dolphin/Source/Core/DolphinWX/Debugger/WatchWindow.cpp
JosJuice 1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00

127 lines
3.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstddef>
// clang-format off
#include <wx/bitmap.h>
#include <wx/panel.h>
// clang-format on
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/PowerPC/PowerPC.h"
#include "DolphinWX/Debugger/WatchView.h"
#include "DolphinWX/Debugger/WatchWindow.h"
#include "DolphinWX/AuiToolBar.h"
#include "DolphinWX/WxUtils.h"
class CWatchToolbar : public DolphinAuiToolBar
{
public:
CWatchToolbar(CWatchWindow* parent, const wxWindowID id)
: DolphinAuiToolBar(parent, id, wxDefaultPosition, wxDefaultSize,
wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_TEXT)
{
wxSize bitmap_size = FromDIP(wxSize(16, 16));
SetToolBitmapSize(bitmap_size);
m_Bitmaps[Toolbar_File] = WxUtils::LoadScaledResourceBitmap(
"toolbar_debugger_delete", this, bitmap_size, wxDefaultSize,
WxUtils::LSI_SCALE_DOWN | WxUtils::LSI_ALIGN_CENTER);
AddTool(ID_LOAD, _("Load"), m_Bitmaps[Toolbar_File]);
Bind(wxEVT_TOOL, &CWatchWindow::Event_LoadAll, parent, ID_LOAD);
AddTool(ID_SAVE, _("Save"), m_Bitmaps[Toolbar_File]);
Bind(wxEVT_TOOL, &CWatchWindow::Event_SaveAll, parent, ID_SAVE);
}
private:
enum
{
Toolbar_File,
Num_Bitmaps
};
enum
{
ID_LOAD,
ID_SAVE
};
wxBitmap m_Bitmaps[Num_Bitmaps];
};
CWatchWindow::CWatchWindow(wxWindow* parent, wxWindowID id, const wxPoint& position,
const wxSize& size, long style, const wxString& name)
: wxPanel(parent, id, position, size, style, name), m_GPRGridView(nullptr)
{
m_mgr.SetManagedWindow(this);
m_mgr.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
m_GPRGridView = new CWatchView(this);
m_mgr.AddPane(new CWatchToolbar(this, wxID_ANY), wxAuiPaneInfo()
.ToolbarPane()
.Top()
.LeftDockable(true)
.RightDockable(true)
.BottomDockable(false)
.Floatable(false));
m_mgr.AddPane(m_GPRGridView, wxAuiPaneInfo().CenterPane());
m_mgr.Update();
}
CWatchWindow::~CWatchWindow()
{
m_mgr.UnInit();
}
void CWatchWindow::NotifyUpdate()
{
if (m_GPRGridView != nullptr)
m_GPRGridView->Repopulate();
}
void CWatchWindow::Event_SaveAll(wxCommandEvent& WXUNUSED(event))
{
SaveAll();
}
void CWatchWindow::SaveAll()
{
IniFile ini;
ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false);
ini.SetLines("Watches", PowerPC::watches.GetStrings());
ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini");
}
void CWatchWindow::Event_LoadAll(wxCommandEvent& WXUNUSED(event))
{
LoadAll();
}
void CWatchWindow::LoadAll()
{
IniFile ini;
Watches::TWatchesStr watches;
if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false))
{
return;
}
if (ini.GetLines("Watches", &watches, false))
{
PowerPC::watches.Clear();
PowerPC::watches.AddFromStrings(watches);
}
NotifyUpdate();
}