..
Debugger
GUI: Linux problem, wxAuiNotebook can't have wxFrame pages
2009-09-01 02:41:48 +00:00
GUI
Add some command line options to directly specify plugins. You can use "dolphin /V Plugins/Plugin_Video???.dll" in the command line to start Dolphin with the ??? plugin. This can be done also for other plugins. There are a couple of reasons to do so. For example, Dolphin compiled in DEBUG would often crash if loaded with non-DEBUG plugins. Therefore, you may want use to DEBUG plugins when running the DEBUG dolphin by giving all the command switches.
2009-09-06 02:55:14 +00:00
OS
GUI: A little more creative solution to the 2x setting. Apart from this the OSD setting for it has to be unbroken.
2009-09-05 05:42:51 +00:00
BPFunctions.cpp
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
cocoaGL.h
Fix compile on osx
2008-12-18 21:40:50 +00:00
cocoaGL.m
osx fixes for nongui and ogl plugin
2009-05-15 08:55:46 +00:00
Config.cpp
GUI: A little more creative solution to the 2x setting. Apart from this the OSD setting for it has to be unbroken.
2009-09-05 05:42:51 +00:00
Config.h
GUI: A little more creative solution to the 2x setting. Apart from this the OSD setting for it has to be unbroken.
2009-09-05 05:42:51 +00:00
DLCache.cpp
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
DLCache.h
Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.
2009-08-09 11:03:58 +00:00
FramebufferManager.cpp
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
FramebufferManager.h
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
Globals.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
GLUtil.cpp
plugins can now compile with unicode
2009-07-30 07:08:31 +00:00
GLUtil.h
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
GLWindow.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
main.cpp
GUI: Dock plugin windows
2009-08-26 23:28:30 +00:00
main.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
NativeVertexFormat.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
nGLUtil.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
nGLUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
nmain.cpp
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
2009-09-02 21:00:45 +00:00
PixelShaderCache.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
PixelShaderCache.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
PostProcessing.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
PostProcessing.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
rasterfont.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
rasterfont.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Render.cpp
NETPLAY:Changed it so if your set to ready the disconnect button is greyed out if your host the change game button is also greyed out.
2009-09-06 01:40:44 +00:00
SConscript
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
SDLWindow.cpp
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
SDLWindow.h
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
TextureConverter.cpp
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
TextureConverter.h
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
TextureMngr.cpp
DiscIO:Fix the includes up Dolphin should now compile.
2009-09-04 13:46:04 +00:00
TextureMngr.h
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
VertexLoaderManager.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexManager.cpp
GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
2009-08-15 07:20:37 +00:00
VertexManager.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexShaderCache.cpp
vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)
2009-08-29 12:15:59 +00:00
VertexShaderCache.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Win32Window.cpp
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
2009-09-02 21:00:45 +00:00
Win32Window.h
compile fix
2009-01-31 20:31:19 +00:00
WXGLWindow.cpp
Some testgl work
2009-01-06 20:54:47 +00:00
WXGLWindow.h
Some testgl work
2009-01-06 20:54:47 +00:00
X11Window.cpp
Fixed some log messages
2009-03-20 15:01:49 +00:00
X11Window.h
Some testgl work
2009-01-06 20:54:47 +00:00
XFB.cpp
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
XFB.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00