..
Debugger
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Logging
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Config.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Config.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
disassemble.cpp
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
2009-04-09 14:33:34 +00:00
disassemble.h
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
2009-04-09 14:33:34 +00:00
DSPAnalyzer.cpp
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
2009-04-09 13:03:41 +00:00
DSPAnalyzer.h
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
2009-04-09 13:03:41 +00:00
DSPConfigDlgLLE.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
DSPConfigDlgLLE.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
DSPInterpreter.cpp
Started cleaning up the ext_op code
2009-04-10 14:40:25 +00:00
DSPInterpreter.h
fixed possible mistake in mulcmv
2009-04-09 22:07:58 +00:00
DSPJit.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
DSPJit.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
DSPTables.cpp
Started cleaning up the ext_op code
2009-04-10 14:40:25 +00:00
DSPTables.h
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
gdsp_aram.cpp
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
2009-04-09 13:03:41 +00:00
gdsp_aram.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
gdsp_condition_codes.cpp
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
gdsp_condition_codes.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
gdsp_ext_op.cpp
Started cleaning up the ext_op code
2009-04-10 14:40:25 +00:00
gdsp_ext_op.h
Started cleaning up the ext_op code
2009-04-10 14:40:25 +00:00
gdsp_interface.cpp
DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
2009-04-09 13:03:41 +00:00
gdsp_interface.h
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
gdsp_interpreter.cpp
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
2009-04-09 14:33:34 +00:00
gdsp_interpreter.h
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
gdsp_memory.cpp
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
gdsp_memory.h
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
gdsp_opcodes_helper.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
gdsp_registers.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
gdsp_registers.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Globals.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Globals.h
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
main.cpp
DSP LLE: Remove byteswaps and other bloat from the hot path (do them at load/dma time). Minor speedup, perhaps.
2009-04-08 21:46:54 +00:00
SConscript
added subp from duddie's doc also added more comments
2009-04-09 22:00:08 +00:00
stdafx.cpp
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
stdafx.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00
Tools.cpp
DSP: Further disasm improvements. Make a few mul ops (only two of which I have seen, both in Zelda) behave like Duddie's doc says they should.
2009-04-09 14:33:34 +00:00
Tools.h
chop the "testing" moniker off of dsp lle
2009-04-08 20:02:22 +00:00