dolphin/Source/Core/DiscIO/VolumeVerifier.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

206 lines
4.6 KiB
C++

// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <future>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include <mbedtls/md5.h>
#include <mbedtls/sha1.h>
#include "Common/CommonTypes.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/DiscScrubber.h"
#include "DiscIO/Volume.h"
// To be used as follows:
//
// VolumeVerifier verifier(volume, redump_verification, hashes_to_calculate);
// verifier.Start();
// while (verifier.GetBytesProcessed() != verifier.GetTotalBytes())
// verifier.Process();
// verifier.Finish();
// auto result = verifier.GetResult();
//
// Start, Process and Finish may take some time to run.
//
// GetResult() can be called before the processing is finished, but the result will be incomplete.
namespace DiscIO
{
template <typename T>
struct Hashes
{
T crc32;
T md5;
T sha1;
};
class RedumpVerifier final
{
public:
enum class Status
{
Unknown,
GoodDump,
BadDump,
Error,
};
struct Result
{
Status status = Status::Unknown;
std::string message;
};
void Start(const Volume& volume);
Result Finish(const Hashes<std::vector<u8>>& hashes);
private:
enum class DownloadStatus
{
NotAttempted,
Success,
Fail,
FailButOldCacheAvailable,
SystemNotAvailable,
};
struct DownloadState
{
std::mutex mutex;
DownloadStatus status = DownloadStatus::NotAttempted;
};
struct PotentialMatch
{
u64 size;
Hashes<std::vector<u8>> hashes;
};
static DownloadStatus DownloadDatfile(const std::string& system, DownloadStatus old_status);
static std::vector<u8> ReadDatfile(const std::string& system);
std::vector<PotentialMatch> ScanDatfile(const std::vector<u8>& data, const std::string& system);
std::string m_game_id;
u16 m_revision;
u8 m_disc_number;
u64 m_size;
std::future<std::vector<PotentialMatch>> m_future;
Result m_result;
static DownloadState m_gc_download_state;
static DownloadState m_wii_download_state;
};
class VolumeVerifier final
{
public:
enum class Severity
{
None, // Only used internally
Low,
Medium,
High,
};
struct Problem
{
Severity severity;
std::string text;
};
struct Result
{
Hashes<std::vector<u8>> hashes;
std::string summary_text;
std::vector<Problem> problems;
RedumpVerifier::Result redump;
};
VolumeVerifier(const Volume& volume, bool redump_verification, Hashes<bool> hashes_to_calculate);
~VolumeVerifier();
void Start();
void Process();
u64 GetBytesProcessed() const;
u64 GetTotalBytes() const;
void Finish();
const Result& GetResult() const;
private:
struct GroupToVerify
{
Partition partition;
u64 offset;
size_t block_index_start;
size_t block_index_end;
};
std::vector<Partition> CheckPartitions();
bool CheckPartition(const Partition& partition); // Returns false if partition should be ignored
std::string GetPartitionName(std::optional<u32> type) const;
bool IsDebugSigned() const;
bool ShouldHaveChannelPartition() const;
bool ShouldHaveInstallPartition() const;
bool ShouldHaveMasterpiecePartitions() const;
bool ShouldBeDualLayer() const;
void CheckVolumeSize();
void CheckMisc();
void CheckSuperPaperMario();
void SetUpHashing();
void WaitForAsyncOperations() const;
bool ReadChunkAndWaitForAsyncOperations(u64 bytes_to_read);
void AddProblem(Severity severity, std::string text);
const Volume& m_volume;
Result m_result;
bool m_is_tgc = false;
bool m_is_datel = false;
bool m_is_not_retail = false;
bool m_redump_verification;
RedumpVerifier m_redump_verifier;
bool m_read_errors_occurred = false;
Hashes<bool> m_hashes_to_calculate{};
bool m_calculating_any_hash = false;
unsigned long m_crc32_context = 0;
mbedtls_md5_context m_md5_context;
mbedtls_sha1_context m_sha1_context;
u64 m_excess_bytes = 0;
std::vector<u8> m_data;
std::future<void> m_crc32_future;
std::future<void> m_md5_future;
std::future<void> m_sha1_future;
std::future<void> m_content_future;
std::future<void> m_group_future;
DiscScrubber m_scrubber;
IOS::ES::TicketReader m_ticket;
std::vector<u64> m_content_offsets;
u16 m_content_index = 0;
std::vector<GroupToVerify> m_groups;
size_t m_group_index = 0; // Index in m_groups, not index in a specific partition
std::map<Partition, size_t> m_block_errors;
std::map<Partition, size_t> m_unused_block_errors;
u64 m_biggest_referenced_offset = 0;
u64 m_biggest_verified_offset = 0;
bool m_started = false;
bool m_done = false;
u64 m_progress = 0;
u64 m_max_progress = 0;
};
} // namespace DiscIO