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44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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namespace DiscIO
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{
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class FileInfo;
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struct Partition;
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class Volume;
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constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube
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constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail
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constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R
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constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail
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constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R
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constexpr u32 GAMECUBE_DISC_MAGIC = 0xC2339F3D;
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constexpr u32 WII_DISC_MAGIC = 0x5D1C9EA3;
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constexpr u32 PARTITION_DATA = 0;
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constexpr u32 PARTITION_UPDATE = 1;
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constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
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constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
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std::string NameForPartitionType(u32 partition_type, bool include_prefix);
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
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u64 GetBiggestReferencedOffset(const Volume& volume);
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u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions);
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} // namespace DiscIO
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