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AbstractFramebuffer.cpp
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AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig()
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2018-03-23 09:58:19 -04:00 |
AbstractFramebuffer.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AbstractPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
AbstractStagingTexture.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
AbstractStagingTexture.h
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AbstractTexture.cpp
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
AbstractTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
AsyncRequests.cpp
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VideoCommon: Flush the GPU pipeline on async requests.
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2018-06-06 09:22:01 +02:00 |
AsyncRequests.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
AsyncShaderCompiler.cpp
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Merge pull request #6442 from stenzek/async-compiler-priority
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2018-03-19 09:16:53 +01:00 |
AsyncShaderCompiler.h
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ShaderCache: Implement compile priority
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2018-03-17 01:53:11 +10:00 |
AVIDump.cpp
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AVIDump: use dump_path rather than deprecated AVFormatContext::filename
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2018-07-14 12:46:04 -07:00 |
AVIDump.h
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
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2018-03-10 15:56:40 +10:00 |
BPFunctions.h
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BPMemory.cpp
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BPMemory: Use Common::BitCast where applicable
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2018-05-18 14:25:44 -04:00 |
BPMemory.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
BPStructs.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
BPStructs.h
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CMakeLists.txt
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VideoCommon/Vulkan: Explicitly link in xxhash
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2018-03-28 17:03:16 -04:00 |
CommandProcessor.cpp
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CP: some bits in some of the HI registers cannot be set
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2018-07-12 20:15:27 -04:00 |
CommandProcessor.h
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ConstantManager.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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GLInterface: Drop Haiku support
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2018-10-20 21:11:33 +10:00 |
DriverDetails.h
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
Fifo.cpp
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ConfigManager: Convert GPUDeterminismMode into an enum class
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2018-06-15 14:45:30 -04:00 |
Fifo.h
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FPSCounter.cpp
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FPSCounter.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
FramebufferManagerBase.cpp
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FramebufferManager: Use D24S8 on Adreno when using Vulkan
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2018-07-19 23:30:25 +10:00 |
FramebufferManagerBase.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
GeometryShaderGen.cpp
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GeometryShaderGen.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
GeometryShaderManager.cpp
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GeometryShaderManager.h
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GXPipelineTypes.h
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VideoCommon: Clean up class-memaccess warnings
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2018-10-14 23:05:47 -04:00 |
HiresTextures_DDSLoader.cpp
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
HiresTextures.cpp
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VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character
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2018-08-21 15:54:25 -04:00 |
HiresTextures.h
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
IndexGenerator.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
LightingShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
LightingShaderGen.h
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LookUpTables.h
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NativeVertexFormat.h
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Common/Hash: Namespace code under the Common namespace
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2018-05-16 15:39:23 -04:00 |
OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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PixelShaderGen: Split bbox into seperate variables
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2018-11-07 05:41:09 -08:00 |
PixelShaderGen.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration
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2018-05-21 11:54:56 -04:00 |
PostProcessing.h
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PostProcessing: Make GetShader() return by constant reference
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2018-05-21 12:07:51 -04:00 |
RenderBase.cpp
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Renderer: Add backbuffer format to base class
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2018-12-04 17:36:08 +10:00 |
RenderBase.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
RenderState.cpp
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RenderState.h
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SamplerCommon.h
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sfont.inc
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ShaderCache.cpp
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ShaderCache: Don't create or load shader cache with Null backend
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2018-10-14 20:03:57 +10:00 |
ShaderCache.h
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FramebufferManager: Dynamic selection of EFB depth format
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2018-07-19 21:47:42 +10:00 |
ShaderGenCommon.cpp
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
ShaderGenCommon.h
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VideoConfig: Add a field for indicating logic op support in the backend
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2018-05-26 00:07:20 +10:00 |
Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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TextureCache: Recompute overlapping XFB copy hashes after copying to RAM
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2018-11-13 12:48:27 +10:00 |
TextureCacheBase.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConfig.cpp
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
TextureConfig.h
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
TextureConversionShader.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConversionShader.h
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TextureConverterShaderGen.cpp
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EFB2RAM: Apply copy filter as a float coefficient after sampling
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2018-05-22 12:24:08 +10:00 |
TextureConverterShaderGen.h
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TextureConversionShader: Don't sample from adjacent rows when not needed
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2018-05-03 14:09:32 +10:00 |
TextureDecoder_Common.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureDecoder.h
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UberShaderCommon.cpp
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UberShaderCommon.h
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UberShaderPixel.cpp
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PixelShaderGen: Split bbox into seperate variables
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2018-11-07 05:41:09 -08:00 |
UberShaderPixel.h
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ShaderCache: Remove unused UID bits before inserting into shader map
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2018-05-26 00:09:10 +10:00 |
UberShaderVertex.cpp
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UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoader_Normal.h
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VertexLoader_Position.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoader_TextCoord.h
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VertexLoader.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderArm: Fix 565 color format.
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2018-05-27 11:27:15 +02:00 |
VertexLoaderARM64.h
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VertexLoaderBase.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderBase.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
VertexLoaderManager.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexLoaderManager.h
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VertexLoaderUtils.h
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Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE
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2018-06-09 12:20:25 -04:00 |
VertexLoaderX64.cpp
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VertexLoaderX64.h
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VertexManagerBase.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VertexManagerBase.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VertexShaderGen.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
VertexShaderGen.h
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VertexShaderGen: Convert defines to an enum
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2018-03-18 15:45:20 -04:00 |
VertexShaderManager.cpp
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VideoCommon: Clean up class-memaccess warnings
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2018-10-14 23:05:47 -04:00 |
VertexShaderManager.h
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Remove leftovers of projection hack support
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2018-04-13 12:52:42 +02:00 |
VideoBackendBase.cpp
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VideoBackendBase.h
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VideoBackend: Add a virtual PrepareWindow function
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2018-11-07 05:12:20 -08:00 |
VideoCommon.h
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VideoCommon.vcxproj
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Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
VideoCommon.vcxproj.filters
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VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
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2018-03-18 15:33:59 -04:00 |
VideoConfig.cpp
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
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2018-11-07 19:00:24 +01:00 |
VideoConfig.h
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Fix the widescreen hack for Wii games with 4:3 forced in game INI
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2018-11-07 19:00:24 +01:00 |
VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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FifoPlayer: reduce XF_REGS_SIZE to what we know
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2018-10-08 06:54:32 +01:00 |
XFStructs.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
XFStructs.h
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