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30 lines
441 B
C++
30 lines
441 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "VideoBackends/OGL/GLUtil.h"
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#include "VideoCommon/VideoCommon.h"
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namespace OGL
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{
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namespace PostProcessing
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{
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void Init();
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void Shutdown();
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void BindTargetFramebuffer();
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void BlitToScreen();
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void Update(u32 width, u32 height);
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void ReloadShader();
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void ApplyShader();
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} // namespace
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} // namespace
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