
msgid "Show PAL"
msgstr "Toon PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:98
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Show PC"
msgstr "PC weergeven"
#: Source/Core/DolphinQt2/MenuBar.cpp:600
#: Source/Core/DolphinWX/MainMenuBar.cpp:352
msgid "Show Platforms"
msgstr "Toon Platformen"
#: Source/Core/DolphinQt2/MenuBar.cpp:635
#: Source/Core/DolphinWX/MainMenuBar.cpp:353
msgid "Show Regions"
msgstr "Toon Regio"
#: Source/Core/DolphinQt2/MenuBar.cpp:628
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
msgid "Show Russia"
msgstr "Toon Rusland"
#: Source/Core/DolphinQt2/MenuBar.cpp:629
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
msgid "Show Spain"
msgstr "Toon Spanje"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:48
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:55
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:833
msgid "Show Statistics"
msgstr "Toon Statistieken"
#: Source/Core/DolphinQt2/MenuBar.cpp:701
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr "Toon Systeemklok"
#: Source/Core/DolphinQt2/MenuBar.cpp:630
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
msgid "Show Taiwan"
msgstr "Toon Taiwan"
#: Source/Core/DolphinQt2/MenuBar.cpp:621
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
msgid "Show USA"
msgstr "Toon VS"
#: Source/Core/DolphinQt2/MenuBar.cpp:632
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
msgid "Show Unknown"
msgstr "Toon Onbekend"
#: Source/Core/DolphinQt2/MenuBar.cpp:596
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
msgid "Show WAD"
msgstr "Toon WAD"
#: Source/Core/DolphinQt2/MenuBar.cpp:594
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
msgid "Show Wii"
msgstr "Toon Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:631
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
msgid "Show World"
msgstr "Toon Wereld"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Show a confirmation box before stopping a game."
msgstr "Toon een bevestigingsvenster voordat u stopt met een spel."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Toon een bericht wanneer er een mogelijk ernstige fout is opgetreden.\n"
"Als u dit uitschakelt ziet u spontaan geen irritante berichten, maar dat "
"betekent ook dat Dolphin opeens kan crashen zonder berichtgeving."
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "Toon eerste blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "Toon save blokken"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "Toon save commentaar"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "Toon save icon"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "Toon save titel"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Toont het aantal frames per seconde dat wordt gerendered als een meting van "
"de emulatie snelheid.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:215
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Toon de maximum ping van de spelers tijdens NetPlay.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:147
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Toont diverse rendering statistieken.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Side-by-Side"
msgstr "Naast elkaar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331
msgid "Sideways Hold"
msgstr "Zijwaarts Houden"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328
msgid "Sideways Toggle"
msgstr "Schakel Zijwaarts"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313
msgid "Sideways Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:860
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
msgid "Simplified Chinese"
msgstr "Vereenvoudigd Chinees"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Simuleer DK Bongos"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:142
#: Source/Core/DolphinWX/GameListCtrl.cpp:430
msgid "Size"
msgstr "Grootte"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:116
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:97
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Skip"
msgstr "Overslaan"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
msgstr "Sla het legen van DCBZ over"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:697
msgid "Skip EFB Access from CPU"
msgstr "Sla EFB toegang van de CPU over"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:61
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:197
msgid "Skips the next instruction completely"
msgstr "Slaat de volgende instructie compleet over"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Versnelt het EFB naar RAM kopiëren lichtelijk door nauwkeurigheid van de "
"emulatie op te offeren.\n"
"Als er mogelijk problemen optreden, verhoog dan de texture cache precisie of "
"schakel deze optie uit.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/MainMenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:570
#, c-format
msgid "Slot %u - %s"
msgstr "Sleuf %u- %s"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:109
msgid "Slot A:"
msgstr "Sleuf A:"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:112
msgid "Slot B:"
msgstr "Sleuf B:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:119
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:190
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:971
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Software Rendering is een stuk trager dan de andere backends en is alleen "
"nuttig om te debuggen.\n"
"Weet u zeker dat u software rendering aan wilt zetten?\n"
"\n"
"In geval van twijfel selecteer \"Nee\"."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
msgid "Spain"
msgstr "Spanje"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68
msgid "Spanish"
msgstr "Spaans"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Speaker Pan"
msgstr "Speaker Pan"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:174
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
msgid "Speaker Volume:"
msgstr "Speaker Volume:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
msgid "Speed Limit:"
msgstr "Snelheidlimiet:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
msgid "Speed up Disc Transfer Rate"
msgstr "Versnel Disc Transfer Rate"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Splitst de CPU- en GPU-threads zodat deze op afzonderlijke cores kunnen "
"worden uitgevoerd.\n"
"Leidt tot grote snelheidsverbeteringen op de meeste moderne pc's, maar kan "
"ook voor crashes of glitches zorgen."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159
msgid "Stable (once a year)"
msgstr "Stabiel (één keer per jaar)"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "Standaard Controller"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:83
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:230
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr "Start &NetPlay..."
#: Source/Core/DolphinQt2/MenuBar.cpp:655
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
msgid "Start Re&cording Input"
msgstr "Start Invoer Op&name"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Start Recording"
msgstr "Start Opname"
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:527
msgid "Started game"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Statistieken"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Stuurwiel"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinQt2/ToolBar.cpp:94
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:96
#: Source/Core/DolphinWX/MainToolBar.cpp:194
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:95
#: Source/Core/DolphinWX/MainToolBar.cpp:190
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:195
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:466
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:416
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:464
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:414
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:341
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:191
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:326
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:249
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoscopische 3D Modus:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:94
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:673
msgid "Stereoscopy"
msgstr "Stereoscopie"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:88
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:113
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Stick"
msgstr "Knuppel"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt2/ToolBar.cpp:104
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:172
msgid "Stop"
msgstr "Stop"
#: Source/Core/DolphinWX/FrameTools.cpp:1770
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:658
#: Source/Core/DolphinWX/FrameTools.cpp:1755
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1768
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:537
msgid "Stopped game"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:707
msgid "Store EFB Copies to Texture Only"
msgstr "Bewaar EFB kopieën alleen in textures"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:775
msgid "Store XFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bewaar EFB kopieën alleen op de GPU.\n"
"Kan voor grafische problemen zorgen in een klein aantal spellen.\n"
"\n"
"Aan = EFB kopieën naar Texture\n"
"Uit = EFB kopieën naar RAM (en Texture)\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:212
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:399
msgid "Stretch to Window"
msgstr "Uitrekken naar Venster"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:90
msgid "String"
msgstr "String"
#: Source/Core/DolphinQt2/CheatsManager.cpp:523
#: Source/Core/DolphinQt2/CheatsManager.cpp:577
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:120
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:329
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:305
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:396
#: Source/Core/DolphinQt2/MenuBar.cpp:1047
msgid "Success"
msgstr "Geslaagd"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:339
msgid "Success!"
msgstr "Geslaagd!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:339
msgid "Successfully compressed image."
msgstr "Image succesvol gecomprimeerd."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:181
msgid "Successfully deleted '%1'."
msgstr "'%1' is succesvol verwijderd!"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:396
msgid "Successfully deleted files."
msgstr "Bestanden succesvol verwijderd"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:272
msgid "Successfully exported save files"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:304
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:303
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1048
msgid "Successfully extracted certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304
msgid "Successfully extracted file."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183
msgid "Successfully extracted system data."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:962
msgid "Successfully imported save files."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:356
#: Source/Core/DolphinQt2/MenuBar.cpp:941
msgid "Successfully installed this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:378
msgid "Successfully removed this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:53
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
msgid "Support"
msgstr "Ondersteuning"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:114
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
msgid "Swap Eyes"
msgstr "Wissel Ogen"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:329
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Wisselt het linker- en het rechteroog om. Handig als u scheel naar de "
"\"Naast elkaar\" weergave wilt kijken.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:92
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:33
msgid "Swing"
msgstr "Zwaai"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr "Symbool"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:430
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:104
#: Source/Core/DolphinQt2/MenuBar.cpp:854
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbolen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Sync"
msgstr "Sync"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547
msgid "Sync Wii Remotes"
msgstr "Sync Wii-afstandsbedieningen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
msgid "Sync real Wii Remotes and pair them"
msgstr "Sync echte Wii-afstandsbedieningen en paar ze"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "Synchroniseer GPU thread"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchroniseert de GPU en CPU threads om willekeurige freezes te voorkomen in "
"Dual Core modus. (Aan = Compatibel, Uit = Snel)"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:79
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
msgid "Synchronous"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Synchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
msgid "Syntax error"
msgstr "Syntax error"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
msgid "System Language:"
msgstr "Systeemtaal:"
#: Source/Core/DolphinWX/FrameTools.cpp:1490
msgid "System Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:673
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
msgid "TAS Input"
msgstr "TAS Invoer"
#: Source/Core/DolphinWX/FrameTools.cpp:395
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:304
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:430
msgid "Tab Split"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:291
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
msgid "Take Screenshot"
msgstr "Maak Screenshot"
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "Take screenshot"
msgstr "Maak screenshot"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Texture"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:719
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:835
msgid "Texture Format Overlay"
msgstr "Texture Formaat Overlay"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Texturen"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:207
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Betrouwbaar\" verkleint de kans dat de GPU texture updates mist van RAM.\n"
"Een lagere betrouwbaarheid kan leiden tot verminkte weergave en het "
"ontbreken van tekst.\n"
"\n"
"In geval van twijfel sleep naar de meest rechtste waarde."
#: Source/Core/DolphinQt2/MenuBar.cpp:1039
#: Source/Core/DolphinWX/FrameTools.cpp:1382
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1034
#: Source/Core/DolphinWX/FrameTools.cpp:1378
msgid "The NAND has been repaired."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:218
msgid "The address is invalid"
msgstr "Het adres is onjuist"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
msgid "The checksum was successfully fixed."
msgstr "De controlesom is succesvol herstelt."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:159
msgid "The chosen directory is already in the list."
msgstr "De gekozen map is al in de lijst."
#: Source/Core/Core/Movie.cpp:361
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Schijfwissel naar \"%s\" kan niet worden opgeslagen in de .dtm bestand.\n"
"Bestandsnaam van schijfimage mag niet langer dan 40 karakters zijn."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:337
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Schijf kan niet worden gelezen (op 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:117
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Schijfkopie \"%s\" is beschadigd.\n"
"Hash van block %<PRIu64> is %08x in plaats van %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Schijfkopie \"%s\" is afgekapt en mist data."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:990
#: Source/Core/DolphinWX/FrameTools.cpp:1333
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:34
#: Source/Core/DolphinWX/FrameTools.cpp:1415
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:39
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:141
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "De ingevoerde PID is ongeldig."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:130
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "De ingevoerde VID is ongeldig."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1151
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Bestand %s bestaat al.\n"
"Wilt u het vervangen?"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Bestand %s kan niet worden geopend om te schrijven. Controleer of het "
"bestand al geopend is in een ander programma."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"Bestand %s is al geopend. De bestandsheader zal niet worden weggeschreven."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:1452
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:65
#: Source/Core/DolphinWX/FrameTools.cpp:1445
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr "De hashes komen niet overeen!"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr "De hashes komen overeen!"
#: Source/Core/DolphinWX/FrameAui.cpp:561
msgid "The name cannot be empty"
msgstr "Naam mag niet leeg zijn"
#: Source/Core/DolphinWX/FrameAui.cpp:554
msgid "The name cannot contain the character ','"
msgstr "Naam mag niet het teken ',' bevatten"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:158
msgid "The profile '%1' does not exist"
msgstr ""
#: Source/Core/Core/Movie.cpp:220
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
"De opgenomen spel (%s) is niet hetzelfde als de geselecteerde spel (%s)"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:214
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:278
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "De gedecodeerde AR code bevat geen regels."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "The save you are trying to copy has an invalid file size."
msgstr "De geselecteerde save heeft een ongeldige bestandsgrootte."
#: Source/Core/Core/PowerPC/JitInterface.cpp:67
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:342
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"De geselecteerde taal wordt niet door uw systeem ondersteund. Dolphin zal "
"terugvallen op de systeemtaal."
#: Source/Core/Core/NetPlayClient.cpp:212
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "De NetPlay versie van de server en client zijn tegenstrijdig!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server is full!"
msgstr "De server is vol!"
#: Source/Core/Core/NetPlayClient.cpp:215
msgid "The server responded: the game is currently running!"
msgstr "De server reageerde: het spel draait al!"
#: Source/Core/Core/NetPlayClient.cpp:218
msgid "The server sent an unknown error message!"
msgstr "De server verstuurde een onbekende foutmelding!"
#: Source/Core/Core/Boot/Boot.cpp:70
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Het opgegeven bestand \"%s\" bestaat niet"
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:60
#: Source/Core/DolphinWX/FrameTools.cpp:1440
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:221
msgid "The value is invalid"
msgstr "De waarde is onjuist"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
msgstr "Thema:"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
"Er zijn te veel GCI bestanden in map\n"
"%s.\n"
"Alleen de eerste 127 zijn beschikbaar"
#: Source/Core/Core/State.cpp:700
msgid "There is nothing to undo!"
msgstr "Er is niks om ongedaan te maken!"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:126
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Deze instellingen overschrijven kerninstellingen van Dolphin.\n"
"Onbepaald betekent dat het spel gebruik maakt van Dolphin's instellingen."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:186
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:153
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "Dit USB apparaat staat al op de witte lijst."
#: Source/Core/Core/WiiUtils.cpp:74
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:901
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:896
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:856
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Deze action replay simulator ondersteund geen codes die de Action Replay "
"zelf aanpassen."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:167
#: Source/Core/DolphinQt2/GameList/GameList.cpp:409
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:180
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Met deze feature kun je de spel camera manipuleren.\n"
"Beweeg de muis met de rechtermuisknop ingedrukt om de camera te pannen. "
"Houdt de middelmuisknop ingedrukt om te bewegen.\n"
"Houdt SHIFT ingedrukt en druk op één van de WASD knoppen om de camera met de "
"gekozen stap te bewegen.\n"
"(SHIFT+2 om sneller te bewegen SHIFT+1 om langzamer te bewegen).\n"
"Druk op SHIFT+R om de camera te resetten en SHIFT+F om de snelheid te "
"resetten.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:91
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"Met deze instelling kunt u een aangepaste real-time klok (RTC) instellen dat "
"los staat van uw huidige systeemtijd.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/AboutDialog.cpp:43
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:918
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
"dit homebrew is.\n"
"\n"
"DSPHLE: Onbekende ucode (CRC = %08x) - AX wordt geforceerd."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
"dit homebrew is.\n"
"\n"
"Onbekende ucode (CRC = %08x) - AXWii wordt geforceerd."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:111
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Deze waarde wordt toegevoegd aan de gekozen convergentie waarde in de "
"grafische instellingen."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:109
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Deze waarde wordt vermenigvuldigd met de gekozen diepte waarde in de "
"grafische instellingen."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
msgid "Threshold"
msgstr "Drempelwaarde"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:31
msgid "Tilt"
msgstr "Kantelen"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:503
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinQt2/MenuBar.cpp:566
#: Source/Core/DolphinWX/GameListCtrl.cpp:424
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
msgid "To"
msgstr "Naar"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Toggle &Breakpoint"
msgstr "Schakel &Breakpoint"
#: Source/Core/DolphinQt2/MenuBar.cpp:288
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "Toggle &memory"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Toggle 3D Anaglyph"
msgstr "3D Anaglyph Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Toggle 3D Vision"
msgstr "3D Vision Omschakelen"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:61
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
msgid "Toggle All Log Types"
msgstr "Alle Log Types Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Toggle Aspect Ratio"
msgstr "Beeldverhouding Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:61
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:347
msgid "Toggle Breakpoint"
msgstr "Breakpoint Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Toggle Crop"
msgstr "Bijsnijden Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr "Aangepaste Textures Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Toggle EFB Copies"
msgstr "EFB kopieën Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Toggle Fog"
msgstr "Fog Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Volledig Scherm Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr "Pauze Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "Toggle fullscreen"
msgstr "Volledig scherm omschakelen"
#: Source/Core/DolphinQt2/CheatsManager.cpp:478
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:27
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
msgid "Top"
msgstr "Boven"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Top-and-Bottom"
msgstr "Boven en Beneden"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80
msgid "Traditional Chinese"
msgstr "Chinees (Traditioneel)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:571
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "Traversal Server"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:945
msgid "Traversal server timed out connecting to the host"
msgstr "Traversal server time-out tijdens het verbinden met de host"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:40
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136
msgid "Triggers"
msgstr "Trekkers"
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:462
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133
msgid "Turntable"
msgstr "Platenspeler"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "Draaitafel Configuratie"
#: Source/Core/DolphinQt2/CheatsManager.cpp:303
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:91
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114
msgid "U&8"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "ONBEKEND_%02X"
#: Source/Core/DiscIO/Enums.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:129
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:140
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:280
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements. Only recommended for high-end "
"systems."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering. In "
"the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:245
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Niet mogelijk om patch te creëren vanuit de gegeven waardes.\n"
"Entry niet aangepast."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:169
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:255
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:313
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:307
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Undo Load State"
msgstr "Laad Staat ongedaan maken"
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:324
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
msgid "Undo Save State"
msgstr "Save Staat ongedaan maken"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:291
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Onverwachtte 0x80 fout? Annuleren..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:207
#: Source/Core/DolphinWX/GameListCtrl.cpp:898
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:366
#: Source/Core/DolphinWX/FrameTools.cpp:1276
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:259
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:41
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127
msgid "Unknown"
msgstr "Onbekend"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Onbekend DVD commando %08x - fatale fout"
#: Source/Core/Core/NetPlayClient.cpp:954
#, c-format
msgid "Unknown error %x"
msgstr "Onbekende fout %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Unknown memory card error"
msgstr "Onbekende geheugenkaart fout"
#: Source/Core/Core/NetPlayClient.cpp:564
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Onbekend bericht ontvangen met id : %d"
#: Source/Core/Core/NetPlayServer.cpp:727
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Onbekend bericht ontvangen met id: %d ontvangen van speler: %d Speler gekickt"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:133
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "Onbeperkt"
#: Source/Core/DiscIO/CompressedBlob.cpp:381
msgid "Unpacking"
msgstr "Uitpakken"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Up"
msgstr "Omhoog"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:212
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:250
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Update"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr "Ververs Scherm"
#: Source/Core/DolphinQt2/Updater.cpp:63
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:46
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:59
#: Source/Core/DolphinWX/FrameTools.cpp:1442
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:33
#: Source/Core/DolphinQt2/WiiUpdate.cpp:38
#: Source/Core/DolphinWX/FrameTools.cpp:1415
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:43
#: Source/Core/DolphinQt2/WiiUpdate.cpp:48
#: Source/Core/DolphinQt2/WiiUpdate.cpp:53
#: Source/Core/DolphinQt2/WiiUpdate.cpp:64
#: Source/Core/DolphinQt2/WiiUpdate.cpp:71
#: Source/Core/DolphinWX/FrameTools.cpp:1427
#: Source/Core/DolphinWX/FrameTools.cpp:1432
#: Source/Core/DolphinWX/FrameTools.cpp:1437
#: Source/Core/DolphinWX/FrameTools.cpp:1448
#: Source/Core/DolphinWX/FrameTools.cpp:1453
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:94
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid "Updating"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1470
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:120
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332
msgid "Upright Hold"
msgstr "Verticaal Houden"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Upright Toggle"
msgstr "Schakel Verticaal"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
msgid "Upright Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:167
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
msgid "Usage Statistics Reporting Settings"
msgstr "Gebruiksstatistieken Rapporteringsinstellingen"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Usage statistics reporting"
msgstr "Gebruiksstatistieken rapportering"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"Gebruiksstatistieken rapportering gebruikt een unieke willekeurige "
"identifier dat iedere gebruiker onderscheidt van elkaar. Deze knop genereert "
"een nieuwe willekeurige identifier voor deze machine en is niet gekoppeld "
"aan de vorige."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
msgid "Use Fullscreen"
msgstr "Gebruik &Volledig Scherm"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "Gebruik Hex"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Gebruik PAL60 Mode (EuRGB60)"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:160
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "Use Panic Handlers"
msgstr "Gebruik Panic Handlers"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:230
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Gebruik een minder nauwkeurige algoritme om dieptewaarden te berekenen.\n"
"Veroorzaakt problemen in enkele spellen, maar kan een behoorlijke "
"snelheidswinst opleveren afhankelijk van het spel en/of je GPU.\n"
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:113
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Gebruik één dieptebuffer voor beide ogen. Nodig voor een paar spellen."
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Use generic zz_ names for functions."
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:96
msgid "User Interface"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:60
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:887
msgid "Utility"
msgstr "Hulpprogramma"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:411
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinQt2/CheatsManager.cpp:473
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value"
msgstr "Waarde"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
msgid "Value (double)"
msgstr "Waarde (double)"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (float)"
msgstr "Waarde (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr "Waarde Te Groot"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:114
#: Source/Core/DolphinWX/PatchAddEdit.cpp:81
msgid "Value:"
msgstr "Waarde:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "Waarde:"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
msgid "Verbosity"
msgstr "Breedsprakigheid"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:315
msgid "Verifying integrity of partition..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:317
msgid "Verifying partition"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:801
msgid "Vertex Rounding"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329
msgid "View As:"
msgstr "Weergeven Als:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:56
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid "View Default Config"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr "Weergeven als hexadecimaal"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:56
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
msgid "Volume"
msgstr "Volume"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Volume Down"
msgstr "Volume Omlaag"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Toggle Mute"
msgstr "Volume Dempen Omschakelen"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Volume Up"
msgstr "Volume Omhoog"
#: Source/Core/DolphinQt2/MenuBar.cpp:930
msgid "WAD files (*.wad)"
msgstr "WAD bestanden (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:107
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:97
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "WAD installatie mislukt: kon inhoud niet importeren %08x."
#: Source/Core/Core/WiiUtils.cpp:81
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Wacht op vertical blanks om scheuren te voorkomen. \n"
"Verlaagt de prestaties als de emulatiesnelheid onder de 100% is.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:296
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:323
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates. Otherwise, if unsure, leave "
"this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt2/MenuBar.cpp:1163
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:270
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:974
msgid "Warning"
msgstr "Waarschuwing"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Waarschuwing: Het aantal blokken aangegeven door BAT (%u) komt niet overeen "
"met de geladen bestandsheader (%u)"
#: Source/Core/DolphinWX/MemcardManager.cpp:584
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
#: Source/Core/Core/Movie.cpp:991
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Waarschuwing: U heeft een save geladen waarvan de huidige film eindigt voor "
"het huidige beeld in de save (byte %u < %u) (frame %u < %u). U dient een "
"andere save te laden voordat u verder gaat."
#: Source/Core/Core/Movie.cpp:1017
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Waarschuwing: U heeft een save geladen waarvan het film niet overeenkomt op "
"byte %zu (0x%zX). U dient een andere save te laden voordat u verder gaat, of "
"deze staat opnieuw te laden met alleen-lezen modus uitgeschakeld. Anders "
"zullen er waarschijnlijk synchronisatieproblemen optreden. "
#: Source/Core/Core/Movie.cpp:1034
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
"Waarschuwing: U hebt een save geladen waarvan het filmpje niet overeenkomt "
"op frame %td. U dient een andere save te laden voordat u verder gaat, of "
"deze staat laden opnieuw te laden met alleen-lezen modus uitgeschakeld. "
"Anders zullen er waarschijnlijk synchronisatieproblemen optreden.\n"
"\n"
"Meer informatie: Het huidige filmpje is %d frames lang en het filmpje in de "
"savestate is %d frames lang.\n"
"\n"
"Op frame %td, levert het huidige filmpje:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOmhoog=%d, DOmlaag=%d, DLinks=%d, "
"DRechts=%d, L=%d, R=%d, LT=%d, RT=%d, AnaloogX=%d, AnaloogY=%d, CX=%d, CY="
"%d, Verbonden=%d,\n"
"\n"
"Op frame %td, levert het filmpje in de savestate:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOmhoog=%d, DOmlaag=%d, DLinks=%d, "
"DRechts=%d, L=%d, R=%d, LT=%d, RT=%d, AnaloogX=%d, AnaloogY=%d, CX=%d, CY="
"%d, Verbonden=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:29
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:20
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - bestand niet open."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:124
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Toon chatberichten, buffer aanpassingen en desynchronisatie berichten "
"tijdens NetPlay.\n"
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:140
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr "Witte lijst van USB Passthrough Apparaten"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
msgid "Widescreen Hack"
msgstr "Breedbeeld Hack"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
msgid "Width"
msgstr "Breedte"
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350
msgid "Wii Console"
msgstr "Wii Console "
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr "Wii Menu"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:171
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Wii NAND Root:"
msgstr "Wii NAND basismap:"
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wii-afstandsbediening"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:35
msgid "Wii Remote %1"
msgstr "Wii-afstandsbediening %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#, c-format
msgid "Wii Remote %i"
msgstr "Wii-afstandsbediening %i"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:181
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:88
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr "Wii-Afstandsbediening Trillen"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr "Wii-afstandsbediening Instellingen"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wii Remotes"
msgstr "Wii-afstandsbedieningen"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:285
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:299
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:271
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1253
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD bestanden (*.wad)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:317
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii en Wii-afstandsbediening"
#: Source/Core/DolphinWX/FrameTools.cpp:1214
msgid "Wii save files (*.bin)"
msgstr "Wii save bestanden (*.bin)"
#: Source/Core/DolphinQt2/MenuBar.cpp:955
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii save bestanden (*.bin);;All Files (*)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Kan het bestand niet lezen"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:118
#: Source/Core/DolphinWX/LogWindow.cpp:89
msgid "Word Wrap"
msgstr "Regelafbreking"
#: Source/Core/DolphinWX/FrameTools.cpp:1262
#: Source/Core/DolphinWX/FrameTools.cpp:1309
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1249
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Working..."
msgstr "Werken..."
#: Source/Core/DiscIO/Enums.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124
msgid "World"
msgstr "Wereld"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:85
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write save/SD data"
msgstr "Beschrijf save/SD data"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
msgid "Write to Console"
msgstr "Schrijf naar Console"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
msgid "Write to File"
msgstr "Schrijf naar Bestand"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
msgid "Write to Window"
msgstr "Schrijf naar Venster"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:98
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:119
#: Source/Core/DolphinWX/TASInputDlg.cpp:521
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:492
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
msgid "XF register "
msgstr "XF register"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB Cmd"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:102
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:123
#: Source/Core/DolphinWX/TASInputDlg.cpp:523
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
msgid "Yellow"
msgstr "Geel"
#: Source/Core/DolphinQt2/MenuBar.cpp:508
msgid "You are running the latest version available on this update track"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "U kunt geen panelen sluiten die pagina's bevatten."
#: Source/Core/Core/IOS/ES/ES.cpp:222
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"U kunt het Wii-winkelkanaal niet gebruiken zonder dat u gebruik maakt van uw "
"apparaatgegevens.\n"
"Radpleeg de NAND gebruiksgids voor installatie-instructies: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr "U moet een spel kiezen!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr "U moet een naam opgeven."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "U moet een geldige decimale, hexadecimale of octale waarde opgeven"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
msgid "You must enter a valid profile name."
msgstr "U moet een geldige profiel naam opgeven!"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:261
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "U moet Dolphin herstarten voordat deze optie effect zal hebben."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238
msgid "You must select a game to host!"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Uw DSP ROMS hebben onjuiste hashes.\n"
"Wilt u nu stoppen om het probleem op te lossen?\n"
"Als u \"Nee\" selecteert kan het geluid vervormd klinken."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:106
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:127
#: Source/Core/DolphinWX/TASInputDlg.cpp:525
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:889
msgid "Zero 3 code not supported"
msgstr "Zero 3 code niet ondersteund"
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code onbekend voor Dolphin: %08x"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
msgid "[ waiting ]"
msgstr "[ wachten ]"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
msgid "auto"
msgstr "automatisch"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
msgid "fake-completion"
msgstr "fake-completion"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
msgid "none"
msgstr "geen"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:157
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:182
msgid "on"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:79
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "of selecteer een apparaat"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute gaf -1 terug bij het draaien van de applicatie!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr "x86 Grootte"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
msgid "| OR"
msgstr "| OF"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:65
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Dolphin Team. “GameCube”en “Wii” zijn geregistreerde "
"handelsmerken van Nintendo. Dolphin is op geen enkele manier verbonden met "
"Nintendo."