dolphin/Source/Core/VideoBackends/OGL
Stenzek 5c95dc61fc OGL: Store shader source in OGLShader
So it can be dumped with info log when linking fails.
2019-04-21 14:28:14 +10:00
..
BoundingBox.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
BoundingBox.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
CMakeLists.txt Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
GPUTimer.h OGL: Add GPUTimer class for measuring execution time of a draw/dispatch 2017-04-01 12:32:57 +10:00
main.cpp AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
NativeVertexFormat.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
OGL.vcxproj Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
OGL.vcxproj.filters Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
OGLPipeline.cpp OGL: Support returning pipeline cache data 2019-04-16 00:39:43 +10:00
OGLPipeline.h OGL: Support returning pipeline cache data 2019-04-16 00:39:43 +10:00
OGLShader.cpp OGL: Store shader source in OGLShader 2019-04-21 14:28:14 +10:00
OGLShader.h OGL: Store shader source in OGLShader 2019-04-21 14:28:14 +10:00
OGLTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
OGLTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PerfQuery.cpp GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
PerfQuery.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp OGL: Store shader source in OGLShader 2019-04-21 14:28:14 +10:00
ProgramShaderCache.h OGL: Store shader source in OGLShader 2019-04-21 14:28:14 +10:00
Render.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
Render.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
SamplerCache.cpp GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
SamplerCache.h VideoBackends: Move SamplerState to common 2017-09-11 20:01:54 +10:00
StreamBuffer.cpp OGL/Streambuffer: Use coherent mapping by default. 2018-05-24 00:00:02 +02:00
StreamBuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexManager.cpp VideoBackends: Fix GPU decoding of XFB buffers 2019-02-28 20:35:22 +10:00
VertexManager.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VideoBackend.h GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00