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114 lines
4.6 KiB
C++
114 lines
4.6 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/EnumMap.h"
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#include "Common/Inline.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/VertexLoader.h"
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class VertexLoader_Normal
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{
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public:
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static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ComponentFormat format,
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NormalComponentCount elements, bool index3)
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{
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return s_table_size[type][index3][elements][format];
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}
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static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
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NormalComponentCount elements, bool index3);
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private:
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template <typename T, auto last_member>
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using EnumMap = typename Common::EnumMap<T, last_member>;
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using SizeTable = EnumMap<
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std::array<EnumMap<EnumMap<u32, ComponentFormat::Float>, NormalComponentCount::NTB>, 2>,
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VertexComponentFormat::Index16>;
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static constexpr SizeTable s_table_size = []() consteval
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{
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SizeTable table{};
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using VCF = VertexComponentFormat;
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using NCC = NormalComponentCount;
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using FMT = ComponentFormat;
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table[VCF::Direct][false][NCC::N][FMT::UByte] = 3;
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table[VCF::Direct][false][NCC::N][FMT::Byte] = 3;
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table[VCF::Direct][false][NCC::N][FMT::UShort] = 6;
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table[VCF::Direct][false][NCC::N][FMT::Short] = 6;
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table[VCF::Direct][false][NCC::N][FMT::Float] = 12;
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table[VCF::Direct][false][NCC::NTB][FMT::UByte] = 9;
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table[VCF::Direct][false][NCC::NTB][FMT::Byte] = 9;
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table[VCF::Direct][false][NCC::NTB][FMT::UShort] = 18;
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table[VCF::Direct][false][NCC::NTB][FMT::Short] = 18;
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table[VCF::Direct][false][NCC::NTB][FMT::Float] = 36;
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// Same as above, since there are no indices
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table[VCF::Direct][true][NCC::N][FMT::UByte] = 3;
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table[VCF::Direct][true][NCC::N][FMT::Byte] = 3;
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table[VCF::Direct][true][NCC::N][FMT::UShort] = 6;
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table[VCF::Direct][true][NCC::N][FMT::Short] = 6;
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table[VCF::Direct][true][NCC::N][FMT::Float] = 12;
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table[VCF::Direct][true][NCC::NTB][FMT::UByte] = 9;
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table[VCF::Direct][true][NCC::NTB][FMT::Byte] = 9;
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table[VCF::Direct][true][NCC::NTB][FMT::UShort] = 18;
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table[VCF::Direct][true][NCC::NTB][FMT::Short] = 18;
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table[VCF::Direct][true][NCC::NTB][FMT::Float] = 36;
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table[VCF::Index8][false][NCC::N][FMT::UByte] = 1;
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table[VCF::Index8][false][NCC::N][FMT::Byte] = 1;
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table[VCF::Index8][false][NCC::N][FMT::UShort] = 1;
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table[VCF::Index8][false][NCC::N][FMT::Short] = 1;
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table[VCF::Index8][false][NCC::N][FMT::Float] = 1;
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table[VCF::Index8][false][NCC::NTB][FMT::UByte] = 1;
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table[VCF::Index8][false][NCC::NTB][FMT::Byte] = 1;
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table[VCF::Index8][false][NCC::NTB][FMT::UShort] = 1;
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table[VCF::Index8][false][NCC::NTB][FMT::Short] = 1;
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table[VCF::Index8][false][NCC::NTB][FMT::Float] = 1;
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// Same for NormalComponentCount::N; differs for NTB
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table[VCF::Index8][true][NCC::N][FMT::UByte] = 1;
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table[VCF::Index8][true][NCC::N][FMT::Byte] = 1;
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table[VCF::Index8][true][NCC::N][FMT::UShort] = 1;
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table[VCF::Index8][true][NCC::N][FMT::Short] = 1;
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table[VCF::Index8][true][NCC::N][FMT::Float] = 1;
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table[VCF::Index8][true][NCC::NTB][FMT::UByte] = 3;
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table[VCF::Index8][true][NCC::NTB][FMT::Byte] = 3;
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table[VCF::Index8][true][NCC::NTB][FMT::UShort] = 3;
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table[VCF::Index8][true][NCC::NTB][FMT::Short] = 3;
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table[VCF::Index8][true][NCC::NTB][FMT::Float] = 3;
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table[VCF::Index16][false][NCC::N][FMT::UByte] = 2;
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table[VCF::Index16][false][NCC::N][FMT::Byte] = 2;
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table[VCF::Index16][false][NCC::N][FMT::UShort] = 2;
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table[VCF::Index16][false][NCC::N][FMT::Short] = 2;
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table[VCF::Index16][false][NCC::N][FMT::Float] = 2;
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table[VCF::Index16][false][NCC::NTB][FMT::UByte] = 2;
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table[VCF::Index16][false][NCC::NTB][FMT::Byte] = 2;
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table[VCF::Index16][false][NCC::NTB][FMT::UShort] = 2;
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table[VCF::Index16][false][NCC::NTB][FMT::Short] = 2;
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table[VCF::Index16][false][NCC::NTB][FMT::Float] = 2;
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// Same for NormalComponentCount::N; differs for NTB
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table[VCF::Index16][true][NCC::N][FMT::UByte] = 2;
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table[VCF::Index16][true][NCC::N][FMT::Byte] = 2;
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table[VCF::Index16][true][NCC::N][FMT::UShort] = 2;
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table[VCF::Index16][true][NCC::N][FMT::Short] = 2;
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table[VCF::Index16][true][NCC::N][FMT::Float] = 2;
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table[VCF::Index16][true][NCC::NTB][FMT::UByte] = 6;
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table[VCF::Index16][true][NCC::NTB][FMT::Byte] = 6;
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table[VCF::Index16][true][NCC::NTB][FMT::UShort] = 6;
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table[VCF::Index16][true][NCC::NTB][FMT::Short] = 6;
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table[VCF::Index16][true][NCC::NTB][FMT::Float] = 6;
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return table;
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}
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();
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};
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