dolphin/Source/Core/VideoCommon
Connor McLaughlin 5b4ebccf6b
Merge pull request #8012 from stenzek/bounding-box-shaders
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
2019-04-21 13:27:05 +10:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AsyncRequests.cpp TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
AsyncRequests.h
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h
AVIDump.cpp decrease gop size (keyint) 2019-03-11 22:17:13 +03:00
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
BPFunctions.h
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
BPStructs.cpp TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
BPStructs.h
CMakeLists.txt Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
CommandProcessor.cpp CP: some bits in some of the HI registers cannot be set 2018-07-12 20:15:27 -04:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
DriverDetails.cpp GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp ConfigManager: Convert GPUDeterminismMode into an enum class 2018-06-15 14:45:30 -04:00
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp FramebufferManager: Fix broken EFB peeks in GL with MSAA on 2019-03-30 03:14:29 +10:00
FramebufferManager.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
FramebufferShaderGen.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
FramebufferShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
NetPlayChatUI.cpp NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayChatUI.h NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayGolfUI.cpp Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
NetPlayGolfUI.h Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled 2019-04-20 23:16:14 +10:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PixelShaderManager.h
PostProcessing.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PostProcessing.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderBase.cpp TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
RenderBase.h TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
RenderState.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderState.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Fix crash if pipeline from uid cache fails creation 2019-04-20 23:16:29 +10:00
ShaderCache.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
ShaderGenCommon.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Statistics.cpp VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
Statistics.h VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
TextureCacheBase.cpp TextureCache: Check for out-of-range partial copy rect after scaling 2019-04-21 12:54:32 +10:00
TextureCacheBase.h TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copies 2019-04-21 12:41:15 +10:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp TextureConversionShader: fix XFB decoding shader 2019-03-01 21:54:33 +00:00
TextureConversionShader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder_Common.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder.h TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp VideoBackends: Scale bounding box rectangle in the pixel shader 2019-03-25 18:47:58 +10:00
UberShaderPixel.h ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp VertexLoaderArm: Fix 565 color format. 2018-05-27 11:27:15 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexLoaderManager.h
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VertexManagerBase.h VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h
VertexShaderManager.cpp VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VertexShaderManager.h VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VideoBackendBase.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h
VideoCommon.vcxproj Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoCommon.vcxproj.filters Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoConfig.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoConfig.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h FifoPlayer: reduce XF_REGS_SIZE to what we know 2018-10-08 06:54:32 +01:00
XFStructs.cpp
XFStructs.h