dolphin/Languages/po/de.po
2013-03-29 11:05:22 -05:00

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# Translation of dolphin-emu.pot to German
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Danny Krug <Dan_krug@gmx.de>, 2013.
# <darkmodx@gmail.com>, 2013.
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011.
# <neobrainx@gmail.com>, 2013.
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-03-29 11:04-0500\n"
"PO-Revision-Date: 2013-03-02 19:42+0000\n"
"Last-Translator: DefenderX <darkmodx@gmail.com>\n"
"Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/"
"language/de/)\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511
msgid " (too many to display)"
msgstr " (zu viele zum anzeigen)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:270
#: Source/Core/DolphinWX/Src/NetWindow.cpp:491
#: Source/Core/DolphinWX/Src/NetWindow.cpp:530
msgid " Game : "
msgstr " Spiel: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:507
msgid "! NOT"
msgstr "! NICHT"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" existiert nicht.\n"
"Eine neue 16MB Memcard erstellen?"
#: Source/Core/Core/Src/CoreParameter.cpp:143
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" ist ein ungültiges GC/Wii-Image, oder kein GC/Wii-Image."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:722
#, c-format
msgid "%08X: "
msgstr "%08X:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:196
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopie%1$s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
"%s existiert bereits.\n"
"Soll diese Datei überschrieben werden?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s konnte nicht komprimiert werden, weil das Image fehlerhaft ist."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:95
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Memory Card geladen werden\n"
"Die Kartendateigröße ist ungültig (0x%x bytes)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:110
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s konnte nicht als Memory Card geladen werden\n"
"Die Kartengröße ist ungültig (0x%x bytes)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:90
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s konnte nicht als Memory Card geladen werden\n"
"Die Datei ist nicht groß genug um eine gültige Memory Card Datei zu sein (0x"
"%x bytes)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s konnte nicht geöffnet werden."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "Die Datei %s beinhaltet 0 Byte."
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
"%s ist bereits komprimiert! Und kann nicht nocheinmal komprimiert werden."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "Der Dateiname %s ist zu lang (maximal 45 Zeichen)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
#, c-format
msgid "%sDelete%s"
msgstr "%sLöschen%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:200
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportieren%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:198
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importieren%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:763
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "&& AND"
msgstr "&& UND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&About..."
msgstr "Über &Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "Von &DVD-Laufwerk starten..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Breakpoints"
msgstr "&Haltepunkte"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "Nach ISOs &suchen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:206
msgid "&Cheats Manager"
msgstr "&Cheat Manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "&DSP Settings"
msgstr "&DSP Einstellungen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:885
msgid "&Delete ISO..."
msgstr "ISO &löschen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903
msgid "&Delete selected ISOs..."
msgstr "Ausgewählte ISOs &löschen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Datei"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:349
msgid "&Frame Advance"
msgstr "&Einzelbildwiedergabe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:366
msgid "&Fullscreen"
msgstr "&Vollbild"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Graphics Settings"
msgstr "&Grafik Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:310
msgid "&Help"
msgstr "&Hilfe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:194
msgid "&Hotkey Settings"
msgstr "&Tastenkürzel Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "&Load State"
msgstr "Status &laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "&Memcard Manager (GC)"
msgstr "&Memory-Card Manager (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&Memory"
msgstr "&Arbeitsspeicher"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
msgid "&Open..."
msgstr "Ö&ffnen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:200
msgid "&Options"
msgstr "&Optionen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:338
msgid "&Pause"
msgstr "Pau&se"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:340
msgid "&Play"
msgstr "&Start"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867
msgid "&Properties"
msgstr "&Eigenschaften"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
msgid "&Read-only mode"
msgstr "&Nur-Lese-Modus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
msgid "&Refresh List"
msgstr "&Liste aktualisieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Registers"
msgstr "&Register"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:346
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Sound"
msgstr "&Sound"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:343
msgid "&Stop"
msgstr "Sto&pp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:221
msgid "&Tools"
msgstr "&Werkzeuge"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:249
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:298
msgid "&View"
msgstr "&Ansicht"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Wiimote Settings"
msgstr "&Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505
msgid "'"
msgstr "''"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:99
msgid "(UNKNOWN)"
msgstr "(UNBEKANNT)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
msgid "(off)"
msgstr "(aus)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:655
msgid "0x44"
msgstr "0x44"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 Bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 Bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409
msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 Bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<Namen hier eingeben>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid "<No resolutions found>"
msgstr "<keine Auflösungen gefunden>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:104
msgid "<Nothing>"
msgstr "<Nichts>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162
msgid "<Press Key>"
msgstr "<Taste drücken>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "<System>"
msgstr "<Systemsprache>"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:201
#: Source/Core/DolphinWX/Src/NetWindow.cpp:235
msgid "A NetPlay window is already open!!"
msgstr "Ein NetPlay Fenster ist bereits geöffnet!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Es wird derzeit kein Spiel ausgeführt."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
#, fuzzy
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"Es wurde kein unterstütztes Bluetoothgerät gefunden!\n"
"Wenn du den Bluetooth Stack von Microsoft nutzt musst du deine Wiimotes "
"manuell Paaren und dann nur den \"Refresh\" Knopf drücken"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:109
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ACHTUNG:\n"
"\n"
"NetPlay funktioniert derzeit nur mit den folgenden Einstellungen:\n"
" - Dual Core [Aus]\n"
" - Audio Throttle [Aus]\n"
" - DSP-HLE mit \"Null Audio\" oder DSP-LLE\n"
" - Genaue Anzahl der als [Standard Controller] benutzten Eingabegeräte muss "
"manuell festgelegt werden.\n"
"\n"
"Alle Spieler sollten die gleiche Dolphin Version und Einstellungen "
"verwenden.\n"
"Deaktiviere die Memory-Cards, oder sende sie vor dem Spielen an alle anderen "
"Spieler.\n"
"Wiimote Unterstützung wurde für NetPlay noch nicht implementiert.\n"
"\n"
"TCP Port zum Hoster muss geöffnet sein!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:111
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:116
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:299
msgid "AR Codes"
msgstr "AR Codes"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Über Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Beschleunigung"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Accurate VBeam emulation"
msgstr "Genaue VBeam Emulation"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"Emuliert genau EFB Kopien.\n"
"Einige Spiele benötigen dies für bestimmte Gerafikeffekte oder "
"Gameplayfunktionen.\n"
"\n"
"Wenn du dir unsicher bist nutze stattdessen EFB zu Textur."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239
msgid "Action"
msgstr "Aktion"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Entschlüsselungfehler:\n"
"Übereinstimmungs Check fehlgeschlagen\n"
"\n"
"Fehlerhafter Code:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:667
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im folgendem "
"Code (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:755
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
"Slide (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:547
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
"And Fill (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:607
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im "
"geschriebennen Pointer (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:802
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Action Replay Fehler: Fehlerhafte Größe (%08x) im kopierten Speicher (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:682
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Fehler: Master code and Write zu CCXXXXXX beinhaltet nicht "
"(%s)\n"
"Master Codes werden nicht benötigt. Benutze keine Master Codes."
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Fehler: Fehlerhafter AR-Code in Zeile: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:872
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: ungültige Größe %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:945
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ungültiger Normal Code %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:896
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:838
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: ungültiger Subtype %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid "Adapter:"
msgstr "Grafikkarte:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
msgid "Add"
msgstr "Hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1288
msgid "Add ActionReplay Code"
msgstr "ActionReplay Code hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1217
msgid "Add Patch"
msgstr "Patch hinzufügen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:507
msgid "Add new pane"
msgstr "Neue Palette hinzufügen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:811
msgid "Add..."
msgstr "Hinzufügen..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:90
msgid "Address :"
msgstr "Adresse: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Füge den ermittelten Wert in den Parameter zFar ein.\n"
"Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n"
"Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich "
"Effekte, der ermittelte Wert wird ''0.0002'' sein.\n"
"Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n"
"\n"
"NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Füge den ermittelten Wert in den Parameter zNear ein.\n"
"Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n"
"Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich "
"Effekte, der ermittelte Wert wird ''0.0002'' sein.\n"
"Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n"
"\n"
"NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:755
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
msgid "Advanced"
msgstr "Erweitert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:598
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii Dateien(elf, dol, gcm, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:816
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr "Alle GC/Wii Images (gcm, iso, wbfs, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle Gamecube GCM Dateien (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
msgid "All Save States (sav, s##)"
msgstr "Alle Speicherstände (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO Dateien (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:124
msgid "All files (*.*)|*.*"
msgstr "Alle Dateien (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 "
"(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285
msgid "Analyze"
msgstr "Analysiere"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:298
msgid "Angle"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
msgid "Anisotropic Filtering:"
msgstr "Anisotropische Filterung:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:308
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:302
msgid "Apploader unable to load from file"
msgstr "Kann Apploader aus dieser Datei nicht laden."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:841
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Übernehmen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Schaltet einen Post-Processing Effekt wenn ein Frame beendet wurde. Wenn "
"unsicher, wähle (aus)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Arabic"
msgstr "Arabisch"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:614
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Sind Sie sicher, dass Sie \"%s\" löschen möchten?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Sollen diese Dateien wirklich gelöscht werden?\n"
"Löschen kann nicht rückgängig gemacht werden!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:64
#, fuzzy
msgid "Arm JIT (experimental)"
msgstr "JITIL experimenteller Recompiler"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:789
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Aspect Ratio:"
msgstr "Seitenverhältnis:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
msgid "At least one pane must remain open."
msgstr "Mindestens eine Palette muss geöffnet bleiben."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:694
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Fehler beim öffnen des AO-Gerätes.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
msgid "Auto"
msgstr "Automatisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Multiple of 640x528)"
msgstr "Automatisch (Mehrfaches von 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Window Size)"
msgstr "Automatisch (Fenstermodus)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Auto adjust Window Size"
msgstr "Lege die Größe des Fenstermodus automatisch fest."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Passt die Fenstergröße deine Bildschirmauflösung automatisch an.\n"
"\n"
"Wenn du dir unsicher bist lass diesen Punkt ausgeschaltet."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697
msgid "B"
msgstr "B"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755
msgid "BP register "
msgstr "BP Registrieren"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Zurück"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
msgid "Backend Settings"
msgstr "Backend Einstellungen"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr "Hintergrund-Eingabe"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Rückwärts"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Ungültige Header-Datei"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:522
msgid "Banner Details"
msgstr "Banner Details"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Leiste"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
msgid "Basic"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Basic Settings"
msgstr "Grundeinstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:186
msgid "Block Allocation Table checksum failed"
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:631
msgid "Blocks"
msgstr "Blöcke"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blau"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blau links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blau rechts"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "Bottom"
msgstr "Unten"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:238
#, c-format
msgid "Bound Controls: %lu"
msgstr "Steuerung festlegen: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Broken"
msgstr "Defekt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Browse"
msgstr "Durchsuchen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Browse for a directory to add"
msgstr "Ordner suchen und hinzufügen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Browse for an ISO directory..."
msgstr "ISO-Verzeichnis hinzufügen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1079
msgid "Browse for output directory"
msgstr "Ausgabeverzeichnis auswählen"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:328
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119
msgid "Buttons"
msgstr "Tasten"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698
msgid "C"
msgstr "C"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764
msgid "CP reg"
msgstr "CP reg"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:567
msgid "CPU Emulator Engine"
msgstr "CPU Emulator Engine"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Cache Display Lists"
msgstr "Anzeigeliste zwischenspeichern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kalkuliert die Lichtberechnung von 3D Grafiken eher pro Pixel als pro "
"Vertex.\n"
"Verlangsamt Emulation um einige Prozent (GPU Abhängig).\n"
"Für Gewöhnlich ist das eine sichere Verbesserung, kann aber Probleme "
"verursachen.\n"
"\n"
"Wenn du dir unsicher bist, wähle es nicht aus."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Abbrechen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Kann %s nicht öffnen"
#: Source/Core/Core/Src/CoreTiming.cpp:141
msgid "Cannot unregister events with events pending"
msgstr "Kann während ausstehenden Events keine bereits Events de-registrieren."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1078
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Kann diese Datei nicht als Memory Card verwenden.\n"
"%s\n"
"ist keine gültige Gamecube Memory Card Datei."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1108
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Kann diese Datei nicht als Memory Card verwanden.\n"
"Versuchst du vielleicht die selbe Datei in beiden Slots zu verwanden?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1867
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Kann WiiMote bei BD: %02x:%02x:%02x:%02x:%02x:%02x nicht finden."
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1881
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Kann Wiimote bei Verbindungs-Handle %02x nicht finden."
#: Source/Core/Core/Src/HW/DVDInterface.cpp:674
#: Source/Core/Core/Src/HW/DVDInterface.cpp:684
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kann von DVD_Plugin/DVD-Schnittstelle nicht lesen: Fataler Fehler"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Caps Lock"
msgstr "Feststellen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Catalan"
msgstr "Katalanisch"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Center"
msgstr "Mitte"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:564
msgid "Change"
msgstr "Wechseln"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:330
msgid "Change &Disc..."
msgstr "Disc &wechseln..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179
msgid "Change Disc"
msgstr "Disc wechseln"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
msgid "Change Game"
msgstr "Spiel wechseln"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Sprache der Benutzeroberfläche ändern.\n"
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Parameter sign zu zFar ändern (nach Korrektur)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Parameter sign zu zNear ändern (nach Korrektur)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:295
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:47
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Cheat Suche"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:38
msgid "Cheats Manager"
msgstr "Cheat Manager"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:626
msgid "Check Partition Integrity"
msgstr "Prüfe die Unversehrtheit der Partition"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:867
msgid "Checking integrity..."
msgstr "Prüfe die Unversehrtheit der Partition..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Chinese (Simplified)"
msgstr "Chinesisch (Vereinfacht)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Chinese (Traditional)"
msgstr "Chinesisch (Traditionell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:818
msgid "Choose a DVD root directory:"
msgstr "Wähle ein Standard DVD-Verzeichnis:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:822
msgid "Choose a NAND root directory:"
msgstr "Wähle ein NAND Stammverzeichnis"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:815
msgid "Choose a default ISO:"
msgstr "Standard ISO auswählen:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1236
msgid "Choose a directory to add"
msgstr "Ordner zum Hinzufügen auswählen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1065
msgid "Choose a file to open"
msgstr "Datei zum Öffnen auswählen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:217
msgid "Choose a memory card:"
msgstr "Wähle eine Memory Card:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:819
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:770
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:809
msgid "Choose the folder to extract to"
msgstr "Ordner zum Extrahieren auswählen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klassik"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:144
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:487
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:913
msgid "Clear"
msgstr "Löschen"
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client kann während ein Spiel emmuliert wird, nicht verbunden werden! "
"NetPlay ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:298
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:247
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587
msgid "Close"
msgstr "Schließen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "Co&nfigure..."
msgstr "&Konfiguration"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Code Info"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
msgid "Code: "
msgstr "Code: "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Command"
msgstr "Befehl"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893
msgid "Compress ISO..."
msgstr "ISO komprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:905
msgid "Compress selected ISOs..."
msgstr "Ausgewählte ISOs komprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
msgid "Compressing ISO"
msgstr "Komprimiere ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Config"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Einstellungen"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:111
msgid "Configure Control"
msgstr "Steuerung bearbeiten"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
#: Source/Core/DolphinWX/Src/NetWindow.cpp:583
msgid "Configure Pads"
msgstr "Pads konfigurieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Configure..."
msgstr "Einstellungen ...."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217
msgid "Confirm File Overwrite"
msgstr "Überschreiben Bestätigen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:597
msgid "Confirm on Stop"
msgstr "Beim Beenden Bestätigen"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:83
#: Source/Core/DolphinWX/Src/NetWindow.cpp:105
msgid "Connect"
msgstr "Verbinden"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:783
msgid "Connect USB Keyboard"
msgstr "USB-Keyboard anschließen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:376
#, c-format
msgid "Connect Wiimote %i"
msgstr "Wiimote %i verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr "Wiimote 1 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr "Wiimote 2 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr "Wiimote 3 verbinden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr "Wiimote 4 verbinden"
#: Source/Core/DolphinWX/Src/Main.cpp:666
msgid "Connecting..."
msgstr "Verbinden..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:155
msgid "Console"
msgstr "Konsole"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
msgid "Continuous Scanning"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Strg"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:189
msgid "Convert to GCI"
msgstr "Zu GCI konvertieren"
#: Source/Core/Core/Src/CoreParameter.cpp:380
msgid "Copy failed"
msgstr "Kopieren fehlgeschlagen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr "Auf Memcard %c kopieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:358
msgid "Core"
msgstr "Kern"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:154
#, c-format
msgid "Could not create %s"
msgstr "%s konnte nicht erstellt werden"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
msgstr "Konnte Backend %s nicht initialisieren."
#: Source/Core/Core/Src/CoreParameter.cpp:138
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder "
"dies ist kein GC/Wii Backup. Bitte beachten Sie, dass die ursprünglichen GC/"
"Wii-Discs von den meisten PC-DVD-Laufwerken nicht gelesen werden können."
#: Source/Core/Core/Src/CoreParameter.cpp:293
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Konnte ISO-Datei %s nicht erkennen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:572
#, c-format
msgid "Could not save %s"
msgstr "Konnte %s nicht speichern."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:551
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:132
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Konnte die Memorycard-Datei %s nicht schreiben.\n"
"\n"
"Führen Sie Dolphin von einer CD/DVD aus, oder ist die Speicherdatei "
"vielleicht schreibgeschützt?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1120
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Konnte denn Befehl zum öffnen der Dateierweiterung 'ini' nicht finden!"
#: Source/Core/Core/Src/BootManager.cpp:148
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Konnte Kern nicht initialisieren.\n"
"Überprüfe deine Konfiguration."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507
msgid "Count:"
msgstr "Anzahl:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562
msgid "Create AR Code"
msgstr "AR-Code erstellen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:543
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
msgid "Create new perspective"
msgstr "Neue Perspektive erstellen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
msgid "Creator: "
msgstr "Ersteller: "
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr "Kritisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559
msgid "Crop"
msgstr "Abschneiden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Fadenkreuz"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:611
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
"Aktuelles Verzeichnis wird gemäß wxFileSelector von %s nach %s geändert!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Custom Projection Hack"
msgstr "Benutzerdefinierter Projection-Hack"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Benutzerdefinierter Projection-Hack Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Customize some Orthographic Projection parameters."
msgstr "Einige orthographische Projection Parameter anpassen."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Czech"
msgstr "Tschechisch"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698
msgid "D"
msgstr "D"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
msgid "DSP Emulator Engine"
msgstr "DSP Emulator Engine"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE Emulation (schnell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE Interpreter (langsam)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
msgid "DSP LLE on Thread"
msgstr "DSP LLE in eigenem Thread ausführen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
msgid "DSP LLE recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "DSP settings"
msgstr "DSP Einstellungen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:838
msgid "DVD Root:"
msgstr "DVD Laufwerk:"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:239
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr "DVDLowRead - Kritischer Fehler: Datenträger kann nicht gelesen werden"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:333
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
"DVDLowUnencryptedRead - Kritischer Fehler: Datenträger kann nicht gelesen "
"werden."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "Datengröße"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Date:"
msgstr "Datum:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Tote Zone"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Debugging"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:79
msgid "Decimal"
msgstr "Dezimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890
msgid "Decompress ISO..."
msgstr "ISO dekomprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906
msgid "Decompress selected ISOs..."
msgstr "Ausgewählte ISOs dekomprimieren..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
msgid "Decompressing ISO"
msgstr "Dekomprimiere ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:912
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:835
msgid "Default ISO:"
msgstr "Standard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Default font"
msgstr "Standard Schriftart"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:926
msgid "Delete"
msgstr "Löschen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:790
msgid "Delete Save"
msgstr "Spielstand löschen"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Wollen Sie die vorhandende Datei '%s' löschen?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680
msgid "Description"
msgstr "Beschreibung"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Detect"
msgstr "Erkenne"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:233
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:328
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:127
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Device"
msgstr "Gerät"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:798
msgid "Device Settings"
msgstr "Geräteeinstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Skala"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:146
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:167
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Die Verzeichnis-Prüfsumme ist fehlerhaft,\n"
"und ebenfalls die Backup-Verzeichnis-Prüfsumme."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482
msgid "Disable"
msgstr "Deaktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "Disable Fog"
msgstr "kein Nebel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:546
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:107
#: Source/Core/DiscIO/Src/DriveBlob.cpp:126
msgid "Disc Read Error"
msgstr "Disc Lesefehler"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
msgid "Display"
msgstr "Anzeige"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:80
msgid "Divide"
msgstr "Dividieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:984
msgid "Do you want to stop the current emulation?"
msgstr "Laufende Emulation stoppen?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:663
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II Dekodierer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:863
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafik Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin &Web Site"
msgstr "Dolphin &Webseite"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Emulierte-Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:394
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1133
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GCPad Konfiguration"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:693
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1071
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Filme (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "Dolphin at &Google Code"
msgstr "Dolphin auf &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:364
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach "
"ISOs zu suchen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:368
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
"doppelklicken um alle Spiele anzuzeigen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1159
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Down"
msgstr "Runter"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:54
msgid "Download Codes (WiiRD Database)"
msgstr "Codes Herunterladen (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:297
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Trommeln"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:105
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
msgid "Dump Audio"
msgstr "Audio dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Dump EFB Target"
msgstr "EFB-Target dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
msgid "Dump Frames"
msgstr "Frames dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
msgid "Dump Textures"
msgstr "Texturen dumpen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Dutch"
msgstr "Holländisch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "&Beenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "EFB Copies"
msgstr "EFB Kopien"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:223
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32 Treiber, mit "
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:166
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:156
msgid "Early Memory Updates"
msgstr "Frühe Speicher Updates"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Edit"
msgstr "Bearbeiten"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "ActionReplay Code bearbeiten"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "Edit Config"
msgstr "Einstellungen bearbeiten"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Patch bearbeiten"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Edit current perspective"
msgstr "Aktuelle Ansicht ändern"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Edit..."
msgstr "Bearbeiten..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:202
msgid "Emu Thread already running"
msgstr "Emu-Thread läuft bereits."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Emulated Wiimote"
msgstr "Emulierte Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Emulation State: "
msgstr "Emulierbarkeit:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr "AR Logging aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable Block Merging"
msgstr "Blockvereinigung aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
msgid "Enable Bounding Box Calculation"
msgstr "Aktiviere Bounding Box Calculation"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443
msgid "Enable Cache"
msgstr "Aktiviere Cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562
msgid "Enable Cheats"
msgstr "Cheats aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Enable Dual Core (speedup)"
msgstr "Dual Core aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Enable Hotkeys"
msgstr "Tastenkürzel aktivieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable Idle Skipping"
msgstr "Idle-Skipping aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
msgid "Enable Idle Skipping (speedup)"
msgstr "Idle-Skipping aktivieren (Beschleunigung)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "Enable MMU"
msgstr "MMU aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Enable Progressive Scan"
msgstr "Vollbildverfahren aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "Enable Screen Saver"
msgstr "Aktiviere Bildschirmschoner"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
#, fuzzy
msgid "Enable Speaker Data"
msgstr "Blättern verwenden"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
msgid "Enable WideScreen"
msgstr "Breitbildmodus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
msgid "Enable Wireframe"
msgstr "Drahtgitter aktivieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
"(ON = Schnell, OFF = Kompatibel)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Enable pages"
msgstr "Blättern verwenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Dies aktivieren, um \"The Legend of Zelda: Twilight Princess\" zu "
"beschleunigen. Dies für JEDES andere Spiel deaktivieren."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Enables Custom Projection Hack"
msgstr "Benutzerdefinierten Projection-Hack aktivieren"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:528
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
"Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet "
"wird. Nicht für OS X verfügbar."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
"Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet "
"wird. Funktioniert nur mit OpenAL backend."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
"only. May need to rename soft_oal.dll to OpenAL32.dll to make it work."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht "
"wird. (ON = Kompatibel, OFF = Schnell)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "End"
msgstr "Ende"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
msgid "English"
msgstr "Englisch"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414
msgid "Enhancements"
msgstr "Erweiterungen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Enter a name for the new perspective:"
msgstr "Namen für die neue Ansicht eingeben:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:191
#, c-format
msgid "Entry %d/%d"
msgstr "Eintrag %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "Eintrag 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "Gleich"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:156
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242
msgid "Error"
msgstr "Fehler"
#: Source/Core/DolphinWX/Src/Main.cpp:420
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zu dem Systemstandart "
"zurück."
#: Source/Core/Common/Src/ChunkFile.h:226
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Fehler: Versuche auf Schriftart %s zuzugreifen, aber sie wurde nicht "
"geladen. Das Spiel wird die Schriftart nicht anzeigen, oder Abstürzen."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphorie"
#: Source/Core/Core/Src/ArmMemTools.cpp:78
#: Source/Core/Core/Src/x64MemTools.cpp:217
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Execute"
msgstr "Ausführen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:459
msgid "Export Failed"
msgstr "Exportieren fehlgeschlagen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:642
msgid "Export File"
msgstr "Datei exportieren"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Export Recording"
msgstr "Aufnahme exportieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "Export Recording..."
msgstr "Aufnahme exportieren..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:792
msgid "Export Save"
msgstr "Spielstand exportieren"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:874
msgid "Export Wii save (Experimental)"
msgstr "Wii Spielstand exportieren (Experimentell)..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
msgid "Export all saves"
msgstr "Alle Spielstände exportieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "Exportieren fehlgeschlagen, ein weiteres mal versuchen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Export save as..."
msgstr "Spielstand exportieren als..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Extension"
msgstr "Erweiterung"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter"
msgstr "Extra Parameter"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:62
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Extra Parameter nur in ''Metroid: Other M'' sinnvoll."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
msgid "Extract All Files..."
msgstr "Alle Dateien extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract Apploader..."
msgstr "Apploader extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620
msgid "Extract DOL..."
msgstr "DOL extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:613
msgid "Extract Directory..."
msgstr "Ordner extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:615
msgid "Extract File..."
msgstr "Datei extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:611
msgid "Extract Partition..."
msgstr "Partition extrahieren..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:727
#, c-format
msgid "Extracting %s"
msgstr "Extrahiere %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:710
msgid "Extracting All Files"
msgstr "Alle Dateien extrahieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:710
msgid "Extracting Directory"
msgstr "Ordner extrahieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:713
msgid "Extracting..."
msgstr "Extrahieren..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892
msgid "FIFO Byte"
msgstr "FIFO Byte"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:45
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "FRANCE"
msgstr "FRANKREICH"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "FST Size:"
msgstr "FST Größe:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Verbindungsaufbau fehlgeschlagen!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:225
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:307
msgid "Failed to download codes."
msgstr "Download von Codes ist Fehlgeschlagen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:830
#, c-format
msgid "Failed to extract to %s!"
msgstr "Entpacken nach %s ist Fehlgeschlagen!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:121
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:144
msgid "Failed to load bthprops.cpl"
msgstr "bthprops.cpl konnte nicht geladen werden."
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:103
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:114
msgid "Failed to load hid.dll"
msgstr "Fehler beim Laden von hid.dll"
#: Source/Core/Core/Src/Movie.cpp:792
#, c-format
msgid "Failed to read %s"
msgstr "Konnte %s nicht lesen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Fehler beim Lesen von banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:223
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:148
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Konnte das Blockzuteilungtabellen-Backup nicht richtig lesen\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:142
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Konnte die Blockzuteilungtabellen nicht richtig lesen\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Fehler beim Lesen von Daten aus Datei %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:136
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Konnte das Backup-Verzeichnis nicht richtig lesen\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:130
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Konnte das Verzeichnis nicht richtig lesen\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:119
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Konnte den Header nicht richtig lesen\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images."
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Fehler beim Schreiben von bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Fehler beim Schreiben eines Header für %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Fehler beim Schreiben eines Header für Datei %d"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
msgid "Farsi"
msgstr "Farsi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "Fast"
msgstr "Schnell"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen."
#: Source/Core/Core/Src/Movie.cpp:1046
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:213
msgid "Fifo Player"
msgstr "Fifo Player"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:99
msgid "File Info"
msgstr "Dateiinformationen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:304
msgid "File contained no codes."
msgstr "Datei enthielt keine Codes."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:413
msgid "File converted to .gci"
msgstr "Datei zu .gci konvertiert."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:428
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Datei konnte nicht geöffnet werden\n"
"oder hat keine gültige Erweiterung"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:84
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Die Datei besitzt die Erweiterung \"%s\",\n"
"gültige Erweiterungen sind (.raw/.gcp)."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:425
msgid "File is not recognized as a memcard"
msgstr "Diese Datei wird nicht als Memorycard anerkannt."
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Datei nicht komprimiert"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:122
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Unbekanter Open-Modus : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:534
msgid "Filesystem"
msgstr "Dateisystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1113
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265
msgid "Find next"
msgstr "Finde nächste"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:266
msgid "Find previous"
msgstr "Finde vorherige"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
msgid "First Block"
msgstr "Erster Block"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr "Prüfsummen korrigieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
msgid "Force 16:9"
msgstr "16:9 erzwingen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
msgid "Force 4:3"
msgstr "4:3 erzwingen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568
msgid "Force Console as NTSC-J"
msgstr "Erzwinge NTSC-J "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
msgid "Force Texture Filtering"
msgstr "Erzwinge Filtern von Texturen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n"
"Dies kann Grafikfehler verursachen!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:74
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Das Format ähnelt dem ASCII-Zeichensatz (NTSC\\PAL)?\n"
"Wähle 'Nein' für SJIS (NTSC-J)."
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Vorwärts"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505
#, c-format
msgid "Found %d results for '"
msgstr "%d Ergebnisse gefunden für '"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:925
msgid "Frame"
msgstr "Bild"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:867
msgid "Frame "
msgstr "Bild"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185
msgid "Frame Advance"
msgstr "Einzelbildwiedergabe"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:227
msgid "Frame Info"
msgstr "Bildinfo"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:116
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:152
msgid "Frame S&kipping"
msgstr "Frames ü&berspringen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:572
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204
msgid "Frames To Record"
msgstr "Bilder zum Aufzeichnen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Free Look"
msgstr "Frei Umsehen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
msgid "French"
msgstr "Französisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:118
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:137
msgid "From"
msgstr "von"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "FullScr"
msgstr "Vollbild"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid "Fullscreen resolution:"
msgstr "Vollbildauflösung:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
msgid "GCI File(*.gci)"
msgstr "GCI Datei(*.gci)"
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
msgid "GCMic Configuration"
msgstr "GCMic Konfiguration"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "GCPad"
msgstr "GC-Pad"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659
msgid "GX_CMD_INVL_VC"
msgstr "GX_CMD_INVL_VC"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
msgid "Game ID:"
msgstr "Spiel ID:"
#: Source/Core/Core/Src/NetPlay.cpp:229
msgid "Game is already running!"
msgstr "Spiel wird bereits emuliert!"
#: Source/Core/Core/Src/NetPlay.cpp:259
msgid "Game isn't running!"
msgstr "Spiel wird nicht emuliert!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:389
#, fuzzy
msgid "Game not found!"
msgstr "Spiel nicht gefunden!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Game-Specific Settings"
msgstr "Spiel-Spezifische Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "GameConfig"
msgstr "Spieleinstellungen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube Speicherdateien (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "Gamecube &Pad Settings"
msgstr "GameCube &Pad Einstellungen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1069
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Gamecube Memory Cards (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Gamecube Pad settings"
msgstr "Gamecube Pad Einstellungen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Gecko Codes"
msgstr "Gecko Codes"
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202
msgid "General"
msgstr "Allgemein"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139
msgid "General Settings"
msgstr "Allgemeine Einstellungen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:316
msgid "German"
msgstr "Deutsch"
#: Source/Core/Core/Src/ActionReplay.cpp:449
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Graphics settings"
msgstr "Grafik Einstellungen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "Größer als"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
msgid "Greek"
msgstr "Griechisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Grün"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Grün links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Grün rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitarre"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1259
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "Hacked Buffer Upload"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:158
msgid "Header checksum failed"
msgstr "Header-Prüfsumme fehlerhaft"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
msgid "Hebrew"
msgstr "Hebräisch"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:313
msgid "Height"
msgstr "Höhe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:64
msgid "Help"
msgstr "Hilfe"
#: Source/Core/DolphinWX/Src/Main.cpp:242
msgid ""
"Hi,\n"
"\n"
"Dolphin requires OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:233
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hi,\n"
"\n"
"Dolphin benötigt einen CPU der SSE2 unterstützt.\n"
"Leider unterstützt Ihr CPU dies nicht, deshalb wird Dolphin nicht "
"ausgeführt.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:309
msgid "Hide"
msgstr "Verbergen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Hide Mouse Cursor"
msgstr "Mauszeiger verstecken"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
#: Source/Core/DolphinWX/Src/NetWindow.cpp:138
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Tastenkürzel Einstellungen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:594
msgid "Hotkeys"
msgstr "Tastenkürzel"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Hungarian"
msgstr "Ungarisch"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Hybrid Wiimote"
msgstr "Hybrid Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:532
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: "
"%08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:786
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Das Spiel versucht ein IOS oder ein Titel, der nicht in "
"Ihrer NAND-Dump verfügbar ist, neu zu laden.\n"
"TitleID %016llx.\n"
" Dolphin wird wahrscheinlich jetzt hängen bleiben."
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:313
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - Fehlerhafte Beschreibung"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid "IPL Settings"
msgstr "IPL Einstellungen"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-Zeiger"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
msgid "IR Sensitivity:"
msgstr "IR-Empfindlichkeit"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:505
msgid "ISO Details"
msgstr "ISO Details"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:830
msgid "ISO Directories"
msgstr "ISO Verzeichnisse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:172
msgid "ITALY"
msgstr "ITALIEN"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
msgid "Icon"
msgstr "Symbol"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Wenn die FPS sprunghaft ist, kann diese Option helfen. (ON = Kompatibel, OFF "
"= Schnell)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "Ignore Format Changes"
msgstr "Formatänderungen ignorieren"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:791
msgid "Import Save"
msgstr "Spielstand importieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "Importieren fehlgeschlagen, noch einmal versuchen?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:454
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Die importierte Datei hat die Erweiterung gsc, aber besitzt keinen korrekten "
"Header."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:442
msgid "Imported file has invalid length"
msgstr "Importierte Datei hat eine ungültige Länge"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:451
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Importierte Datei hat die Erweiterung sav,\n"
"aber besitzt keinen korrekten Header."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "In Game"
msgstr "Ingame"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:594
msgid "In-Game"
msgstr "In-Game"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informationen"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481
msgid "Input"
msgstr "Eingabe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:63
msgid "Insert"
msgstr "Einfügen"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:176
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
msgid "Insert SD Card"
msgstr "SD-Karte einlegen"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34
msgid "Insert name here.."
msgstr "Namen hier eingeben.."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
msgid "Install WAD"
msgstr "Installiere WAD"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895
msgid "Install to Wii Menu"
msgstr "Zum Wii-Menü hinzufügen"
#: Source/Core/Core/Src/x64MemTools.cpp:252
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler aufgerufen, aber diese Platform unterstüzt diesn "
"noch nicht."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1294
msgid "Installing WAD..."
msgstr "Installiere WAD..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:888
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:894
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:893
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:885
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Interface"
msgstr "Interface"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
msgid "Interface Settings"
msgstr "Interface Einstellungen"
#: Source/Core/Core/Src/State.cpp:240
msgid "Internal LZO Error - compression failed"
msgstr "Internationaler LZO-Fehler - Komprimierung fehlgeschlagen"
#: Source/Core/Core/Src/State.cpp:348
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internationaler LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, "
"%li) \n"
"Versuche diesen Status nochmal zu laden."
#: Source/Core/Core/Src/State.cpp:485
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internationaler LZO-Fehler - lzo_init() fehlerhaft"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
msgid "Internal Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:62
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (SEHR langsam)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612
msgid "Invalid Value!"
msgstr "Ungültigen Wert!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:462
msgid "Invalid bat.map or dir entry"
msgstr "Ungültige bat.map oder Verzeichnis-Eintrag"
#: Source/Core/Core/Src/CoreTiming.cpp:556
#, c-format
msgid "Invalid event type %i"
msgstr "Ungültiger Ereignis-Typ %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:322
msgid "Invalid file"
msgstr "Ungültige Datei"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:41
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Ungültige opening.bnr gefunden in gcm:\n"
"%s\n"
" Möglicherweise müssen Sie dieses Spiel neu dumpen."
#: Source/Core/Core/Src/Movie.cpp:735
msgid "Invalid recording file"
msgstr "Ungültige Aufnahmedatei"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:473
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:456
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:444
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:523
msgid "Invalid state"
msgstr "Ungültiger Status"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
msgid "Italian"
msgstr "Italienisch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:66
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (empfohlen)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:67
msgid "JITIL experimental recompiler"
msgstr "JITIL experimenteller Recompiler"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:321
msgid "Japanese"
msgstr "Japanisch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:188
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
msgid "Keep window on top"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241
msgid "Key"
msgstr "Taste"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:322
msgid "Korean"
msgstr "Koreanisch"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L Taste"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
msgid "Language:"
msgstr "Sprache:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
msgid "Last Overwritten State"
msgstr "Letzter überschriebener Status"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:173
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
msgid "Last Saved State"
msgstr "Letzter gespeicherter Status"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
msgid "Latency:"
msgstr "Latenz:"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Left"
msgstr "Links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Stick links"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Zum Erkennen, auf Tastenkürzel linksklicken.\n"
"Drücken Sie die Leertaste, zum löschen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:689
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Linksklick um Eingabe zu erkennen.\n"
"Mittlere Maustaste zum Löschen.\n"
"Rechtsklick für weitere Optionen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:694
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Links/Rechts-Klick für mehr Optionen.\n"
"Mittlere Maustaste zum Löschen."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "Kleiner als"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:565
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:924
msgid "Load"
msgstr "Laden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
msgid "Load Custom Textures"
msgstr "Lade benutzerdefinierte Texturen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Load State Slot 1"
msgstr "Status aus Slot 1 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Load State Slot 2"
msgstr "Status aus Slot 2 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Load State Slot 3"
msgstr "Status aus Slot 3 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203
msgid "Load State Slot 4"
msgstr "Status aus Slot 4 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Load State Slot 5"
msgstr "Status aus Slot 5 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
msgid "Load State Slot 6"
msgstr "Status aus Slot 6 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
msgid "Load State Slot 7"
msgstr "Status aus Slot 7 laden"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
msgid "Load State Slot 8"
msgstr "Status aus Slot 8 laden"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:169
msgid "Load State..."
msgstr "Status laden..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1329
msgid "Load Wii System Menu"
msgstr "Lade Wii System Menü"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Lade Wii System Menü %d%c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:26
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Log FPS to file"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:96
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:81
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:327
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Die Verbindung zum Server wurde getrennt!"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Mittlere Taste"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 Konflikt\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "MMU Speed Hack"
msgstr "MMU Speed Hack"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:563
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark Dateien(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51
msgid "Main Stick"
msgstr "Main Stick"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Maker ID:"
msgstr "Hersteller ID"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:448
msgid "Memcard already has a save for this title"
msgstr "Memorycard hat bereits eine Spielstand für diesen Tittel"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:291
msgid "Memcard already opened"
msgstr "Memorycard ist bereits geöffnet"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:912
msgid "Memory Byte"
msgstr "Seicherbyte"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:225
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:113
msgid "Memory Card"
msgstr "Memory Card"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Memory-Card Manager WARNUNG - Erstelle Backups bevor der Benutzung. Dies "
"sollte zwar gefixt sein, aber könnte dennoch Probleme machen (mangle stuff)!"
#: Source/Core/Core/Src/CoreParameter.cpp:372
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Der Memory Card Dateiname in Slot %c is ungültig,\n"
"die Region ist nicht festgelegt.\n"
"\n"
"Slot %c Path wurde geändert zu:\n"
"%s\n"
"Möchten Sie die alte Datei, zu diesem neuen Speicherort kopieren?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:124
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:114
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577
msgid "Misc"
msgstr "Sonstiges"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:795
msgid "Misc Settings"
msgstr "Sonstige Einstellungen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modifikator"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:115
msgid "Monospaced font"
msgstr "Monospaced Schriftart"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Multiply"
msgstr "Stern"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:651
msgid "NOP"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:629
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Add"
msgstr "NP Plus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Begin"
msgstr "NP Start"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "NP Decimal"
msgstr "NP Komma"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Delete"
msgstr "NP Entf"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "NP Divide"
msgstr "NP Geteilt"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP Down"
msgstr "NP Runter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP End"
msgstr "NP Ende"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:111
msgid "NP Enter"
msgstr "NP Eingabe"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Equal"
msgstr "NP Gleich"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Insert"
msgstr "NP Einfg"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Left"
msgstr "NP Links"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Multiply"
msgstr "NP Stern"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Page Down"
msgstr "NP Bild Runter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Page Up"
msgstr "NP Bild Hoch"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Right"
msgstr "NP Rechts"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:109
msgid "NP Space"
msgstr "NP Leertaste"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "NP Subtract"
msgstr "NP Minus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:110
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Up"
msgstr "NP Hoch"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:50
msgid "Name:"
msgstr "Name:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25
msgid "Name: "
msgstr "Name: "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:562
msgid "Native GCI files(*.gci)"
msgstr "Native GCI Dateien(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "Neuer Scan"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Next Page"
msgstr "Nächste Seite"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "Nächster Scan"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
msgid "Nickname :"
msgstr "Nickname:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:196
msgid "No Country (SDK)"
msgstr "Kein Land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:370
msgid "No ISOs or WADS found"
msgstr "Keine ISOs oder WADs gefunden"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Keine Banner-Datei für Tittel %s gefunden."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:768
msgid "No description available"
msgstr "Keine Beschreibung vorhanden"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:514
msgid "No docking"
msgstr "Nicht Andocken"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859
msgid "No file loaded"
msgstr "Keine Date geladen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:439
msgid "No free dir index entries"
msgstr "Keine freien Verzeichnis-Indexeinträge."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:895
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Keinen Spielstand-Ordner für Tittel %s gefunden."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "None"
msgstr "Keine"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:323
msgid "Norwegian Bokmaal"
msgstr "Norwegisch"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "Ungleich"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:804
msgid "Not Set"
msgstr "Nicht Festgelegt"
#: Source/Core/DolphinWX/Src/Main.cpp:665
msgid "Not connected"
msgstr "Nicht Verbunden"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid "Notes"
msgstr "Notizen"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
msgid "Notes: "
msgstr "Notizen: "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:71
#: Source/Core/DolphinWX/Src/FrameAui.cpp:74
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
#: Source/Core/DolphinWX/Src/FrameAui.cpp:621
#: Source/Core/DolphinWX/Src/FrameAui.cpp:629
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44
msgid "Notice"
msgstr "Notizen"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "Anzahl von Codes: "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuck Beschleunigung"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:135
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
msgid "Off"
msgstr "Aus"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:436
#, c-format
msgid "Only %d blocks available"
msgstr "Nur %d Blöcke verfügbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178
msgid "Open"
msgstr "Öffnen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876
msgid "Open &containing folder"
msgstr "Beinhaltenden &Ordner öffnen..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:873
msgid "Open Wii &save folder"
msgstr "&Wii Spielstand-Ordner öffnen..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Open file..."
msgstr "Datei öffnen..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:72
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kann kein Sound-Gerät finden"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:66
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "OpenCL Texture Decoder"
msgstr "OpenCL Texturen Dekodierer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Texturen Dekodierer"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr "Optionen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:468
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"Die Reihenfolge der Dateien im Datei-Verzeichnis übereinstimmen nicht mit "
"der Block-Reihenfolge,\n"
"klicke Rechts und exportiere alle Spielstände,\n"
"und importiere die Spielstände auf eine neue Memorycard.\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:506
msgid "Other"
msgstr "Andere"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Der andere Client wurde, während das Spiel läuft, getrennt! Nun ist NetPlay "
"inaktiv. Beenden Sie nun manuell das Spiel."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:356
msgid "P&lay Recording..."
msgstr "Au&fnahme abspielen..."
#: Source/Core/Core/Src/HW/GCPad.cpp:30
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:602
msgid "Pad "
msgstr "Pad "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "Page Down"
msgstr "Bild Ab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "Page Up"
msgstr "Bild Hoch"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:64
msgid "Parameters"
msgstr "Parameter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:222
#, c-format
msgid "Partition %i"
msgstr "Partition %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid "Paths"
msgstr "Pfade"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1535
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1536
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
msgid "Pause at end of movie"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Per-Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:609
#, c-format
msgid "Perspective %d"
msgstr "Perspektive %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:165
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1544
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1545
msgid "Play"
msgstr "Start"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
msgid "Play Recording"
msgstr "Aufnahme abspielen"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
msgid "Play/Pause"
msgstr "Start/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "Playable"
msgstr "Spielbar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:154
msgid "Playback Options"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:301
msgid "Players"
msgstr "Spieler"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:985
msgid "Please confirm..."
msgstr "Bitte Bestätigen..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
msgid "Please create a perspective before saving"
msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:324
msgid "Polish"
msgstr "Polnisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:97
#: Source/Core/DolphinWX/Src/NetWindow.cpp:130
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "Portuguese"
msgstr "Portugiesisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Portuguese (Brazilian)"
msgstr "Portugiesisch (Brasilianisch)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:936
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1055
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:1032
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:48
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:205
msgid "Prev Page"
msgstr "Vorh. Seite"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Previous Page"
msgstr "Vorherige Seite"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "Vorheriger Wert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Print"
msgstr "Druck"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Eigenschaften"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "Purge Cache"
msgstr "Cache löschen"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Frage"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:159
#: Source/Core/DolphinWX/Src/NetWindow.cpp:316
msgid "Quit"
msgstr "Beenden"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R Taste"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:175
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
msgid "Range"
msgstr "Weite"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190
msgid "Read-only mode"
msgstr "Nur-Lese-Modus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24
msgid "Real Wiimote"
msgstr "Echte Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63
msgid "Real Wiimotes"
msgstr "Echte Wiimotes"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:193
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:217
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:791
msgid "Record"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:174
msgid "Recording Info"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:202
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rot"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rot links"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903
msgid "Refresh"
msgstr "Aktualisieren"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180
msgid "Refresh List"
msgstr "Liste aktualisieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Refresh game list"
msgstr "Spieleliste aktualisieren"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:408
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:430
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:812
msgid "Remove"
msgstr "Entfernen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Render to Main Window"
msgstr "Im Hauptfenster Rendern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
msgid "Reset"
msgstr "Zurücksetzen"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Ergebnisse"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Enter"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Right"
msgstr "Rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Stick rechts"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:518
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Führt DSP LLE in einem eigenen Thread aus (nicht empfohlen)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Russian"
msgstr "Russisch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Sa&ve State"
msgstr "S&tatus speichern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472
msgid "Safe"
msgstr "Sicher"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925
msgid "Save"
msgstr "Speichern"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:532
msgid "Save GCI as..."
msgstr "CGI speichern unter..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
msgid "Save State Slot 1"
msgstr "Status in Slot 1 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
msgid "Save State Slot 2"
msgstr "Status in Slot 2 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
msgid "Save State Slot 3"
msgstr "Status in Slot 3 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212
msgid "Save State Slot 4"
msgstr "Status in Slot 4 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
msgid "Save State Slot 5"
msgstr "Status in Slot 5 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
msgid "Save State Slot 6"
msgstr "Status in Slot 6 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
msgid "Save State Slot 7"
msgstr "Status in Slot 7 speichern"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
msgid "Save State Slot 8"
msgstr "Status in Slot 8 speichern"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Save State..."
msgstr "Status speichern..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:585
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
msgid "Save as..."
msgstr "Speichern unter..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203
msgid "Save compressed GCM/ISO"
msgstr "Komprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Save current perspective"
msgstr "Aktuelle Perspektive speichern"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192
msgid "Save decompressed GCM/ISO"
msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/Core/Src/Movie.cpp:801
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Film-Status %s ist fehlerhaft, breche die Filmaufnahme ab..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:556
#, c-format
msgid "Scanning %s"
msgstr "Scannen %s"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:539
msgid "Scanning for ISOs"
msgstr "Suche nach ISOs"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:540
msgid "Scanning..."
msgstr "Suche..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "Scroll Lock"
msgstr "Rollen Feststell"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264
msgid "Search"
msgstr "Suche"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Suchfilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:810
msgid "Search Subfolders"
msgstr "Unterordner durchsuchen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:250
msgid "Search current Object"
msgstr "Suche derzeitiges Objekt"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Ausgewähltes %s nicht gefunden in SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490
msgid "Select"
msgstr "Auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:691
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1069
msgid "Select The Recording File"
msgstr "Aufnahmedatei auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1282
msgid "Select a Wii WAD file to install"
msgstr "Wähle eine Wii WAD zum Installieren aus."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Speicherdatei zum Importieren auswählen"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:363
msgid "Select floating windows"
msgstr "Wähle unverankerte Fenster"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:596
msgid "Select the file to load"
msgstr "Datei zum Laden auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1238
msgid "Select the save file"
msgstr "Wii-Spielstand auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1385
msgid "Select the state to load"
msgstr "Status zum Laden auswählen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1399
msgid "Select the state to save"
msgstr "Status zum Speichern auswählen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/Src/InputConfig.cpp:61
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:116
msgid "Selected font"
msgstr "Ausgewählte Schriftart"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 11."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Send"
msgstr "Senden"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94
msgid "Sensor Bar Position:"
msgstr "Position der Sensorleiste:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Separator"
msgstr "Trennzeichen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
msgid "Serbian"
msgstr "Serbisch"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, "
"benutzen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488
msgid "Set"
msgstr "Zuweisen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:877
msgid "Set as &default ISO"
msgstr "Als &Standard-ISO festlegen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr "Als Standard-Speicherkarte %c auswählen"
#: Source/Core/Core/Src/ActionReplay.cpp:460
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Settings..."
msgstr "Einstellungen..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Kann die Einstellungsdatei nicht finden"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291
msgid "Shake"
msgstr "Schütteln"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
msgid "Short Name:"
msgstr "Kurzer Name:"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103
msgid "Shoulder Buttons"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
msgid "Show &Console"
msgstr "&Konsole anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Log"
msgstr "&Log anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:226
msgid "Show &Statusbar"
msgstr "&Statusleiste anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:224
msgid "Show &Toolbar"
msgstr "&Werkzeugleiste anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
msgid "Show Drives"
msgstr "Laufwerke anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300
msgid "Show FPS"
msgstr "FPS anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:285
msgid "Show France"
msgstr "Frankreich anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show GameCube"
msgstr "GameCube anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:287
msgid "Show Italy"
msgstr "Italien anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show JAP"
msgstr "JAP anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:289
msgid "Show Korea"
msgstr "Korea anzeigen"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Show Language:"
msgstr "Sprache anzeigen:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show PAL"
msgstr "PAL anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Platforms"
msgstr "Plattformen anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show Regions"
msgstr "Regionen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
msgid "Show Statistics"
msgstr "Zeige Statistik"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
msgid "Show Taiwan"
msgstr "Taiwan anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show USA"
msgstr "USA anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show Wad"
msgstr "Wad anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:269
msgid "Show Wii"
msgstr "Wii anzeigen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
msgid "Show a confirmation box before stopping a game."
msgstr "Hinweisfenster anzeigen, bevor die Emulation beendet wird."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
"auftritt.\n"
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
"aber es kann dann vorkommen, dass Dolphin plötzlich ohne eine Warnung "
"abstürzt."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Show first block"
msgstr "Ersten Block anzeigen"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
msgid "Show lag counter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr "Blöcke anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Show save comment"
msgstr "Kommentar anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Show save icon"
msgstr "Symbol anzeigen"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show save title"
msgstr "Namen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:293
msgid "Show unknown"
msgstr "Unbekannte Anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "Simplified Chinese"
msgstr "Vereinfachtes Chinesisch"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311
msgid "Size"
msgstr "Größe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
msgid "Skip BIOS"
msgstr "Überspringe BIOS"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:451
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:388
#: Source/Core/DolphinWX/Src/FrameTools.cpp:400
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:62
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:58
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:683
msgid "Sound Settings"
msgstr "Sound Einstelungen"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:77
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Sound-Backend %s ist ungültig."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Erstellen des Sound-Buffer fehlgeschlagen: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Leertaste"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
msgid "Spanish"
msgstr "Spanisch"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Speed up Disc Transfer Rate"
msgstr "Disc-Übertragungsrate beschleunigen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:107
msgid "Standard Controller"
msgstr "Standard-Controller"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:322
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
msgid "Start &NetPlay"
msgstr "Starte &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:353
msgid "Start Re&cording"
msgstr "&Aufnahme starten"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
msgid "Start Recording"
msgstr "Aufnahme starten"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312
msgid "State"
msgstr "Status"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173
msgid "State Saves"
msgstr "Status"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:108
msgid "Steering Wheel"
msgstr "Lenkrad"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:420
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
#: Source/Core/DolphinWX/Src/NetWindow.cpp:325
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280
msgid "Stretch to Window"
msgstr "An Fenstergröße anpassen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Klimpern"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:78
msgid "Subtract"
msgstr "Subtrahieren"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Die gespeicherte Datei wurde erfolgreich importiert"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Swing"
msgstr "Schwenken"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Synchronize GPU thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792
msgid "System Language:"
msgstr "Systemsprache:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:191
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:141
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:510
msgid "Tab split"
msgstr "Nebeneinander öffnen"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Take Screenshot"
msgstr "Screenshot erstellen"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:109
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Test"
msgstr "Testen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
msgid "Texture"
msgstr "Textur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Texture Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:227
msgid "The WAD has been installed successfully"
msgstr "Die WAD-Datei wurde erfolgreich installiert"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242
msgid "The chosen directory is already in the list"
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1117
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Die Datei %s existiert bereits.\n"
"Soll diese Datei ersetzt werden?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
"bereits in einem anderen Programm geöffnet ist."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
"geschrieben."
#: Source/Core/Core/Src/Boot/Boot.cpp:332
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Die angegebene Datei (%s) existiert nicht"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
msgid "The name can not be empty"
msgstr "Der Name kann nicht leer bleiben."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
msgid "The name can not contain the character ','"
msgstr "Der Name darf nicht das Zeichen \",\" enthalten"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:142
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:445
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"Der Spielstand, denn Sie versuchen zu kopieren, hat eine ungültige "
"Dateigröße."
#: Source/Core/DolphinWX/Src/Main.cpp:427
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun "
"zum Systemstandart zurück."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
"Die Version von dem Server und Client´s NetPlay sind zueinander inkompatibel!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "Der Server ist voll!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "Der Server sendete einen unbekannten Fehler!"
#: Source/Core/Core/Src/CoreParameter.cpp:120
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "Dieser Wert ist ungültig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
msgid "Theme:"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:476
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Es müsste ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist "
"wahrscheinlich unvollständig."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
"werden."
#: Source/Core/Core/Src/ActionReplay.cpp:355
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Dieser Action-Replay-Simulator unterstützt keine Codes, die sich selber "
"verändern können."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen "
"laufen können.\n"
"Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf PCs mit mehr "
"als einem Kern,\n"
"kann aber gelegentlich Abstürze/Fehler verursachen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:286
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Schwelle"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Tilt"
msgstr "Neigung"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304
msgid "Title"
msgstr "Titel"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:125
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:144
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:72
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Toggle Fullscreen"
msgstr "Vollbildmodus wechseln"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Top"
msgstr "Oben"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Traditional Chinese"
msgstr "Traditionelles Chinesisch"
#: Source/Core/Core/Src/Boot/Boot.cpp:426
msgid "Tried to load an unknown file type."
msgstr "Versuche gerade einen unbekannten Dateityp zu Laden."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr "Schultertasten"
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
msgid "Trying to read from invalid SYSCONF"
msgstr "Versuche gerade eine ungültige SYSCONF zu Lesen"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Versuche gerade eine ungültige SYSCONF zu Lesen\n"
"Wiimote BT-IDs sind nicht verfügbar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
msgid "Turkish"
msgstr "Türkisch"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:199
msgid "UNKNOWN"
msgstr "UNBEKANNT"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:756
#, c-format
msgid "UNKNOWN_%02X"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:178
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:225
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:124
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:405
#, c-format
msgid "Undefined %i"
msgstr "Undefiniert %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "Undo Load State"
msgstr "Status laden rückgängig machen"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:718
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Unbekannt"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:966
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unbekannter Eintrag-Typ %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unbekannte Meldung mit ID: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Up"
msgstr "Hoch"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Update"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "EuRGB60 Modus (PAL60) verwenden"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291
msgid "Use Fullscreen"
msgstr "Verwende gesamten Bildschirm"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575
msgid "Use Hex"
msgstr "Hex verwenden"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Use Panic Handlers"
msgstr "Warnmeldungen anzeigen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Use a hacked upload strategy to stream vertices.\n"
"This usually speed up, but is forbidden by OpenGL specification and may "
"causes heavy glitches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Utility"
msgstr "Hilfsmittel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "Wert"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "Wert:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572
msgid "Value: "
msgstr "Wert: "
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:51
msgid "Verbosity"
msgstr "Ausführung"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:380
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
msgid "Volume"
msgstr "Lautstärke"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85
msgid "Warning"
msgstr "Warnungen"
#: Source/Core/Core/Src/Boot/Boot.cpp:291
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warnung - Starte DOL im falschen Consolen-Modus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:341
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Warnung - Starte ELF im falschen Consolen-Modus!"
#: Source/Core/Core/Src/Boot/Boot.cpp:221
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Warnung - Starte ISO im falschen Consolen-Modus!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Warnung! Empfehle ein Backup aller Dateien im Ordner:\n"
"%s\n"
"Wollen Sie fortfahren?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:585
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner:\n"
"%s\n"
"und hat den gleichen Namen wie die Datei auf Ihrer Memory-Card\n"
"Fortfahren?"
#: Source/Core/Core/Src/Movie.cpp:844
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:861
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:870
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:129
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - Konnte Datei nicht öffnen."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405
msgid "Widescreen Hack"
msgstr "Breitbild Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Width"
msgstr "Weite"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:371
msgid "Wii Console"
msgstr "Wii Konsole"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:844
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "Wii Save Import"
msgstr "Wii Spielstand importieren"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1240
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii Speicherdateien (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:82
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Konnte die Datei nicht lesen"
#: Source/Core/Core/Src/HW/Wiimote.cpp:17
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#, c-format
msgid "Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:667
msgid "Wiimote Connected"
msgstr "Wiimote Verbunden"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91
msgid "Wiimote Motor"
msgstr "Wiimote Motor"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Wiimote settings"
msgstr "Wiimote Einstellungen"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Windows Left"
msgstr "Windows Links"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:136
msgid "Windows Menu"
msgstr "Windows Menü"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:135
msgid "Windows Right"
msgstr "Windows Rechts"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
msgid "Word Wrap"
msgstr "Zeilenumbruch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1295
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:867
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225
msgid "Working..."
msgstr "Arbeite..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to Console"
msgstr "In Konsole ausgeben"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:67
msgid "Write to Debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:57
msgid "Write to File"
msgstr "In Datei ausgeben"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice fehlgeschlagen: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766
msgid "XF reg"
msgstr "XF reg"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Gelb"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:120
msgid ""
"You are using a free DSP ROM made by the Dolphin Team.\n"
"All Wii games will work correctly, and most GC games should also work fine, "
"but the GBA/IPL/CARD UCodes will not work.\n"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:116
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Only games using the Zelda UCode will work correctly.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
msgid "You can't close panes that have pages in them."
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:207
msgid "You must choose a game!!"
msgstr "Sie müssen ein Spiel auswählen!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605
msgid "You must enter a name!"
msgstr "Sie müssen einen Namen eingeben!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603
msgid "You must enter a valid profile name."
msgstr "Sie müssen einen gültigen Profilamen eingeben!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:936
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
#: Source/Core/Core/Src/DSP/DSPCore.cpp:109
#, fuzzy
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"%s besitzt einen fehlerhaften Hash.\n"
"Möchten Sie jetzt abbrechen, um das Problem zu beheben?\n"
"Wenn Sie \"Nein\" wählen, wird der Ton verzerrt."
#: Source/Core/Core/Src/CoreParameter.cpp:176
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n"
"Mit PAL-Region fortfahren?"
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "ZTP hack"
msgstr "ZTP Hack"
#: Source/Core/Core/Src/ActionReplay.cpp:387
msgid "Zero 3 code not supported"
msgstr "Zero 3 Code wird nicht unterstüzt"
#: Source/Core/Core/Src/ActionReplay.cpp:408
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Der Zero Code ist in Dolphin unbekannt: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:436
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:460
msgid "[ waiting ]"
msgstr "[ warte ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:91
msgid "[Custom]"
msgstr "[Benutzerdefiniert]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
msgid "^ ADD"
msgstr "^ HINZUF."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:820
msgid "apploader (.img)"
msgstr "Apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Lesen des BK-Header fehlgeschlagen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "Fehler beim Lesen von Daten aus der Datei: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "Fehler beim Lesen des Header"
#: Source/Core/Core/Src/PowerPC/JitInterface.cpp:285
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Lesen des Opcode aus %x. Bitte berichten."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "Dies ist kein Wii-Spielstand oder Lesefehler in Datei-Header-Größe %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:935
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:457
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "Unbekanter CMD 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1123
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute meldet -1 beim Start der Anwendung!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:56
msgid "zFar Correction: "
msgstr "zFar Korrektion: "
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:51
msgid "zNear Correction: "
msgstr "zNear Korrektion: "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493
msgid "| OR"
msgstr "| ODER"
#~ msgid "%i connected"
#~ msgstr "%i verbunden"
#~ msgid "Alternate Wiimote Timing"
#~ msgstr "Alternatives Wiimote Timing"
#~ msgid "Pair Up"
#~ msgstr "Verbinden"
#~ msgid "Reconnect Wiimote Confirm"
#~ msgstr "Wiimote Wiederverbindung Bestätigen"
#~ msgid ""
#~ "Wiimote %i has been disconnected by system.\n"
#~ "Maybe this game doesn't support multi-wiimote,\n"
#~ "or maybe it is due to idle time out or other reason.\n"
#~ "Do you want to reconnect immediately?"
#~ msgstr ""
#~ "Verbindung zu Wiimote %i wurde vom System unterbrochen.\n"
#~ "Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n"
#~ "oder die Wiimote war zulange inaktiv oder andere Ursachen.\n"
#~ "Soll die Wiimote jetzt wieder verbunden werden?"