.. |
Clipper.cpp
|
Clipper: Copy both color sequences in CopyVertex as opposed to one
|
2017-08-22 22:45:28 -04:00 |
Clipper.h
|
Clipper: const correctness
|
2016-09-22 21:01:49 -04:00 |
CMakeLists.txt
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
CopyRegion.h
|
Software Backend: Rename 'copy_region' to 'CopyRegion'
|
2017-11-17 22:11:33 -06:00 |
DebugUtil.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
DebugUtil.h
|
DebugUtils: const correctness
|
2016-09-22 21:05:17 -04:00 |
EfbCopy.cpp
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
EfbCopy.h
|
Software Backend: Fix xfb output and add vertical scaling support
|
2017-11-17 22:11:31 -06:00 |
EfbInterface.cpp
|
Software Backend: Remove reinterpret_cast which violates the strict aliasing rule
|
2017-11-17 22:11:33 -06:00 |
EfbInterface.h
|
Software Backend: Remove reinterpret_cast which violates the strict aliasing rule
|
2017-11-17 22:11:33 -06:00 |
NativeVertexFormat.h
|
SW NativeVertexFormat: Utilize std::array where applicable
|
2017-08-22 22:39:28 -04:00 |
Rasterizer.cpp
|
Rasterizer: const correctness
|
2016-09-22 20:39:28 -04:00 |
Rasterizer.h
|
Software: Clean out unnecessary includes/fwd decls
|
2016-09-24 05:28:00 -04:00 |
SetupUnit.cpp
|
OpcodeDecoding: Convert #defines into enum constants
|
2017-02-08 00:05:17 -05:00 |
SetupUnit.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Software.vcxproj
|
Software Backend: Fix xfb output and add vertical scaling support
|
2017-11-17 22:11:31 -06:00 |
SWmain.cpp
|
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
|
2017-11-21 17:19:43 +10:00 |
SWOGLWindow.cpp
|
Video Backends: Remove the right of the xfb region for games where the
|
2017-11-17 22:11:32 -06:00 |
SWOGLWindow.h
|
Video Backends: Remove the right of the xfb region for games where the
|
2017-11-17 22:11:32 -06:00 |
SWRenderer.cpp
|
VideoCommon: Move abstract texture creation function to Renderer
|
2017-11-22 18:47:04 +10:00 |
SWRenderer.h
|
VideoCommon: Move abstract texture creation function to Renderer
|
2017-11-22 18:47:04 +10:00 |
SWTexture.cpp
|
Software Backend: Remove reinterpret_cast which violates the strict aliasing rule
|
2017-11-17 22:11:33 -06:00 |
SWTexture.h
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
SWVertexLoader.cpp
|
Renderer: Move cull mode to a rasterization state object
|
2017-09-11 20:01:45 +10:00 |
SWVertexLoader.h
|
SWVertexLoader: Make SWVertexLoader a final class
|
2017-09-09 15:33:30 -04:00 |
Tev.cpp
|
Software/Tev: const correctness
|
2017-09-03 14:15:21 -04:00 |
Tev.h
|
Software/Tev: const correctness
|
2017-09-03 14:15:21 -04:00 |
TextureCache.h
|
VideoCommon: Move abstract texture creation function to Renderer
|
2017-11-22 18:47:04 +10:00 |
TextureEncoder.cpp
|
Software Backend: Remove reinterpret_cast which violates the strict aliasing rule
|
2017-11-17 22:11:33 -06:00 |
TextureEncoder.h
|
HybridXFB: Fix lint errors
|
2017-11-17 22:11:31 -06:00 |
TextureSampler.cpp
|
Software/TextureSampler: const correctness
|
2017-09-11 20:13:47 -04:00 |
TextureSampler.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
TransformUnit.cpp
|
LightingShaderGen: Always calculate lighting for both color channels
|
2017-11-22 01:52:18 +10:00 |
TransformUnit.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Vec3.h
|
Software: Clean out unnecessary includes/fwd decls
|
2016-09-24 05:28:00 -04:00 |
VideoBackend.h
|
Software: Clean out unnecessary includes/fwd decls
|
2016-09-24 05:28:00 -04:00 |