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722ee4cd06
Start work on X11 input for wiimote plugin mapping (copy XTra-KrazzY's fix for PadSimple) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3721 8ced0084-cf51-0410-be5f-012b33b47a6e
38 lines
621 B
Python
38 lines
621 B
Python
# -*- python -*-
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Import('env')
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import sys
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name = "Plugin_PadSimple"
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if not env['HAVE_X11']:
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if not env['HAVE_COCOA']:
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print name + " must have X11 to be built"
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Return()
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files = [
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"PadSimple.cpp",
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]
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padenv = env.Clone()
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if padenv['HAVE_COCOA']:
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compileFlags = [
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'-x',
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'objective-c++',
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]
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if padenv['HAVE_WX']:
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files += [
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"GUI/ConfigDlg.cpp",
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]
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if padenv['HAVE_COCOA']:
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padenv.Append( CXXFLAGS = compileFlags,
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LIBS = [ 'common' ])
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else:
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padenv.Append(LIBS = [ 'common', 'inputcommon' ])
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padenv.SharedLibrary(env['plugin_dir']+name, files)
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