dolphin/Source/Android/jni/CMakeLists.txt
JosJuice 1c027bc148 Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00

34 lines
948 B
CMake

add_library(main SHARED
AndroidCommon/AndroidCommon.cpp
AndroidCommon/IDCache.cpp
GameList/GameFile.cpp
GameList/GameFileCache.cpp
ButtonManager.cpp
MainAndroid.cpp
)
target_link_libraries(main
PRIVATE
core
uicommon
)
target_link_libraries(main
PRIVATE
android
log
"-Wl,--no-warn-mismatch"
"-Wl,--whole-archive"
"-Wl,--no-whole-archive"
)
file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/)
file(COPY ${CMAKE_SOURCE_DIR}/Data/Sys DESTINATION ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
# Delete folders that aren't used by the Android version of Dolphin
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Resources/)
file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Themes/)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} main)