Logo
Explore Help
Sign In
piwalker/dolphin
1
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-08-07 05:29:13 -06:00
Code Issues Packages Projects Releases Wiki Activity
Files
4ccc5178a6eb8a29367d920200a17c5569b79f54
dolphin/Source/Core
History
Lioncash 4ccc5178a6 PowerPC: Use #ifdef instead of #if for platform testing
This way we don't assume these symbols are always defined.
2024-01-23 16:47:43 -05:00
..
AudioCommon
…
Common
VideoCommon: add function to serialize ShaderAsset to json
2024-01-23 11:58:32 -06:00
Core
PowerPC: Use #ifdef instead of #if for platform testing
2024-01-23 16:47:43 -05:00
DiscIO
RiivolutionParser: Remove usages of global system accessor
2023-12-12 12:48:40 -05:00
DolphinNoGUI
…
DolphinQt
Merge pull request #12512 from JosJuice/assembler-dirty-flag
2024-01-21 10:22:46 -05:00
DolphinTool
Tool/Header: Add JSON output mode; game data
2023-11-28 08:49:28 +00:00
InputCommon
InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks.
2024-01-18 00:30:45 +01:00
MacUpdater
…
UICommon
UICommon: Remove global system accessor in TriggerSTMPowerEvent()
2023-12-18 19:17:16 -05:00
UpdaterCommon
…
VideoBackends
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR
2024-01-05 11:20:35 +01:00
VideoCommon
VideoCommon: add a method to calculate a default value for ShaderAsset and another to list its types
2024-01-23 11:58:32 -06:00
WinUpdater
…
CMakeLists.txt
…
DolphinLib.ARM64.props
…
DolphinLib.props
VideoCommon: add function to serialize ShaderAsset to json
2024-01-23 11:58:32 -06:00
DolphinLib.vcxproj
Add lz4 submodule
2023-10-02 17:28:23 -04:00
DolphinLib.vcxproj.user
…
DolphinLib.x64.props
…
Powered by Gitea Version: 1.24.0 Page: 1207ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API