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23 lines
390 B
C++
23 lines
390 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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namespace TextureSampler
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{
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void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample);
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void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample);
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enum
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{
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RED_SMP,
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GRN_SMP,
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BLU_SMP,
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ALP_SMP
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};
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}
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