.. |
AsyncRequests.cpp
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AVIDump: Move CoreTiming into caller.
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2016-10-10 12:03:18 +02:00 |
AsyncRequests.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
AVIDump.cpp
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Renderer: Threaded frame dumping.
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2016-11-07 22:11:13 +01:00 |
AVIDump.h
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AVIDump: Drop frames which are delayed over a savestate.
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2016-11-04 18:39:50 +01:00 |
BoundingBox.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
BoundingBox.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
BPFunctions.cpp
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Remove unnecessary ConfigManager includes
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2016-11-27 22:38:38 +01:00 |
BPFunctions.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
BPMemory.cpp
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BPMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
BPStructs.cpp
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OGL: Use VideoCommon blend state for framebuffer configuration.
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2017-01-06 14:01:39 +01:00 |
BPStructs.h
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CMakeLists.txt
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VideoCommon: Assembly blending state in a shared state object.
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2017-01-06 14:01:36 +01:00 |
CommandProcessor.cpp
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Merge pull request #4245 from aldelaro5/logs-levels-changes
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2016-10-02 16:51:44 -04:00 |
CommandProcessor.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
ConstantManager.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CPMemory.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CPMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
DataReader.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
Debugger.cpp
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Further fixes to the formatting change. WX sucks.
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2016-06-24 12:16:10 +02:00 |
Debugger.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
DriverDetails.cpp
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DriverDetails: Make the bug identifiers humanly readable.
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2016-10-31 15:02:08 +01:00 |
DriverDetails.h
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DriverDetails: Make the bug identifiers humanly readable.
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2016-10-31 15:02:08 +01:00 |
Fifo.cpp
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BlockingLoop: Yield to UI message pump while waiting.
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2016-11-11 13:37:02 +01:00 |
Fifo.h
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
FPSCounter.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
FPSCounter.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
FramebufferManagerBase.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
FramebufferManagerBase.h
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VideoCommon: Make FramebufferManagerBase::GetTargetSize public
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2016-11-28 20:14:59 +10:00 |
GeometryShaderGen.cpp
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GeometryShaderGen: Use lower-left origin for point texture coordinates
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2017-01-04 20:23:07 +10:00 |
GeometryShaderGen.h
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VideoCommon: Make API_TYPE an enum class
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2016-07-29 19:20:16 -04:00 |
GeometryShaderManager.cpp
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ShaderManagers: Use aggregate initialization for some variables.
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2016-12-10 17:33:51 -05:00 |
GeometryShaderManager.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
HiresTextures.cpp
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DiscIO/SConfig: Rename GetUniqueID to GetGameID
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2016-10-29 15:24:02 +02:00 |
HiresTextures.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
ImageWrite.cpp
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
ImageWrite.h
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
IndexGenerator.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
LightingShaderGen.cpp
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LightingShader: Drop xfmem usage.
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2016-10-04 10:13:46 +02:00 |
LightingShaderGen.h
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LightingShader: Drop xfmem usage.
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2016-10-04 10:13:46 +02:00 |
LookUpTables.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
MainBase.cpp
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TextureCacheBase: Eliminate static state
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2016-12-09 16:50:37 -05:00 |
NativeVertexFormat.h
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Shader UID change: Only store the two bits of components we need.
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2016-06-26 16:13:19 +12:00 |
OnScreenDisplay.cpp
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OnScreenDisplay.h
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Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
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2016-10-15 12:44:37 +02:00 |
OpcodeDecoding.cpp
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
OpcodeDecoding.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
PerfQueryBase.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
PixelEngine.cpp
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
PixelEngine.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
PixelShaderGen.cpp
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
PixelShaderGen.h
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
PixelShaderManager.cpp
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ShaderManagers: Use aggregate initialization for some variables.
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2016-12-10 17:33:51 -05:00 |
PixelShaderManager.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
PostProcessing.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
PostProcessing.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
RenderBase.cpp
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FifoPlayer: Save/restore texture memory state for fifo logs
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2017-01-03 21:16:05 +10:00 |
RenderBase.h
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
RenderState.cpp
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BlendState: Use masking as a fastpath for the logic op NO_OP.
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2017-01-06 14:01:39 +01:00 |
RenderState.h
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VideoCommon: Assembly blending state in a shared state object.
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2017-01-06 14:01:36 +01:00 |
SamplerCommon.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
sfont.inc
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ShaderGenCommon.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
Statistics.cpp
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VideoCommon: Make API_TYPE an enum class
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2016-07-29 19:20:16 -04:00 |
Statistics.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
TextureCacheBase.cpp
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TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
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2016-12-27 17:26:04 +01:00 |
TextureCacheBase.h
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TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
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2016-12-27 17:26:04 +01:00 |
TextureConversionShader.cpp
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VideoCommon: Add APIType entry for Vulkan
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2016-10-01 01:09:11 +10:00 |
TextureConversionShader.h
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VideoCommon: Make API_TYPE an enum class
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2016-07-29 19:20:16 -04:00 |
TextureDecoder_Common.cpp
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TextureDecoder: Fix off-by-one errors in CMPR
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2017-01-14 10:52:35 +11:00 |
TextureDecoder_Generic.cpp
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TextureDecoder: Fix off-by-one errors in CMPR
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2017-01-14 10:52:35 +11:00 |
TextureDecoder_x64.cpp
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TextureDecoder: Fix off-by-one errors in CMPR
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2017-01-14 10:52:35 +11:00 |
TextureDecoder.h
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TextureDecoder: Fix off-by-one errors in CMPR
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2017-01-14 10:52:35 +11:00 |
VertexLoader_Color.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Normal.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoader.cpp
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VertexLoaderJit: Fix out-of-bounds access for zfreeze.
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2016-09-17 16:47:12 +02:00 |
VertexLoader.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
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Merge pull request #4210 from degasus/arm
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2016-09-27 18:45:14 +02:00 |
VertexLoaderARM64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderManager.cpp
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
VertexLoaderManager.h
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
VertexLoaderUtils.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderX64.cpp
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VertexLoaderX64: Avoid unchecked pointer cast.
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2016-12-04 13:09:16 +01:00 |
VertexLoaderX64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexManagerBase.cpp
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
VertexManagerBase.h
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VideoCommon: Make dst_alpha state implicit.
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2017-01-04 20:02:31 +01:00 |
VertexShaderGen.cpp
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Update comments
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2016-12-27 21:32:52 +01:00 |
VertexShaderGen.h
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VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
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2016-12-27 14:31:17 +01:00 |
VertexShaderManager.cpp
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ShaderManagers: Use aggregate initialization for some variables.
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2016-12-10 17:33:51 -05:00 |
VertexShaderManager.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
VideoBackendBase.cpp
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Don't build Vulkan video backend on macOS
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2016-10-06 16:53:55 -07:00 |
VideoBackendBase.h
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AVIDump: Move CoreTiming into caller.
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2016-10-10 12:03:18 +02:00 |
VideoCommon.h
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VideoCommon: Add APIType entry for Vulkan
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2016-10-01 01:09:11 +10:00 |
VideoCommon.vcxproj
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VideoCommon: Assembly blending state in a shared state object.
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2017-01-06 14:01:36 +01:00 |
VideoCommon.vcxproj.filters
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VideoCommon: Assembly blending state in a shared state object.
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2017-01-06 14:01:36 +01:00 |
VideoConfig.cpp
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VideoConfig: Add option for full-resolution frame dumping
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2016-11-28 20:14:59 +10:00 |
VideoConfig.h
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VideoConfig: Add option for full-resolution frame dumping
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2016-11-28 20:14:59 +10:00 |
VideoState.cpp
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VertexManagerBase: Get rid of static behavior
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2016-08-21 23:30:38 -04:00 |
VideoState.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
XFMemory.cpp
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XFMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
XFStructs.cpp
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Reorganise a ton of logs level
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2016-10-01 15:50:28 -04:00 |
XFStructs.h
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