mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
29774c35e8
Fixed more memory leaks when doing state load. Now all file devices(handles) are stored in state, and this will fix some crash after loading state. Warning: Do NOT Save/Load state before game title is shown and controllable, or else you will get a corrupt state. If you encounter "Emu WiiMote Desync" frequently, please report the condition (PS: To recover from wiimote desync, just load a saved state) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4608 8ced0084-cf51-0410-be5f-012b33b47a6e
310 lines
6.8 KiB
C++
310 lines
6.8 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _POINTERWRAP_H_
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#define _POINTERWRAP_H_
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// Extremely simple serialization framework.
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// (mis)-features:
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// + Super fast
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// + Very simple
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// + Same code is used for serialization and deserializaition (in most cases)
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// - Zero backwards/forwards compatibility
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// - Serialization code for anything complex has to be manually written.
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#include <stdio.h>
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#include <map>
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#include <vector>
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#include <string>
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#include "Common.h"
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#include "FileUtil.h"
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template <class T>
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struct LinkedListItem : public T
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{
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LinkedListItem<T> *next;
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};
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// Wrapper class
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class PointerWrap
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{
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public:
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enum Mode {
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MODE_READ = 1,
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MODE_WRITE,
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MODE_MEASURE,
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};
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u8 **ptr;
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Mode mode;
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public:
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PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
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PointerWrap(unsigned char **ptr_, int mode_) : ptr((u8**)ptr_), mode((Mode)mode_) {}
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void SetMode(Mode mode_) {mode = mode_;}
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Mode GetMode() const {return mode;}
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u8 **GetPPtr() {return ptr;}
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void DoVoid(void *data, int size)
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{
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switch (mode) {
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case MODE_READ: memcpy(data, *ptr, size); break;
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case MODE_WRITE: memcpy(*ptr, data, size); break;
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case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
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default: break; // throw an error?
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}
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(*ptr) += size;
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}
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template<class T>
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void Do(std::map<unsigned int, T> &x)
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{
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// TODO
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PanicAlert("Do(map<>) does not yet work.");
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}
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void Do(std::map<unsigned int, std::string> &x)
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{
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unsigned int number = (unsigned int)x.size();
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Do(number);
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switch (mode) {
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case MODE_READ:
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{
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x.clear();
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while (number > 0)
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{
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unsigned int first;
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Do(first);
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std::string second;
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Do(second);
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x[first] = second;
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--number;
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}
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}
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break;
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case MODE_WRITE:
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case MODE_MEASURE:
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{
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std::map<unsigned int, std::string>::iterator itr = x.begin();
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while (number > 0)
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{
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Do(itr->first);
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Do(itr->second);
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--number;
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++itr;
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}
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}
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break;
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}
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}
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// Store vectors.
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template<class T>
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void Do(std::vector<T> &x) {
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// TODO
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PanicAlert("Do(vector<>) does not yet work.");
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}
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// Store strings.
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void Do(std::string &x)
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{
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int stringLen = (int)x.length() + 1;
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Do(stringLen);
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switch (mode) {
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case MODE_READ: x = (char*)*ptr; break;
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case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
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case MODE_MEASURE: break;
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}
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(*ptr) += stringLen;
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}
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void DoBuffer(u8** pBuffer, u32& _Size)
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{
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Do(_Size);
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if (_Size > 0) {
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switch (mode) {
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case MODE_READ: *pBuffer = new u8[_Size]; memcpy(*pBuffer, *ptr, _Size); break;
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case MODE_WRITE: memcpy(*ptr, *pBuffer, _Size); break;
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case MODE_MEASURE: break;
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}
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} else {
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*pBuffer = NULL;
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}
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(*ptr) += _Size;
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}
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template<class T>
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void DoArray(T *x, int count) {
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DoVoid((void *)x, sizeof(T) * count);
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}
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template<class T>
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void Do(T &x) {
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DoVoid((void *)&x, sizeof(x));
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}
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template<class T>
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void DoLinkedList(LinkedListItem<T> **list_start) {
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// TODO
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PanicAlert("Do(linked list<>) does not yet work.");
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}
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};
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class CChunkFileReader
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{
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public:
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// Load file template
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template<class T>
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static bool Load(const std::string& _rFilename, int _Revision, T& _class)
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{
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INFO_LOG(COMMON, "ChunkReader: Loading %s" , _rFilename.c_str());
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if (! File::Exists(_rFilename.c_str()))
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return false;
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// Check file size
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u64 fileSize = File::GetSize(_rFilename.c_str());
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u64 headerSize = sizeof(SChunkHeader);
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if (fileSize < headerSize) {
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ERROR_LOG(COMMON,"ChunkReader: File too small");
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return false;
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}
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FILE* pFile = fopen(_rFilename.c_str(), "rb");
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if (!pFile) {
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ERROR_LOG(COMMON,"ChunkReader: Can't open file for reading");
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return false;
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}
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// read the header
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SChunkHeader header;
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if (fread(&header, 1, headerSize, pFile) != headerSize) {
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fclose(pFile);
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ERROR_LOG(COMMON,"ChunkReader: Bad header size");
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return false;
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}
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// Check revision
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if (header.Revision != _Revision) {
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fclose(pFile);
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ERROR_LOG(COMMON,"ChunkReader: Wrong file revision, got %d expected %d",
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header.Revision, _Revision);
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return false;
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}
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// get size
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int sz = (int)(fileSize - headerSize);
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if (header.ExpectedSize != sz) {
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fclose(pFile);
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ERROR_LOG(COMMON,"ChunkReader: Bad file size, got %d expected %d",
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sz, header.ExpectedSize);
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return false;
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}
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// read the state
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u8* buffer = new u8[sz];
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if ((int)fread(buffer, 1, sz, pFile) != sz) {
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fclose(pFile);
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ERROR_LOG(COMMON,"ChunkReader: Error reading file");
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return false;
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}
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// done reading
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if (fclose(pFile)) {
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ERROR_LOG(COMMON,"ChunkReader: Error closing file! might be corrupted!");
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// should never happen!
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return false;
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}
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u8 *ptr = buffer;
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PointerWrap p(&ptr, PointerWrap::MODE_READ);
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_class.DoState(p);
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delete [] buffer;
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INFO_LOG(COMMON, "ChunkReader: Done loading %s" , _rFilename.c_str());
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return true;
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}
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// Save file template
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template<class T>
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static bool Save(const std::string& _rFilename, int _Revision, T& _class)
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{
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FILE* pFile;
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INFO_LOG(COMMON, "ChunkReader: Writing %s" , _rFilename.c_str());
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pFile = fopen(_rFilename.c_str(), "wb");
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if (!pFile) {
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ERROR_LOG(COMMON,"ChunkReader: Error opening file for write");
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return false;
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}
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// Get data
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u8 *ptr = 0;
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PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
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_class.DoState(p);
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size_t sz = (size_t)ptr;
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u8 *buffer = new u8[sz];
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ptr = buffer;
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p.SetMode(PointerWrap::MODE_WRITE);
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_class.DoState(p);
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// Create header
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SChunkHeader header;
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header.Compress = 0;
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header.Revision = _Revision;
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header.ExpectedSize = (int)sz;
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// Write to file
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if (fwrite(&header, sizeof(SChunkHeader), 1, pFile) != 1) {
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ERROR_LOG(COMMON,"ChunkReader: Failed writing header");
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return false;
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}
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if (fwrite(buffer, sz, 1, pFile) != 1) {
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ERROR_LOG(COMMON,"ChunkReader: Failed writing data");
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return false;
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}
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if (fclose(pFile)) {
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ERROR_LOG(COMMON,"ChunkReader: Error closing file! might be corrupted!");
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return false;
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}
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INFO_LOG(COMMON,"ChunkReader: Done writing %s",
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_rFilename.c_str());
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return true;
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}
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private:
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struct SChunkHeader
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{
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int Revision;
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int Compress;
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int ExpectedSize;
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};
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};
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#endif // _POINTERWRAP_H_
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