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4fafa954a12f7efe1c61d92b872d06ef8965552d
dolphin/Source
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magumagu 4fafa954a1 Zelda Ucode partly working without Premix hack.
The code is still completely wrong, and it only outputs some sound,
but the mess is confined to the Zelda Ucode implementation.
2014-03-26 14:06:32 -07:00
..
Android
Merge pull request #199 from lioncash/defined-densities
2014-03-23 00:35:40 -05:00
Core
Zelda Ucode partly working without Premix hack.
2014-03-26 14:06:32 -07:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
UnitTests: Add tests for BitField.
2014-03-25 23:57:54 +01:00
VSProps
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
CMakeLists.txt
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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