mirror of
https://github.com/dolphin-emu/dolphin.git
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52d3137598
had SSE3. Keep -msse2 on other platforms. Not sure if there are actually any Dolphin-capable machines out there without SSE3, but.. Use -search_paths_first to give our statically linked libraries precedence over /usr/local/lib. Some work-in-progress changes to facilitate a more easily redistributable application bundle on OS X. Group compiler/preprocessor/linker flags together to make the full set more intuitively apparent. The various libraries in Externals have rather inconsistent conventions for include paths. Best to encapsulate that knowledge in foo/SConscript. Re-use utils.GenerateRevFile for all three places in the build system where we need the SVN revision number. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6030 8ced0084-cf51-0410-be5f-012b33b47a6e
57 lines
1.0 KiB
Python
57 lines
1.0 KiB
Python
# -*- python -*-
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Import('env')
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import os
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import sys
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from SconsTests import utils
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utils.GenerateRevFile(env['flavor'], Dir('#Source/Core/Common/Src').abspath +
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os.sep + 'svnrev_template.h', 'svnrev.h')
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files = [
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"ABI.cpp",
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"BreakPoints.cpp",
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"CDUtils.cpp",
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"ColorUtil.cpp",
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"ConsoleListener.cpp",
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"CPUDetect.cpp",
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"DynamicLibrary.cpp",
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"FileSearch.cpp",
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"FileUtil.cpp",
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"Hash.cpp",
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"IniFile.cpp",
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"LogManager.cpp",
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"MathUtil.cpp",
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"MemArena.cpp",
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"MemoryUtil.cpp",
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"Misc.cpp",
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"MsgHandler.cpp",
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"OpenCL.cpp",
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"Plugin.cpp",
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"PluginDSP.cpp",
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"PluginWiimote.cpp",
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"PluginVideo.cpp",
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"SDCardUtil.cpp",
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"StringUtil.cpp",
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"SymbolDB.cpp",
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"SysConf.cpp",
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"Thread.cpp",
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"Thunk.cpp",
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"Timer.cpp",
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"Thread.cpp",
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"Version.cpp",
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"x64Emitter.cpp",
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"x64Analyzer.cpp",
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"Crypto/bn.cpp",
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"Crypto/ec.cpp",
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"Crypto/md5.cpp",
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"Crypto/sha1.cpp",
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]
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if sys.platform == 'win32':
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files += [ "ExtendedTrace.cpp" ]
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files += [ "stdafx.cpp" ]
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env.StaticLibrary(env['local_libs'] + "common", files)
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env['CPPPATH'] += ['.']
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