dolphin/Source/Core/DolphinWX/Src
2012-12-30 04:32:37 -06:00
..
Debugger Revert "support retina display" 2012-12-24 08:01:44 +13:00
GLInterface Fix 4 warnings on OSX 2012-12-30 04:32:37 -06:00
MemoryCards Move GCMemcard from DolphinWX/Memorycards to Core/HW 2011-10-04 13:14:18 -07:00
AboutDolphin.cpp Change copyright year to 2013 in the about dialog. 2012-12-24 19:50:16 +01:00
AboutDolphin.h
ARCodeAddEdit.cpp Linux build fix. Also take care of a few compiler warnings that have developed. 2011-06-02 23:28:47 +00:00
ARCodeAddEdit.h
CheatsWindow.cpp Making cheats manager resizeable, maximizable, hideable (parentless), higher by default. 2012-12-03 20:58:25 -05:00
CheatsWindow.h Properly destroy cheat manager window when closed. 2011-06-17 09:19:13 +00:00
ConfigMain.cpp Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
ConfigMain.h Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00
FifoPlayerDlg.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
FifoPlayerDlg.h FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c 2012-10-22 12:32:57 +02:00
Frame.cpp Clean up some messy code issues that have been annoying me. 2012-12-28 09:58:06 -06:00
Frame.h Revert "support retina display" 2012-12-24 08:01:44 +13:00
FrameAui.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
FrameTools.cpp Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right. 2012-12-29 02:48:20 -05:00
GameListCtrl.cpp Don't show compress iso option for wbfs and ciso files. 2012-12-25 06:31:31 -05:00
GameListCtrl.h Save secondary list sorting. 2012-12-17 06:08:45 -05:00
GCMicDlg.cpp ok...just need to update the button... 2011-10-09 01:11:48 -07:00
GCMicDlg.h ok...just need to update the button... 2011-10-09 01:11:48 -07:00
GeckoCodeDiag.cpp convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069 2012-02-01 00:09:24 -08:00
GeckoCodeDiag.h Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
GLInterface.h Remove duplicated X11 code. 2012-12-26 12:12:26 -06:00
Globals.h Add an on screen lag counter. 2012-11-11 17:57:06 -05:00
HotkeyDlg.cpp
HotkeyDlg.h
InputConfigDiag.cpp Fix uglies on gcpad/wiimote config pages. 2012-03-23 00:27:54 -07:00
InputConfigDiag.h Fix uglies on gcpad/wiimote config pages. 2012-03-23 00:27:54 -07:00
InputConfigDiagBitmaps.cpp
ISOFile.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
ISOFile.h add wstring name(s)/description to the cachefile, use when available in gamelist and properties window 2011-12-18 22:01:46 -08:00
ISOProperties.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
ISOProperties.h Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
LogConfigWindow.cpp added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogConfigWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogWindow.cpp Fix segfault in LogWindow on Mac 2012-03-18 15:11:34 -07:00
LogWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
Main.cpp Define NvOptimusEnablement to tell the Nvidia driver we need high performance 2012-12-25 13:51:13 +01:00
Main.h
MainNoGUI.cpp Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering 2011-08-26 13:29:01 -07:00
MemcardManager.cpp - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when making tests for GCMM, and I think it makes more sense at user level to just show all saves regardless the format) 2012-10-29 21:02:59 -07:00
MemcardManager.h Move GCMemcard from DolphinWX/Memorycards to Core/HW 2011-10-04 13:14:18 -07:00
NetWindow.cpp wxw implements wxEVT_THREAD itself now 2012-03-17 21:50:40 -07:00
NetWindow.h build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
PatchAddEdit.cpp Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
PatchAddEdit.h Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
PHackSettings.cpp Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway). 2011-05-31 19:58:15 +00:00
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp Revert "support retina display" 2012-12-24 08:01:44 +13:00
TASInputDlg.h Revert "support retina display" 2012-12-24 08:01:44 +13:00
UDPConfigDiag.cpp Make use of wxStdDialogButtonSizer wherever appropriate. 2011-06-03 12:26:32 +00:00
UDPConfigDiag.h
VideoConfigDiag.cpp Revert "support retina display" 2012-12-24 08:01:44 +13:00
VideoConfigDiag.h Fixed stupid bool to int conversion warnings. 2012-12-23 19:53:15 +13:00
WiimoteConfigDiag.cpp New Wiimote configuration dialog design. 2011-08-06 14:38:23 +00:00
WiimoteConfigDiag.h Fixed stupid bool to int conversion warnings. 2012-12-23 19:53:15 +13:00
WXInputBase.cpp build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
WXInputBase.h
WxUtils.cpp Fix a few strings for translation. 2011-04-17 21:39:58 +00:00
WxUtils.h
X11Utils.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
X11Utils.h On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00