dolphin/Source/Core/DiscIO/Src/FileSystemGCWii.cpp
Shawn Hoffman d210fbac2c Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00

250 lines
5.9 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "Common.h"
#include <string>
#include "FileSystemGCWii.h"
#include "StringUtil.h"
namespace DiscIO
{
CFileSystemGCWii::CFileSystemGCWii(const IVolume *_rVolume)
: IFileSystem(_rVolume),
m_Initialized(false),
m_OffsetShift(0)
{
m_Initialized = InitFileSystem();
}
CFileSystemGCWii::~CFileSystemGCWii()
{
}
bool CFileSystemGCWii::IsInitialized() const
{
return m_Initialized;
}
u64 CFileSystemGCWii::GetFileSize(const char* _rFullPath) const
{
if (!m_Initialized)
return 0;
const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
if (pFileInfo != NULL)
return pFileInfo->m_FileSize;
return 0;
}
const char* CFileSystemGCWii::GetFileName(u64 _Address) const
{
for (size_t i = 0; i < m_FileInfoVector.size(); i++)
{
if ((m_FileInfoVector[i].m_Offset <= _Address) &&
((m_FileInfoVector[i].m_Offset + m_FileInfoVector[i].m_FileSize) > _Address))
{
return m_FileInfoVector[i].m_FullPath;
}
}
return NULL;
}
u64 CFileSystemGCWii::ReadFile(const char* _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) const
{
if (!m_Initialized)
return 0;
const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
if (pFileInfo == NULL)
return 0;
if (pFileInfo->m_FileSize > _MaxBufferSize)
return 0;
m_rVolume->Read(pFileInfo->m_Offset, pFileInfo->m_FileSize, _pBuffer);
return pFileInfo->m_FileSize;
}
bool CFileSystemGCWii::ExportFile(const char* _rFullPath, const char* _rExportFilename) const
{
size_t filesize = (size_t) GetFileSize(_rFullPath);
if (filesize == 0)
return false;
u8* buffer = new u8[filesize];
if (!ReadFile(_rFullPath, buffer, filesize))
{
delete[] buffer;
return false;
}
FILE* f = fopen(_rExportFilename, "wb");
if (f)
{
fwrite(buffer, filesize, 1, f);
fclose(f);
delete[] buffer;
return true;
}
delete[] buffer;
return false;
}
bool CFileSystemGCWii::ExportAllFiles(const char* _rFullPath) const
{
return false;
}
u32 CFileSystemGCWii::Read32(u64 _Offset) const
{
u32 Temp = 0;
m_rVolume->Read(_Offset, 4, (u8*)&Temp);
return Common::swap32(Temp);
}
void CFileSystemGCWii::GetStringFromOffset(u64 _Offset, char* Filename) const
{
m_rVolume->Read(_Offset, 255, (u8*)Filename);
}
size_t CFileSystemGCWii::GetFileList(std::vector<const SFileInfo *> &_rFilenames) const
{
if (_rFilenames.size())
PanicAlert("GetFileList : input list has contents?");
_rFilenames.clear();
_rFilenames.reserve(m_FileInfoVector.size());
for (size_t i = 0; i < m_FileInfoVector.size(); i++)
_rFilenames.push_back(&m_FileInfoVector[i]);
return m_FileInfoVector.size();
}
const SFileInfo* CFileSystemGCWii::FindFileInfo(const char* _rFullPath) const
{
for (size_t i = 0; i < m_FileInfoVector.size(); i++)
{
if (!strcasecmp(m_FileInfoVector[i].m_FullPath, _rFullPath))
return &m_FileInfoVector[i];
}
return NULL;
}
bool CFileSystemGCWii::InitFileSystem()
{
if (Read32(0x18) == 0x5D1C9EA3)
{
m_OffsetShift = 2; // Wii file system
}
else if (Read32(0x1c) == 0xC2339F3D)
{
m_OffsetShift = 0; // GC file system
}
else
{
return false;
}
// read the whole FST
u64 FSTOffset = (u64)Read32(0x424) << m_OffsetShift;
// u32 FSTSize = Read32(0x428);
// u32 FSTMaxSize = Read32(0x42C);
// read all fileinfos
SFileInfo Root;
Root.m_NameOffset = Read32(FSTOffset + 0x0);
Root.m_Offset = (u64)Read32(FSTOffset + 0x4) << m_OffsetShift;
Root.m_FileSize = Read32(FSTOffset + 0x8);
if (Root.IsDirectory())
{
if (m_FileInfoVector.size())
PanicAlert("Wtf?");
u64 NameTableOffset = FSTOffset;
m_FileInfoVector.reserve((unsigned int)Root.m_FileSize);
for (u32 i = 0; i < Root.m_FileSize; i++)
{
SFileInfo sfi;
u64 Offset = FSTOffset + (i * 0xC);
sfi.m_NameOffset = Read32(Offset + 0x0);
sfi.m_Offset = (u64)Read32(Offset + 0x4) << m_OffsetShift;
sfi.m_FileSize = Read32(Offset + 0x8);
m_FileInfoVector.push_back(sfi);
NameTableOffset += 0xC;
}
BuildFilenames(1, m_FileInfoVector.size(), NULL, NameTableOffset);
}
return true;
}
// Changed this stuff from C++ string to C strings for speed in debug mode. Doesn't matter in release, but
// std::string is SLOW in debug mode.
size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const char* _szDirectory, u64 _NameTableOffset)
{
size_t CurrentIndex = _FirstIndex;
while (CurrentIndex < _LastIndex)
{
SFileInfo *rFileInfo = &m_FileInfoVector[CurrentIndex];
u64 uOffset = _NameTableOffset + (rFileInfo->m_NameOffset & 0xFFFFFF);
char filename[512];
memset(filename, 0, sizeof(filename));
GetStringFromOffset(uOffset, filename);
// check next index
if (rFileInfo->IsDirectory())
{
// this is a directory, build up the new szDirectory
if (_szDirectory != NULL)
CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s/", _szDirectory, filename);
else
CharArrayFromFormat(rFileInfo->m_FullPath, "%s/", filename);
CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t) rFileInfo->m_FileSize, rFileInfo->m_FullPath, _NameTableOffset);
}
else
{
// this is a filename
if (_szDirectory != NULL)
CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s", _szDirectory, filename);
else
CharArrayFromFormat(rFileInfo->m_FullPath, "%s", filename);
CurrentIndex++;
}
}
return CurrentIndex;
}
} // namespace