mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
121 lines
3.1 KiB
C++
121 lines
3.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
|
|
#include "Common/GL/GLUtil.h"
|
|
#include "VideoCommon/RenderBase.h"
|
|
|
|
struct XFBSourceBase;
|
|
|
|
namespace OGL
|
|
{
|
|
void ClearEFBCache();
|
|
|
|
enum GLSL_VERSION
|
|
{
|
|
GLSL_130,
|
|
GLSL_140,
|
|
GLSL_150,
|
|
GLSL_330,
|
|
GLSL_400, // and above
|
|
GLSL_430,
|
|
GLSLES_300, // GLES 3.0
|
|
GLSLES_310, // GLES 3.1
|
|
GLSLES_320, // GLES 3.2
|
|
};
|
|
enum class ES_TEXBUF_TYPE
|
|
{
|
|
TEXBUF_NONE,
|
|
TEXBUF_CORE,
|
|
TEXBUF_OES,
|
|
TEXBUF_EXT
|
|
};
|
|
|
|
// ogl-only config, so not in VideoConfig.h
|
|
struct VideoConfig
|
|
{
|
|
bool bSupportsGLSLCache;
|
|
bool bSupportsGLPinnedMemory;
|
|
bool bSupportsGLSync;
|
|
bool bSupportsGLBaseVertex;
|
|
bool bSupportsGLBufferStorage;
|
|
bool bSupportsMSAA;
|
|
GLSL_VERSION eSupportedGLSLVersion;
|
|
bool bSupportViewportFloat;
|
|
bool bSupportsAEP;
|
|
bool bSupportsDebug;
|
|
bool bSupportsCopySubImage;
|
|
u8 SupportedESPointSize;
|
|
ES_TEXBUF_TYPE SupportedESTextureBuffer;
|
|
bool bSupportsTextureStorage;
|
|
bool bSupports2DTextureStorageMultisample;
|
|
bool bSupports3DTextureStorageMultisample;
|
|
bool bSupportsConservativeDepth;
|
|
bool bSupportsImageLoadStore;
|
|
bool bSupportsAniso;
|
|
bool bSupportsBitfield;
|
|
bool bSupportTextureSubImage;
|
|
|
|
const char* gl_vendor;
|
|
const char* gl_renderer;
|
|
const char* gl_version;
|
|
|
|
s32 max_samples;
|
|
};
|
|
extern VideoConfig g_ogl_config;
|
|
|
|
class Renderer : public ::Renderer
|
|
{
|
|
public:
|
|
Renderer();
|
|
~Renderer() override;
|
|
|
|
void Init();
|
|
void Shutdown();
|
|
|
|
void SetBlendingState(const BlendingState& state) override;
|
|
void SetScissorRect(const EFBRectangle& rc) override;
|
|
void SetRasterizationState(const RasterizationState& state) override;
|
|
void SetDepthState(const DepthState& state) override;
|
|
void SetSamplerState(u32 index, const SamplerState& state) override;
|
|
void SetInterlacingMode() override;
|
|
void SetViewport() override;
|
|
|
|
void RenderText(const std::string& text, int left, int top, u32 color) override;
|
|
|
|
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
|
|
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
|
|
|
|
u16 BBoxRead(int index) override;
|
|
void BBoxWrite(int index, u16 value) override;
|
|
|
|
void ResetAPIState() override;
|
|
void RestoreAPIState() override;
|
|
|
|
TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
|
|
|
|
void SwapImpl(AbstractTexture* texture, const EFBRectangle& rc, u64 ticks, float Gamma) override;
|
|
|
|
void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable,
|
|
u32 color, u32 z) override;
|
|
|
|
void ReinterpretPixelData(unsigned int convtype) override;
|
|
|
|
void ChangeSurface(void* new_surface_handle) override;
|
|
|
|
private:
|
|
void UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc,
|
|
const TargetRectangle& targetPixelRc, const void* data);
|
|
|
|
void DrawEFB(GLuint framebuffer, const TargetRectangle& target_rc,
|
|
const TargetRectangle& source_rc);
|
|
|
|
void BlitScreen(TargetRectangle src, TargetRectangle dst, GLuint src_texture, int src_width,
|
|
int src_height);
|
|
};
|
|
}
|