mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
297012ddd7
On loading the NANDRoot from the config, if it isn't set it will still attempt to be set. So on the invalid empty path, just don't set it.
986 lines
24 KiB
C++
986 lines
24 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <algorithm>
|
|
#include <cstddef>
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
#include <fcntl.h>
|
|
#include <limits.h>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <sys/stat.h>
|
|
|
|
#include "Common/CommonPaths.h"
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/FileUtil.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <commdlg.h> // for GetSaveFileName
|
|
#include <direct.h> // getcwd
|
|
#include <io.h>
|
|
#include <shellapi.h>
|
|
#include <windows.h>
|
|
#else
|
|
#include <dirent.h>
|
|
#include <errno.h>
|
|
#include <libgen.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#if defined(__APPLE__)
|
|
#include <CoreFoundation/CFBundle.h>
|
|
#include <CoreFoundation/CFString.h>
|
|
#include <CoreFoundation/CFURL.h>
|
|
#include <sys/param.h>
|
|
#endif
|
|
|
|
#ifndef S_ISDIR
|
|
#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
|
|
#endif
|
|
|
|
#ifdef BSD4_4
|
|
#define stat64 stat
|
|
#define fstat64 fstat
|
|
#endif
|
|
|
|
// This namespace has various generic functions related to files and paths.
|
|
// The code still needs a ton of cleanup.
|
|
// REMEMBER: strdup considered harmful!
|
|
namespace File
|
|
{
|
|
|
|
// Remove any ending forward slashes from directory paths
|
|
// Modifies argument.
|
|
static void StripTailDirSlashes(std::string &fname)
|
|
{
|
|
if (fname.length() > 1)
|
|
{
|
|
while (fname.back() == DIR_SEP_CHR)
|
|
fname.pop_back();
|
|
}
|
|
}
|
|
|
|
// Returns true if file filename exists
|
|
bool Exists(const std::string &filename)
|
|
{
|
|
struct stat64 file_info;
|
|
|
|
std::string copy(filename);
|
|
StripTailDirSlashes(copy);
|
|
|
|
#ifdef _WIN32
|
|
int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
|
|
#else
|
|
int result = stat64(copy.c_str(), &file_info);
|
|
#endif
|
|
|
|
return (result == 0);
|
|
}
|
|
|
|
// Returns true if filename is a directory
|
|
bool IsDirectory(const std::string &filename)
|
|
{
|
|
struct stat64 file_info;
|
|
|
|
std::string copy(filename);
|
|
StripTailDirSlashes(copy);
|
|
|
|
#ifdef _WIN32
|
|
int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
|
|
#else
|
|
int result = stat64(copy.c_str(), &file_info);
|
|
#endif
|
|
|
|
if (result < 0)
|
|
{
|
|
WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
return S_ISDIR(file_info.st_mode);
|
|
}
|
|
|
|
// Deletes a given filename, return true on success
|
|
// Doesn't supports deleting a directory
|
|
bool Delete(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
|
|
|
|
// Return true because we care about the file no
|
|
// being there, not the actual delete.
|
|
if (!Exists(filename))
|
|
{
|
|
WARN_LOG(COMMON, "Delete: %s does not exist", filename.c_str());
|
|
return true;
|
|
}
|
|
|
|
// We can't delete a directory
|
|
if (IsDirectory(filename))
|
|
{
|
|
WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if (!DeleteFile(UTF8ToTStr(filename).c_str()))
|
|
{
|
|
WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
#else
|
|
if (unlink(filename.c_str()) == -1)
|
|
{
|
|
WARN_LOG(COMMON, "Delete: unlink failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
// Returns true if successful, or path already exists.
|
|
bool CreateDir(const std::string &path)
|
|
{
|
|
INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
|
|
#ifdef _WIN32
|
|
if (::CreateDirectory(UTF8ToTStr(path).c_str(), nullptr))
|
|
return true;
|
|
DWORD error = GetLastError();
|
|
if (error == ERROR_ALREADY_EXISTS)
|
|
{
|
|
WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
|
|
return true;
|
|
}
|
|
ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
|
|
return false;
|
|
#else
|
|
if (mkdir(path.c_str(), 0755) == 0)
|
|
return true;
|
|
|
|
int err = errno;
|
|
|
|
if (err == EEXIST)
|
|
{
|
|
WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
|
|
return true;
|
|
}
|
|
|
|
ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
// Creates the full path of fullPath returns true on success
|
|
bool CreateFullPath(const std::string &fullPath)
|
|
{
|
|
int panicCounter = 100;
|
|
INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
|
|
|
|
if (File::Exists(fullPath))
|
|
{
|
|
INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
|
|
return true;
|
|
}
|
|
|
|
size_t position = 0;
|
|
while (true)
|
|
{
|
|
// Find next sub path
|
|
position = fullPath.find(DIR_SEP_CHR, position);
|
|
|
|
// we're done, yay!
|
|
if (position == fullPath.npos)
|
|
return true;
|
|
|
|
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
|
|
std::string const subPath(fullPath.substr(0, position + 1));
|
|
if (!File::IsDirectory(subPath))
|
|
File::CreateDir(subPath);
|
|
|
|
// A safety check
|
|
panicCounter--;
|
|
if (panicCounter <= 0)
|
|
{
|
|
ERROR_LOG(COMMON, "CreateFullPath: directory structure is too deep");
|
|
return false;
|
|
}
|
|
position++;
|
|
}
|
|
}
|
|
|
|
|
|
// Deletes a directory filename, returns true on success
|
|
bool DeleteDir(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
|
|
|
|
// check if a directory
|
|
if (!File::IsDirectory(filename))
|
|
{
|
|
ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if (::RemoveDirectory(UTF8ToTStr(filename).c_str()))
|
|
return true;
|
|
#else
|
|
if (rmdir(filename.c_str()) == 0)
|
|
return true;
|
|
#endif
|
|
ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg());
|
|
|
|
return false;
|
|
}
|
|
|
|
// renames file srcFilename to destFilename, returns true on success
|
|
bool Rename(const std::string &srcFilename, const std::string &destFilename)
|
|
{
|
|
INFO_LOG(COMMON, "Rename: %s --> %s",
|
|
srcFilename.c_str(), destFilename.c_str());
|
|
#ifdef _WIN32
|
|
auto sf = UTF8ToTStr(srcFilename);
|
|
auto df = UTF8ToTStr(destFilename);
|
|
// The Internet seems torn about whether ReplaceFile is atomic or not.
|
|
// Hopefully it's atomic enough...
|
|
if (ReplaceFile(df.c_str(), sf.c_str(), nullptr, REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr))
|
|
return true;
|
|
// Might have failed because the destination doesn't exist.
|
|
if (GetLastError() == ERROR_FILE_NOT_FOUND)
|
|
{
|
|
if (MoveFile(sf.c_str(), df.c_str()))
|
|
return true;
|
|
}
|
|
#else
|
|
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
|
|
return true;
|
|
#endif
|
|
ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
#ifndef _WIN32
|
|
static void FSyncPath(const char *path)
|
|
{
|
|
int fd = open(path, O_RDONLY);
|
|
if (fd != -1)
|
|
{
|
|
fsync(fd);
|
|
close(fd);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
bool RenameSync(const std::string &srcFilename, const std::string &destFilename)
|
|
{
|
|
if (!Rename(srcFilename, destFilename))
|
|
return false;
|
|
#ifdef _WIN32
|
|
int fd = _topen(UTF8ToTStr(srcFilename).c_str(), _O_RDONLY);
|
|
if (fd != -1)
|
|
{
|
|
_commit(fd);
|
|
close(fd);
|
|
}
|
|
#else
|
|
char *path = strdup(srcFilename.c_str());
|
|
FSyncPath(path);
|
|
FSyncPath(dirname(path));
|
|
free(path);
|
|
path = strdup(destFilename.c_str());
|
|
FSyncPath(dirname(path));
|
|
free(path);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
// copies file srcFilename to destFilename, returns true on success
|
|
bool Copy(const std::string &srcFilename, const std::string &destFilename)
|
|
{
|
|
INFO_LOG(COMMON, "Copy: %s --> %s",
|
|
srcFilename.c_str(), destFilename.c_str());
|
|
#ifdef _WIN32
|
|
if (CopyFile(UTF8ToTStr(srcFilename).c_str(), UTF8ToTStr(destFilename).c_str(), FALSE))
|
|
return true;
|
|
|
|
ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
#else
|
|
|
|
// buffer size
|
|
#define BSIZE 1024
|
|
|
|
char buffer[BSIZE];
|
|
|
|
// Open input file
|
|
std::ifstream input;
|
|
OpenFStream(input, srcFilename, std::ifstream::in | std::ifstream::binary);
|
|
if (!input.is_open())
|
|
{
|
|
ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// open output file
|
|
File::IOFile output(destFilename, "wb");
|
|
|
|
if (!output.IsOpen())
|
|
{
|
|
ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// copy loop
|
|
while (!input.eof())
|
|
{
|
|
// read input
|
|
input.read(buffer, BSIZE);
|
|
if (!input)
|
|
{
|
|
ERROR_LOG(COMMON,
|
|
"Copy: failed reading from source, %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// write output
|
|
if (!output.WriteBytes(buffer, BSIZE))
|
|
{
|
|
ERROR_LOG(COMMON,
|
|
"Copy: failed writing to output, %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// Returns the size of filename (64bit)
|
|
u64 GetSize(const std::string &filename)
|
|
{
|
|
if (!Exists(filename))
|
|
{
|
|
WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
|
|
return 0;
|
|
}
|
|
|
|
if (IsDirectory(filename))
|
|
{
|
|
WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
|
|
return 0;
|
|
}
|
|
|
|
struct stat64 buf;
|
|
#ifdef _WIN32
|
|
if (_tstat64(UTF8ToTStr(filename).c_str(), &buf) == 0)
|
|
#else
|
|
if (stat64(filename.c_str(), &buf) == 0)
|
|
#endif
|
|
{
|
|
DEBUG_LOG(COMMON, "GetSize: %s: %lld",
|
|
filename.c_str(), (long long)buf.st_size);
|
|
return buf.st_size;
|
|
}
|
|
|
|
ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
|
|
// Overloaded GetSize, accepts file descriptor
|
|
u64 GetSize(const int fd)
|
|
{
|
|
struct stat64 buf;
|
|
if (fstat64(fd, &buf) != 0)
|
|
{
|
|
ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
|
|
fd, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
return buf.st_size;
|
|
}
|
|
|
|
// Overloaded GetSize, accepts FILE*
|
|
u64 GetSize(FILE *f)
|
|
{
|
|
// can't use off_t here because it can be 32-bit
|
|
u64 pos = ftello(f);
|
|
if (fseeko(f, 0, SEEK_END) != 0)
|
|
{
|
|
ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
|
|
f, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
|
|
u64 size = ftello(f);
|
|
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0))
|
|
{
|
|
ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
|
|
f, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
// creates an empty file filename, returns true on success
|
|
bool CreateEmptyFile(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
|
|
|
|
if (!File::IOFile(filename, "wb"))
|
|
{
|
|
ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// Scans the directory tree gets, starting from _Directory and adds the
|
|
// results into parentEntry. Returns the number of files+directories found
|
|
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
|
|
{
|
|
INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
|
|
// How many files + directories we found
|
|
u32 foundEntries = 0;
|
|
#ifdef _WIN32
|
|
// Find the first file in the directory.
|
|
WIN32_FIND_DATA ffd;
|
|
|
|
HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(hFind);
|
|
return foundEntries;
|
|
}
|
|
// Windows loop
|
|
do
|
|
{
|
|
FSTEntry entry;
|
|
const std::string virtualName(TStrToUTF8(ffd.cFileName));
|
|
#else
|
|
struct dirent dirent, *result = nullptr;
|
|
|
|
DIR *dirp = opendir(directory.c_str());
|
|
if (!dirp)
|
|
return 0;
|
|
|
|
// non Windows loop
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
FSTEntry entry;
|
|
const std::string virtualName(result->d_name);
|
|
#endif
|
|
// check for "." and ".."
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
|
(virtualName[2] == '\0')))
|
|
continue;
|
|
entry.virtualName = virtualName;
|
|
entry.physicalName = directory;
|
|
entry.physicalName += DIR_SEP + entry.virtualName;
|
|
|
|
if (IsDirectory(entry.physicalName))
|
|
{
|
|
entry.isDirectory = true;
|
|
// is a directory, lets go inside
|
|
entry.size = ScanDirectoryTree(entry.physicalName, entry);
|
|
foundEntries += (u32)entry.size;
|
|
}
|
|
else
|
|
{ // is a file
|
|
entry.isDirectory = false;
|
|
entry.size = GetSize(entry.physicalName.c_str());
|
|
}
|
|
++foundEntries;
|
|
// Push into the tree
|
|
parentEntry.children.push_back(entry);
|
|
#ifdef _WIN32
|
|
} while (FindNextFile(hFind, &ffd) != 0);
|
|
FindClose(hFind);
|
|
#else
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
// Return number of entries found.
|
|
return foundEntries;
|
|
}
|
|
|
|
|
|
// Deletes the given directory and anything under it. Returns true on success.
|
|
bool DeleteDirRecursively(const std::string &directory)
|
|
{
|
|
INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
|
|
#ifdef _WIN32
|
|
// Find the first file in the directory.
|
|
WIN32_FIND_DATA ffd;
|
|
HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
|
|
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(hFind);
|
|
return false;
|
|
}
|
|
|
|
// Windows loop
|
|
do
|
|
{
|
|
const std::string virtualName(TStrToUTF8(ffd.cFileName));
|
|
#else
|
|
struct dirent dirent, *result = nullptr;
|
|
DIR *dirp = opendir(directory.c_str());
|
|
if (!dirp)
|
|
return false;
|
|
|
|
// non Windows loop
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
const std::string virtualName = result->d_name;
|
|
#endif
|
|
|
|
// check for "." and ".."
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
|
(virtualName[2] == '\0')))
|
|
continue;
|
|
|
|
std::string newPath = directory + DIR_SEP_CHR + virtualName;
|
|
if (IsDirectory(newPath))
|
|
{
|
|
if (!DeleteDirRecursively(newPath))
|
|
{
|
|
#ifndef _WIN32
|
|
closedir(dirp);
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!File::Delete(newPath))
|
|
{
|
|
#ifndef _WIN32
|
|
closedir(dirp);
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
} while (FindNextFile(hFind, &ffd) != 0);
|
|
FindClose(hFind);
|
|
#else
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
File::DeleteDir(directory);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Create directory and copy contents (does not overwrite existing files)
|
|
void CopyDir(const std::string &source_path, const std::string &dest_path)
|
|
{
|
|
if (source_path == dest_path) return;
|
|
if (!File::Exists(source_path)) return;
|
|
if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
|
|
|
|
#ifdef _WIN32
|
|
WIN32_FIND_DATA ffd;
|
|
HANDLE hFind = FindFirstFile(UTF8ToTStr(source_path + "\\*").c_str(), &ffd);
|
|
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(hFind);
|
|
return;
|
|
}
|
|
|
|
do
|
|
{
|
|
const std::string virtualName(TStrToUTF8(ffd.cFileName));
|
|
#else
|
|
struct dirent dirent, *result = nullptr;
|
|
DIR *dirp = opendir(source_path.c_str());
|
|
if (!dirp) return;
|
|
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
const std::string virtualName(result->d_name);
|
|
#endif
|
|
// check for "." and ".."
|
|
if (virtualName == "." || virtualName == "..")
|
|
continue;
|
|
|
|
std::string source, dest;
|
|
source = source_path + virtualName;
|
|
dest = dest_path + virtualName;
|
|
if (IsDirectory(source))
|
|
{
|
|
source += '/';
|
|
dest += '/';
|
|
if (!File::Exists(dest)) File::CreateFullPath(dest);
|
|
CopyDir(source, dest);
|
|
}
|
|
else if (!File::Exists(dest)) File::Copy(source, dest);
|
|
#ifdef _WIN32
|
|
} while (FindNextFile(hFind, &ffd) != 0);
|
|
FindClose(hFind);
|
|
#else
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
}
|
|
|
|
// Returns the current directory
|
|
std::string GetCurrentDir()
|
|
{
|
|
char *dir;
|
|
// Get the current working directory (getcwd uses malloc)
|
|
if (!(dir = __getcwd(nullptr, 0)))
|
|
{
|
|
ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
|
|
GetLastErrorMsg());
|
|
return nullptr;
|
|
}
|
|
std::string strDir = dir;
|
|
free(dir);
|
|
return strDir;
|
|
}
|
|
|
|
// Sets the current directory to the given directory
|
|
bool SetCurrentDir(const std::string &directory)
|
|
{
|
|
return __chdir(directory.c_str()) == 0;
|
|
}
|
|
|
|
std::string GetTempFilenameForAtomicWrite(const std::string &path)
|
|
{
|
|
std::string abs = path;
|
|
#ifdef _WIN32
|
|
TCHAR absbuf[MAX_PATH];
|
|
if (_tfullpath(absbuf, UTF8ToTStr(path).c_str(), MAX_PATH) != nullptr)
|
|
abs = TStrToUTF8(absbuf);
|
|
#else
|
|
char absbuf[PATH_MAX];
|
|
if (realpath(path.c_str(), absbuf) != nullptr)
|
|
abs = absbuf;
|
|
#endif
|
|
return abs + ".xxx";
|
|
}
|
|
|
|
#if defined(__APPLE__)
|
|
std::string GetBundleDirectory()
|
|
{
|
|
CFURLRef BundleRef;
|
|
char AppBundlePath[MAXPATHLEN];
|
|
// Get the main bundle for the app
|
|
BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
|
CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
|
|
CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
|
|
CFRelease(BundleRef);
|
|
CFRelease(BundlePath);
|
|
|
|
return AppBundlePath;
|
|
}
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
std::string& GetExeDirectory()
|
|
{
|
|
static std::string DolphinPath;
|
|
if (DolphinPath.empty())
|
|
{
|
|
TCHAR Dolphin_exe_Path[2048];
|
|
GetModuleFileName(nullptr, Dolphin_exe_Path, 2048);
|
|
DolphinPath = TStrToUTF8(Dolphin_exe_Path);
|
|
DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
|
|
}
|
|
return DolphinPath;
|
|
}
|
|
#endif
|
|
|
|
std::string GetSysDirectory()
|
|
{
|
|
std::string sysDir;
|
|
|
|
#if defined (__APPLE__)
|
|
sysDir = GetBundleDirectory() + DIR_SEP + SYSDATA_DIR;
|
|
#elif defined (_WIN32)
|
|
sysDir = GetExeDirectory() + DIR_SEP + SYSDATA_DIR;
|
|
#else
|
|
sysDir = SYSDATA_DIR;
|
|
#endif
|
|
sysDir += DIR_SEP;
|
|
|
|
INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
|
|
return sysDir;
|
|
}
|
|
|
|
static std::string s_user_paths[NUM_PATH_INDICES];
|
|
static void RebuildUserDirectories(unsigned int dir_index)
|
|
{
|
|
switch (dir_index)
|
|
{
|
|
case D_WIIROOT_IDX:
|
|
s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
|
|
s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
|
|
s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
|
|
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
|
break;
|
|
|
|
case D_USER_IDX:
|
|
s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
|
|
s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
|
|
s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
|
|
s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
|
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
|
|
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
|
s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
|
s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
|
s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
|
s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
|
s_user_paths[D_SCREENSHOTS_IDX] = s_user_paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
|
s_user_paths[D_LOAD_IDX] = s_user_paths[D_USER_IDX] + LOAD_DIR DIR_SEP;
|
|
s_user_paths[D_HIRESTEXTURES_IDX] = s_user_paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
|
|
s_user_paths[D_DUMP_IDX] = s_user_paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPFRAMES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPAUDIO_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPTEXTURES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
|
|
s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
|
s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
|
|
s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
|
|
s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
|
|
s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
|
|
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
|
|
s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
|
|
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
|
s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
|
|
s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
|
|
s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
|
|
s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
|
|
break;
|
|
|
|
case D_CONFIG_IDX:
|
|
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
|
|
s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
break;
|
|
|
|
case D_GCUSER_IDX:
|
|
s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
|
|
break;
|
|
|
|
case D_DUMP_IDX:
|
|
s_user_paths[D_DUMPFRAMES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPAUDIO_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPTEXTURES_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
|
|
s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
|
|
s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
|
|
s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
|
|
break;
|
|
|
|
case D_LOGS_IDX:
|
|
s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
|
|
s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
|
|
break;
|
|
|
|
case D_LOAD_IDX:
|
|
s_user_paths[D_HIRESTEXTURES_IDX] = s_user_paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Gets a set user directory path
|
|
// Don't call prior to setting the base user directory
|
|
const std::string& GetUserPath(unsigned int dir_index)
|
|
{
|
|
return s_user_paths[dir_index];
|
|
}
|
|
|
|
// Sets a user directory path
|
|
// Rebuilds internal directory structure to compensate for the new directory
|
|
void SetUserPath(unsigned int dir_index, const std::string& path)
|
|
{
|
|
if (path.empty())
|
|
return;
|
|
|
|
s_user_paths[dir_index] = path;
|
|
RebuildUserDirectories(dir_index);
|
|
}
|
|
|
|
std::string GetThemeDir(const std::string& theme_name)
|
|
{
|
|
std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/";
|
|
|
|
// If theme does not exist in user's dir load from shared directory
|
|
if (!File::Exists(dir))
|
|
dir = GetSysDirectory() + THEMES_DIR "/" + theme_name + "/";
|
|
|
|
return dir;
|
|
}
|
|
|
|
bool WriteStringToFile(const std::string &str, const std::string& filename)
|
|
{
|
|
return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size());
|
|
}
|
|
|
|
bool ReadFileToString(const std::string& filename, std::string &str)
|
|
{
|
|
File::IOFile file(filename, "rb");
|
|
auto const f = file.GetHandle();
|
|
|
|
if (!f)
|
|
return false;
|
|
|
|
size_t read_size;
|
|
str.resize(GetSize(f));
|
|
bool retval = file.ReadArray(&str[0], str.size(), &read_size);
|
|
|
|
return retval;
|
|
}
|
|
|
|
IOFile::IOFile()
|
|
: m_file(nullptr), m_good(true)
|
|
{}
|
|
|
|
IOFile::IOFile(std::FILE* file)
|
|
: m_file(file), m_good(true)
|
|
{}
|
|
|
|
IOFile::IOFile(const std::string& filename, const char openmode[])
|
|
: m_file(nullptr), m_good(true)
|
|
{
|
|
Open(filename, openmode);
|
|
}
|
|
|
|
IOFile::~IOFile()
|
|
{
|
|
Close();
|
|
}
|
|
|
|
IOFile::IOFile(IOFile&& other)
|
|
: m_file(nullptr), m_good(true)
|
|
{
|
|
Swap(other);
|
|
}
|
|
|
|
IOFile& IOFile::operator=(IOFile&& other)
|
|
{
|
|
Swap(other);
|
|
return *this;
|
|
}
|
|
|
|
void IOFile::Swap(IOFile& other)
|
|
{
|
|
std::swap(m_file, other.m_file);
|
|
std::swap(m_good, other.m_good);
|
|
}
|
|
|
|
bool IOFile::Open(const std::string& filename, const char openmode[])
|
|
{
|
|
Close();
|
|
#ifdef _WIN32
|
|
_tfopen_s(&m_file, UTF8ToTStr(filename).c_str(), UTF8ToTStr(openmode).c_str());
|
|
#else
|
|
m_file = fopen(filename.c_str(), openmode);
|
|
#endif
|
|
|
|
m_good = IsOpen();
|
|
return m_good;
|
|
}
|
|
|
|
bool IOFile::Close()
|
|
{
|
|
if (!IsOpen() || 0 != std::fclose(m_file))
|
|
m_good = false;
|
|
|
|
m_file = nullptr;
|
|
return m_good;
|
|
}
|
|
|
|
std::FILE* IOFile::ReleaseHandle()
|
|
{
|
|
std::FILE* const ret = m_file;
|
|
m_file = nullptr;
|
|
return ret;
|
|
}
|
|
|
|
void IOFile::SetHandle(std::FILE* file)
|
|
{
|
|
Close();
|
|
Clear();
|
|
m_file = file;
|
|
}
|
|
|
|
u64 IOFile::GetSize()
|
|
{
|
|
if (IsOpen())
|
|
return File::GetSize(m_file);
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
bool IOFile::Seek(s64 off, int origin)
|
|
{
|
|
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
u64 IOFile::Tell()
|
|
{
|
|
if (IsOpen())
|
|
return ftello(m_file);
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
bool IOFile::Flush()
|
|
{
|
|
if (!IsOpen() || 0 != std::fflush(m_file))
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
bool IOFile::Resize(u64 size)
|
|
{
|
|
if (!IsOpen() || 0 !=
|
|
#ifdef _WIN32
|
|
// ector: _chsize sucks, not 64-bit safe
|
|
// F|RES: changed to _chsize_s. i think it is 64-bit safe
|
|
_chsize_s(_fileno(m_file), size)
|
|
#else
|
|
// TODO: handle 64bit and growing
|
|
ftruncate(fileno(m_file), size)
|
|
#endif
|
|
)
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
} // namespace
|