dolphin/Source/Core/UICommon/CMakeLists.txt
mitaclaw 9c5cd817e3 CMakeLists: Fix LLVM Usage In UICommon
This compile definition was removed in 68cbd2640d because it was complicated by changes in 50dc0ffbce. Thus, the LLVM disassembler would never be used in UICommon's Disassembler class.
2024-08-08 10:14:22 -07:00

86 lines
2.2 KiB
CMake

add_library(uicommon
AutoUpdate.cpp
AutoUpdate.h
CommandLineParse.cpp
CommandLineParse.h
Disassembler.cpp
Disassembler.h
DiscordPresence.cpp
DiscordPresence.h
GameFile.cpp
GameFile.h
GameFileCache.cpp
GameFileCache.h
NetPlayIndex.cpp
NetPlayIndex.h
ResourcePack/Manager.cpp
ResourcePack/Manager.h
ResourcePack/Manifest.cpp
ResourcePack/Manifest.h
ResourcePack/ResourcePack.cpp
ResourcePack/ResourcePack.h
UICommon.cpp
UICommon.h
USBUtils.cpp
USBUtils.h
)
target_link_libraries(uicommon
PUBLIC
common
core
cpp-optparse
minizip::minizip
pugixml
PRIVATE
fmt::fmt
$<$<BOOL:APPLE>:${IOK_LIBRARY}>
)
if ((DEFINED CMAKE_ANDROID_ARCH_ABI AND CMAKE_ANDROID_ARCH_ABI MATCHES "x86|x86_64") OR
(NOT DEFINED CMAKE_ANDROID_ARCH_ABI AND _M_X86_64))
target_link_libraries(uicommon PRIVATE bdisasm)
endif()
if(X11_FOUND)
target_sources(uicommon PRIVATE X11Utils.cpp)
target_link_libraries(uicommon PUBLIC PkgConfig::XRANDR PkgConfig::X11)
endif()
if(TARGET LibUSB::LibUSB)
target_link_libraries(uicommon PRIVATE LibUSB::LibUSB)
endif()
if(ENABLE_LLVM)
find_package(LLVM CONFIG)
if(LLVM_FOUND)
message(STATUS "LLVM found, enabling LLVM support in disassembler")
target_compile_definitions(uicommon PRIVATE HAVE_LLVM)
# Minimal documentation about LLVM's CMake functions is available here:
# https://releases.llvm.org/16.0.0/docs/CMake.html#embedding-llvm-in-your-project
# https://groups.google.com/g/llvm-dev/c/YeEVe7HTasQ?pli=1
#
# However, you have to read the source code in any case.
# Look for LLVM-Config.cmake in your (Unix) system:
# $ find /usr -name LLVM-Config\\.cmake 2>/dev/null
llvm_expand_pseudo_components(LLVM_EXPAND_COMPONENTS
AllTargetsInfos AllTargetsDisassemblers AllTargetsCodeGens
)
llvm_config(uicommon USE_SHARED
mcdisassembler target ${LLVM_EXPAND_COMPONENTS}
)
target_include_directories(uicommon PRIVATE ${LLVM_INCLUDE_DIRS})
endif()
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(uicommon PRIVATE -DUSE_DISCORD_PRESENCE)
target_link_libraries(uicommon PRIVATE discord-rpc)
endif()
if(MSVC)
# Add precompiled header
target_link_libraries(uicommon PRIVATE use_pch)
endif()