dolphin/Source/Plugins/Plugin_VideoOGL/Src
gnick79 522746b2c2 **Changes**
* More formats recognition for "Clear Screen" step. Improved the ability handling the alpha channel (% color translucency).
* Related to CPUID detecting:
	- Added support displaying correct SysInfo for recent multicore Intel CPUs x86-64 with HT/SMT (Core i3/i5/i7 and Xeon) based on Nehalem architecture.

+ minor and passive changes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6604 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-18 18:23:22 +00:00
..
OS Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game) 2010-11-18 03:50:50 +00:00
cocoaGL.h Revert parts of r5576 and r5598 for Sonicadvance1's sake. 2010-06-04 04:59:07 +00:00
cocoaGL.m Remove NSAutoreleasePools that are no longer necessary now that pools 2010-07-09 22:31:04 +00:00
FramebufferManager.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
FramebufferManager.h Merged some FramebufferManager code into VideoCommon. 2010-11-14 23:31:53 +00:00
Globals.h Remove unnecessary shadow variables and signed/unsigned comparisons. 2010-10-01 12:38:31 +00:00
GLUtil.cpp Fix an omission from the last commit. 2010-12-16 18:39:57 +00:00
GLUtil.h OpenGL plugin: Should fix building with earlier versions of GLEW. You'll still need the latest GLEW if you want to try dual-source blending. 2010-10-24 18:26:28 +00:00
GLWindow.h Config.h should never be included directly, but rather through Common.h 2010-06-26 13:11:34 +00:00
main.cpp Merge some state loading stuff to VideoCommon and fixed a crash on Linux system when trying to save a state. 2010-12-16 18:21:14 +00:00
main.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
NativeVertexFormat.cpp Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins. 2010-11-26 09:25:08 +00:00
PixelShaderCache.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
PixelShaderCache.h Put infrastructure in place so that other plugins may support dual-source blending. 2010-10-21 05:22:18 +00:00
PostProcessing.cpp HUGE commit :) 2010-06-05 00:01:18 +00:00
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp **Changes** 2010-12-18 18:23:22 +00:00
Render.h **Changes** 2010-12-18 18:23:22 +00:00
SConscript Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00
TextureCache.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureCache.h DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
TextureConverter.cpp VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
TextureConverter.h VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales. 2010-12-10 15:54:14 +00:00
VertexManager.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexManager.h Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins. 2010-11-26 09:25:08 +00:00
VertexShaderCache.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexShaderCache.h Minor code formatting: 2010-09-28 02:15:02 +00:00