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22 lines
423 B
C++
22 lines
423 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _TEXTURESAMPLER_H_
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#define _TEXTURESAMPLER_H_
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#include "Common.h"
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namespace TextureSampler
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{
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void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);
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void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);
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enum { RED_SMP, GRN_SMP, BLU_SMP, ALP_SMP };
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}
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#endif
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