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https://github.com/dolphin-emu/dolphin.git
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61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QKeyEvent>
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/RenderWidget.h"
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#include "DolphinQt2/Settings.h"
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RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)
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{
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setAttribute(Qt::WA_OpaquePaintEvent, true);
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setAttribute(Qt::WA_NoSystemBackground, true);
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connect(Host::GetInstance(), &Host::RequestTitle, this, &RenderWidget::setWindowTitle);
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connect(this, &RenderWidget::FocusChanged, Host::GetInstance(), &Host::SetRenderFocus);
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connect(this, &RenderWidget::StateChanged, Host::GetInstance(), &Host::SetRenderFullscreen);
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connect(this, &RenderWidget::HandleChanged, Host::GetInstance(), &Host::SetRenderHandle);
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emit HandleChanged((void*)winId());
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connect(&Settings::Instance(), &Settings::HideCursorChanged, this,
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&RenderWidget::OnHideCursorChanged);
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OnHideCursorChanged();
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}
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void RenderWidget::OnHideCursorChanged()
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{
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setCursor(Settings::Instance().GetHideCursor() ? Qt::BlankCursor : Qt::ArrowCursor);
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}
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bool RenderWidget::event(QEvent* event)
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{
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switch (event->type())
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{
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case QEvent::KeyPress:
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{
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QKeyEvent* ke = static_cast<QKeyEvent*>(event);
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if (ke->key() == Qt::Key_Escape)
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emit EscapePressed();
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break;
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}
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case QEvent::WinIdChange:
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emit HandleChanged((void*)winId());
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break;
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case QEvent::FocusIn:
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case QEvent::FocusOut:
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emit FocusChanged(hasFocus());
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break;
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case QEvent::WindowStateChange:
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emit StateChanged(isFullScreen());
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break;
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case QEvent::Close:
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emit Closed();
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break;
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default:
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break;
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}
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return QWidget::event(event);
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}
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