dolphin/Source/Core/InputCommon/DynamicInputTextures/DITSpecification.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

18 lines
441 B
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include <picojson.h>
#include "InputCommon/DynamicInputTextures/DITData.h"
namespace InputCommon::DynamicInputTextures
{
bool ProcessSpecificationV1(picojson::value& root, std::vector<Data>& input_textures,
const std::string& base_path, const std::string& json_file);
}