dolphin/Source/Core/Common/Version.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

45 lines
1.1 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/Version.h"
#include <string>
#include "Common/scmrev.h"
namespace Common
{
#ifdef _DEBUG
#define BUILD_TYPE_STR "Debug "
#elif defined DEBUGFAST
#define BUILD_TYPE_STR "DebugFast "
#else
#define BUILD_TYPE_STR ""
#endif
const std::string scm_rev_str = "Dolphin "
#if !SCM_IS_MASTER
"[" SCM_BRANCH_STR "] "
#endif
#ifdef __INTEL_COMPILER
BUILD_TYPE_STR SCM_DESC_STR "-ICC";
#else
BUILD_TYPE_STR SCM_DESC_STR;
#endif
const std::string scm_rev_git_str = SCM_REV_STR;
const std::string scm_desc_str = SCM_DESC_STR;
const std::string scm_branch_str = SCM_BRANCH_STR;
const std::string scm_distributor_str = SCM_DISTRIBUTOR_STR;
const std::string scm_update_track_str = SCM_UPDATE_TRACK_STR;
#ifdef _WIN32
const std::string netplay_dolphin_ver = SCM_DESC_STR " Win";
#elif __APPLE__
const std::string netplay_dolphin_ver = SCM_DESC_STR " Mac";
#else
const std::string netplay_dolphin_ver = SCM_DESC_STR " Lin";
#endif
} // namespace Common