dolphin/Source
2010-05-26 20:53:18 +00:00
..
Core WriteDual32() is only used in 64-bit builds. 2010-05-26 20:53:18 +00:00
Dolphin.xcodeproj OS X buildfix 2010-05-02 21:12:51 +00:00
DSPSpy add example of how you can use dspspy to dump results from an entire ucode (commented out) 2010-02-22 01:06:11 +00:00
DSPTool DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :) 2010-03-18 00:18:36 +00:00
Plugins Unnecessary non-negative check of unsigned variable. 2010-05-26 20:48:23 +00:00
PluginSpecs Build fix for wiimote new in linux. Don't expect functionality, this just gets it building again. The config dialog segfaults when you open it. I will fix that soon, and add mouse functionality. 2010-04-22 11:54:46 +00:00
TestSuite Don't let ASM test crash and burn if it can't open file 2010-04-01 05:52:17 +00:00
UnitTests NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect. 2010-05-05 04:31:21 +00:00
Dolphin.sln Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig
DolphinTarget.xcconfig