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104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef USE_DISCORD_PRESENCE
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#include "DolphinQt/DiscordHandler.h"
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#include <chrono>
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#include <iterator>
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#include <QApplication>
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#include "Common/Thread.h"
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#include "UICommon/DiscordPresence.h"
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#include "DolphinQt/DiscordJoinRequestDialog.h"
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#include "DolphinQt/QtUtils/RunOnObject.h"
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#include "DolphinQt/QtUtils/SetWindowDecorations.h"
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DiscordHandler::DiscordHandler(QWidget* parent) : QObject{parent}, m_parent{parent}
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{
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connect(this, &DiscordHandler::JoinRequest, this, &DiscordHandler::ShowNewJoinRequest);
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}
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DiscordHandler::~DiscordHandler()
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{
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Stop();
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}
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void DiscordHandler::Start()
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{
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m_stop_requested.Set(false);
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m_thread = std::thread(&DiscordHandler::Run, this);
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}
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void DiscordHandler::Stop()
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{
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if (!m_thread.joinable())
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return;
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m_stop_requested.Set(true);
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m_wakeup_event.Set();
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m_thread.join();
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}
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void DiscordHandler::DiscordJoinRequest(const char* id, const std::string& discord_tag,
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const char* avatar)
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{
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emit DiscordHandler::JoinRequest(id, discord_tag, avatar);
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}
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void DiscordHandler::DiscordJoin()
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{
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emit DiscordHandler::Join();
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}
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void DiscordHandler::ShowNewJoinRequest(const std::string& id, const std::string& discord_tag,
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const std::string& avatar)
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{
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std::lock_guard<std::mutex> lock(m_request_dialogs_mutex);
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m_request_dialogs.emplace_front(m_parent, id, discord_tag, avatar);
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DiscordJoinRequestDialog& request_dialog = m_request_dialogs.front();
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SetQWidgetWindowDecorations(&request_dialog);
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request_dialog.show();
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request_dialog.raise();
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request_dialog.activateWindow();
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QApplication::alert(nullptr, DiscordJoinRequestDialog::s_max_lifetime_seconds * 1000);
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}
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void DiscordHandler::Run()
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{
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Common::SetCurrentThreadName("DiscordHandler");
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while (!m_stop_requested.IsSet())
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{
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Discord::CallPendingCallbacks();
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// close and remove dead requests
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{
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std::lock_guard<std::mutex> lock(m_request_dialogs_mutex);
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for (auto request_dialog = m_request_dialogs.begin();
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request_dialog != m_request_dialogs.end();)
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{
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if (std::time(nullptr) < request_dialog->GetCloseTimestamp())
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{
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++request_dialog;
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continue;
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}
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RunOnObject(m_parent, [this, &request_dialog] {
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request_dialog->close();
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request_dialog = m_request_dialogs.erase(request_dialog);
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return nullptr;
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});
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}
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}
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m_wakeup_event.WaitFor(std::chrono::seconds{2});
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}
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}
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#endif
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