dolphin/Source/Core/Common/GenericFPURoundMode.cpp
JosJuice 9db0ebd4b6 PowerPC: Set host CPU rounding mode on init and savestate
Not doing this can cause desyncs when TASing. (I don't know
how common such desyncs would be, though. For games that
don't change rounding modes, they shouldn't be a problem.)
2021-06-10 20:12:15 +02:00

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C++

// Copyright 2003 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "Common/FPURoundMode.h"
// Generic, do nothing
namespace FPURoundMode
{
void SetRoundMode(int mode)
{
}
void SetSIMDMode(int rounding_mode, bool non_ieee_mode)
{
}
void SaveSIMDState()
{
}
void LoadSIMDState()
{
}
void LoadDefaultSIMDState()
{
}
} // namespace FPURoundMode