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Debugger
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Fix nowx Debug build. Yes, people use that\!
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2011-02-16 12:09:39 +00:00 |
MemoryCards
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
AboutDolphin.cpp
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Remove some dead code.
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2011-01-17 01:47:27 +00:00 |
AboutDolphin.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
ARCodeAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
ARCodeAddEdit.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
CheatsWindow.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
CheatsWindow.h
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ConfigMain.cpp
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Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian,
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2011-02-16 03:06:17 +00:00 |
ConfigMain.h
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Tweaks to Wii rerecording for general stability and reliability.
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2011-02-12 08:25:09 +00:00 |
Frame.cpp
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Fix the game list tooltips on linux in a better way. Also activated them on OSX, but they still don't work the best there.
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2011-02-20 22:56:03 +00:00 |
Frame.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
FrameAui.cpp
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Save and load the line wrap option of the log window from ini.
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2011-02-19 04:43:51 +00:00 |
FrameTools.cpp
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Make the log config dialog modeless. Eventually I will make this a dockable window.
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2011-02-18 20:03:01 +00:00 |
GameListCtrl.cpp
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Fix the game list tooltips on linux in a better way. Also activated them on OSX, but they still don't work the best there.
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2011-02-20 22:56:03 +00:00 |
GameListCtrl.h
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GeckoCodeDiag.cpp
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
GeckoCodeDiag.h
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Globals.h
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
HotkeyDlg.cpp
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
HotkeyDlg.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
InputConfigDiag.cpp
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
InputConfigDiag.h
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
InputConfigDiagBitmaps.cpp
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Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
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2010-10-12 19:42:29 +00:00 |
ISOFile.cpp
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Localization:
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2011-01-06 13:57:46 +00:00 |
ISOFile.h
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ISOProperties.cpp
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* Italian translation update
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2011-02-04 23:44:11 +00:00 |
ISOProperties.h
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- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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2011-02-03 17:51:12 +00:00 |
LogConfigDiag.cpp
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Make the log config dialog modeless. Eventually I will make this a dockable window.
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2011-02-18 20:03:01 +00:00 |
LogConfigDiag.h
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Make the log config dialog modeless. Eventually I will make this a dockable window.
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2011-02-18 20:03:01 +00:00 |
LogWindow.cpp
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wxConvCurrent in wxWidgets is not always initialized at startup
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2011-02-19 22:56:51 +00:00 |
LogWindow.h
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Save and load the line wrap option of the log window from ini.
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2011-02-19 04:43:51 +00:00 |
Main.cpp
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XInitThreads() must be the very first Xlib function called or else
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2011-02-19 21:53:53 +00:00 |
Main.h
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XInitThreads() must be the very first Xlib function called or else
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2011-02-19 21:53:53 +00:00 |
MainNoGUI.cpp
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Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
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2011-02-12 21:25:49 +00:00 |
MemcardManager.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
MemcardManager.h
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
NetWindow.cpp
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Remove any wx-specific code from Core.
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2011-02-08 15:36:15 +00:00 |
NetWindow.h
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Remove any wx-specific code from Core.
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2011-02-08 15:36:15 +00:00 |
PatchAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
PatchAddEdit.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
PHackSettings.cpp
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* Italian translation update
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2011-02-04 23:44:11 +00:00 |
PHackSettings.h
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Fix the CMake build.
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2011-02-03 21:11:06 +00:00 |
SConscript
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Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
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2011-02-18 12:34:24 +00:00 |
stdafx.cpp
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stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
UDPConfigDiag.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
UDPConfigDiag.h
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Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
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2010-11-14 13:30:57 +00:00 |
VideoConfigDiag.cpp
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Revert alphabetization of game profiles in the video config dialog until I (or someone) has time to do it right.
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2011-02-19 20:11:51 +00:00 |
VideoConfigDiag.h
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Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS).
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2011-02-17 09:12:36 +00:00 |
WiimoteConfigDiag.cpp
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Finally got the input common strings figured out. That pretty much finishes translations.
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2011-01-14 03:05:02 +00:00 |
WiimoteConfigDiag.h
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Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
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2010-10-12 19:42:29 +00:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
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2011-01-15 10:33:07 +00:00 |
WxUtils.cpp
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
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Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
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2011-02-09 03:12:05 +00:00 |
X11Utils.h
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Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
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2011-02-09 03:12:05 +00:00 |