dolphin/Source
JosJuice 4dbf0b8e90 JitArm64: Reimplement Force25BitPrecision
The previous implementation of Force25BitPrecision was essentially a
translation of the x86-64 implementation. It worked, but we can make a
more efficient implementation by using an AArch64 instruction I don't
believe x86-64 has an equivalent of: URSHR. The latency is the same as
before, but the instruction count and register count are both reduced.
2022-10-22 10:03:52 +02:00
..
Android Merge pull request #11095 from K0bin/misc-vulkan 2022-10-08 22:24:30 +02:00
Core JitArm64: Reimplement Force25BitPrecision 2022-10-22 10:03:52 +02:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool Remove most uses of StringFromFormat in favor of fmt 2022-10-12 16:50:47 -07:00
PCH msbuild: refactor to reduce rebuild events 2022-08-02 22:24:22 -07:00
UnitTests VertexLoaderTest: Add NormalAll 2022-09-18 23:33:23 -07:00
VSProps Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
.clang-format
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln replace libpng with libspng 2022-07-25 18:32:16 -07:00