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Debugger
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Enable hires textures even when texture dumping is enabled.
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2012-06-20 18:18:17 +02:00 |
MemoryCards
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Move GCMemcard from DolphinWX/Memorycards to Core/HW
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2011-10-04 13:14:18 -07:00 |
AboutDolphin.cpp
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Make the jscript for writing out scmrev.h work on windows.
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2011-08-21 19:15:50 -07:00 |
AboutDolphin.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
ARCodeAddEdit.cpp
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Linux build fix. Also take care of a few compiler warnings that have developed.
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2011-06-02 23:28:47 +00:00 |
ARCodeAddEdit.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
CheatsWindow.cpp
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Fixed the Cheat Search. Patch by nagosaki.
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2012-05-26 15:45:58 +10:00 |
CheatsWindow.h
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
ConfigMain.cpp
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Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
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2012-11-09 12:08:56 -05:00 |
ConfigMain.h
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Removed the DTK Music option. It is now always enabled.
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2012-04-23 05:02:43 +10:00 |
FifoPlayerDlg.cpp
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FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
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2012-10-22 12:32:57 +02:00 |
FifoPlayerDlg.h
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FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
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2012-10-22 12:32:57 +02:00 |
Frame.cpp
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Clean up WX style issues mentionned in previous commits comments
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2012-08-06 14:21:49 +02:00 |
Frame.h
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update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
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2011-12-18 01:15:59 -08:00 |
FrameAui.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
FrameTools.cpp
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Bye mamario, you won't be missed
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2012-11-02 02:48:55 +01:00 |
GameListCtrl.cpp
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Bye mamario, you won't be missed
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2012-11-02 02:48:55 +01:00 |
GameListCtrl.h
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wxMSW no longer allows overriding OnPaintDrawImages, so remove the msw-specific drawing code from the GameListCtrl (it's rendered correctly by default)
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2012-03-18 02:33:03 -07:00 |
GCMicDlg.cpp
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ok...just need to update the button...
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2011-10-09 01:11:48 -07:00 |
GCMicDlg.h
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ok...just need to update the button...
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2011-10-09 01:11:48 -07:00 |
GeckoCodeDiag.cpp
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convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069
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2012-02-01 00:09:24 -08:00 |
GeckoCodeDiag.h
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
Globals.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
HotkeyDlg.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
HotkeyDlg.h
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Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
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2011-03-16 12:59:05 +00:00 |
InputConfigDiag.cpp
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Fix uglies on gcpad/wiimote config pages.
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2012-03-23 00:27:54 -07:00 |
InputConfigDiag.h
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Fix uglies on gcpad/wiimote config pages.
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2012-03-23 00:27:54 -07:00 |
InputConfigDiagBitmaps.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
ISOFile.cpp
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restore wii sorting order by using the ascii string from the banner instead of the iso file
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2011-12-22 15:53:41 -08:00 |
ISOFile.h
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add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
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2011-12-18 22:01:46 -08:00 |
ISOProperties.cpp
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Add Wii DVD integrity checking to Dolphin
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2012-05-04 16:27:42 +02:00 |
ISOProperties.h
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Add Wii DVD integrity checking to Dolphin
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2012-05-04 16:27:42 +02:00 |
LogConfigWindow.cpp
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogConfigWindow.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogWindow.cpp
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Fix segfault in LogWindow on Mac
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2012-03-18 15:11:34 -07:00 |
LogWindow.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
Main.cpp
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
Main.h
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Reinstate AfterInit(), which is still needed for MacOpenFile()
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2011-03-16 01:50:46 +00:00 |
MainNoGUI.cpp
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
MemcardManager.cpp
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- Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when making tests for GCMM, and I think it makes more sense at user level to just show all saves regardless the format)
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2012-10-29 21:02:59 -07:00 |
MemcardManager.h
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Move GCMemcard from DolphinWX/Memorycards to Core/HW
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2011-10-04 13:14:18 -07:00 |
NetWindow.cpp
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wxw implements wxEVT_THREAD itself now
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2012-03-17 21:50:40 -07:00 |
NetWindow.h
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
PatchAddEdit.cpp
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
PatchAddEdit.h
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
PHackSettings.cpp
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Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway).
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2011-05-31 19:58:15 +00:00 |
PHackSettings.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
stdafx.cpp
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stdafx.h
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TASInputDlg.cpp
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Fix core dump on start up on linux. Thanks to degasus.
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2012-05-26 08:24:18 -05:00 |
TASInputDlg.h
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Fix compilation errors with g++4.7
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2012-05-26 08:09:50 +02:00 |
UDPConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
UDPConfigDiag.h
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VideoConfigDiag.cpp
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Implement a simple benchmarking mode which logs FPS to a file
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2012-10-04 05:41:02 +02:00 |
VideoConfigDiag.h
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TextureCache: Remove unsafe texture cache
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2012-01-31 18:09:35 +01:00 |
WiimoteConfigDiag.cpp
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New Wiimote configuration dialog design.
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2011-08-06 14:38:23 +00:00 |
WiimoteConfigDiag.h
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New Wiimote configuration dialog design.
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2011-08-06 14:38:23 +00:00 |
WXInputBase.cpp
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
WXInputBase.h
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WxUtils.cpp
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Fix a few strings for translation.
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2011-04-17 21:39:58 +00:00 |
WxUtils.h
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X11Utils.cpp
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On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
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2011-07-15 02:17:14 +00:00 |
X11Utils.h
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |