dolphin/Source/Core/AudioCommon/AudioCommon.h
Lioncash 1a56e9d9e0 AudioCommon: Use std::string_view with feature querying functions
Provides the same behavior, but allows passed in strings to be
non-allocating in calling code.
2019-05-31 07:01:47 -04:00

36 lines
950 B
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "AudioCommon/SoundStream.h"
class Mixer;
extern std::unique_ptr<SoundStream> g_sound_stream;
namespace AudioCommon
{
void InitSoundStream();
void ShutdownSoundStream();
std::string GetDefaultSoundBackend();
std::vector<std::string> GetSoundBackends();
bool SupportsDPL2Decoder(std::string_view backend);
bool SupportsLatencyControl(std::string_view backend);
bool SupportsVolumeChanges(std::string_view backend);
void UpdateSoundStream();
void SetSoundStreamRunning(bool running);
void SendAIBuffer(const short* samples, unsigned int num_samples);
void StartAudioDump();
void StopAudioDump();
void IncreaseVolume(unsigned short offset);
void DecreaseVolume(unsigned short offset);
void ToggleMuteVolume();
} // namespace AudioCommon