dolphin/Source/Core/DolphinWX/Src/CheatsWindow.h
John Peterson 7cc2e3146b Updating Cheats manager when the ISO is changed etc.
The Cheats manager should be updated when the ISO is changed because it's non-modal

Removing code that read the ID from file because the cheats manager only has a use when an emulation is running (when the ID doesn't need to be read from the ISO again because it's in a variable). This fixes loading Gecko codes for .wad during an emulation because "VolumeHandler::GetVolume()" return false in this case
2013-05-05 12:25:53 +02:00

163 lines
3.2 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef __CHEATSWINDOW_H__
#define __CHEATSWINDOW_H__
#include <wx/wx.h>
#include <wx/sizer.h>
#include <wx/filepicker.h>
#include <wx/statbmp.h>
#include <wx/imaglist.h>
#include <wx/treectrl.h>
#include <wx/gbsizer.h>
#include <wx/textctrl.h>
#include <wx/notebook.h>
#include <wx/mimetype.h>
#include <wx/colour.h>
#include <wx/listbox.h>
#include <string>
#include <vector>
#include "ActionReplay.h"
#include "GeckoCodeDiag.h"
#include "Filesystem.h"
#include "IniFile.h"
class CreateCodeDialog : public wxDialog
{
public:
CreateCodeDialog(wxWindow* const parent, const u32 address);
protected:
const u32 code_address;
wxTextCtrl *textctrl_name, *textctrl_code, *textctrl_value;
wxCheckBox *checkbox_use_hex;
void PressOK(wxCommandEvent&);
void PressCancel(wxCommandEvent&);
void OnEvent_Close(wxCloseEvent& ev);
};
class CheatSearchTab : public wxPanel
{
public:
CheatSearchTab(wxWindow* const parent);
protected:
class CheatSearchResult
{
public:
CheatSearchResult() : address(0), old_value(0) {}
u32 address;
u32 old_value;
};
std::vector<CheatSearchResult> search_results;
unsigned int search_type_size;
wxChoice* search_type;
wxListBox* lbox_search_results;
wxStaticText* label_results_count;
wxTextCtrl* textctrl_value_x;
wxButton *btnInitScan, *btnNextScan;
struct
{
wxRadioButton *rad_8, *rad_16, *rad_32;
} size_radiobtn;
struct
{
wxRadioButton *rad_oldvalue, *rad_uservalue;
} value_x_radiobtn;
void UpdateCheatSearchResultsList();
void StartNewSearch(wxCommandEvent& event);
void FilterCheatSearchResults(wxCommandEvent& event);
void CreateARCode(wxCommandEvent&);
void ApplyFocus(wxEvent&);
};
class wxCheatsWindow : public wxDialog
{
friend class CreateCodeDialog;
public:
wxCheatsWindow(wxWindow* const parent);
~wxCheatsWindow();
void UpdateGUI();
protected:
struct ARCodeIndex {
u32 uiIndex;
size_t index;
};
// --- GUI Controls ---
wxButton* button_apply;
wxNotebook *m_Notebook_Main;
wxPanel *m_Tab_Cheats;
wxPanel *m_Tab_Log;
wxCheckBox *m_CheckBox_LogAR;
wxStaticText *m_Label_Codename;
wxStaticText *m_Label_NumCodes;
wxCheckListBox *m_CheckListBox_CheatsList;
wxTextCtrl *m_TextCtrl_Log;
wxListBox *m_ListBox_CodesList;
wxStaticBox *m_GroupBox_Info;
wxArrayString m_CheatStringList;
std::vector<ARCodeIndex> indexList;
Gecko::CodeConfigPanel *m_geckocode_panel;
IniFile m_gameini;
std::string m_gameini_path;
void Init_ChildControls();
void Load_ARCodes();
void Load_GeckoCodes();
// --- Wx Events Handlers ---
// $ Close Button
void OnEvent_ButtonClose_Press(wxCommandEvent& event);
void OnEvent_Close(wxCloseEvent& ev);
// $ Cheats List
void OnEvent_CheatsList_ItemSelected(wxCommandEvent& event);
void OnEvent_CheatsList_ItemToggled(wxCommandEvent& event);
// $ Apply Changes Button
void OnEvent_ApplyChanges_Press(wxCommandEvent& event);
// $ Update Log Button
void OnEvent_ButtonUpdateLog_Press(wxCommandEvent& event);
// $ Enable Logging Checkbox
void OnEvent_CheckBoxEnableLogging_StateChange(wxCommandEvent& event);
};
#endif