mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
1c027bc148
Deduplicates code, and gets rid of some problems the old code had (such as: bad performance when calling native functions, only one disc showing up for multi-disc games, Wii banners being low-res, unnecessarily much effort being needed for adding more metadata).
34 lines
948 B
CMake
34 lines
948 B
CMake
add_library(main SHARED
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AndroidCommon/AndroidCommon.cpp
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AndroidCommon/IDCache.cpp
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GameList/GameFile.cpp
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GameList/GameFileCache.cpp
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ButtonManager.cpp
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MainAndroid.cpp
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)
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target_link_libraries(main
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PRIVATE
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core
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uicommon
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)
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target_link_libraries(main
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PRIVATE
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android
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log
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"-Wl,--no-warn-mismatch"
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"-Wl,--whole-archive"
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"-Wl,--no-whole-archive"
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)
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file(MAKE_DIRECTORY ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
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file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/)
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file(COPY ${CMAKE_SOURCE_DIR}/Data/Sys DESTINATION ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/)
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# Delete folders that aren't used by the Android version of Dolphin
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file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Resources/)
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file(REMOVE_RECURSE ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/Sys/Themes/)
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} main)
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