dolphin/Source/Core/DolphinWX/HotkeyDlg.h
skidau 12ecc537e9 Renamed the Menu Accelerators to Key Shortcuts.
Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00

59 lines
1.4 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <wx/defs.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/string.h>
#include <wx/timer.h>
#include <wx/translation.h>
#include <wx/windowid.h>
#include "Core/CoreParameter.h"
#if defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#include <X11/keysym.h>
#endif
class wxButton;
class wxTimerEvent;
class wxWindow;
class HotkeyConfigDialog : public wxDialog
{
public:
HotkeyConfigDialog(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxString &title = _("Key Shortcuts"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~HotkeyConfigDialog();
private:
wxString OldLabel;
wxButton* ClickedButton;
wxButton* m_Button_Hotkeys[NUM_HOTKEYS];
wxTimer m_ButtonMappingTimer;
void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
void OnButtonClick(wxCommandEvent& event);
void OnKeyDown(wxKeyEvent& event);
void SaveButtonMapping(int Id, int Key, int Modkey);
void CreateHotkeyGUIControls();
void SetButtonText(int id, const wxString &keystr, const wxString &modkeystr = wxString());
void DoGetButtons(int id);
void EndGetButtons();
int GetButtonWaitingID, GetButtonWaitingTimer, g_Pressed, g_Modkey;
};