dolphin/Source/Core/DolphinWX/Src/LogWindow.h
Glenn Rice 3859a7dce2 Lots more work on making the frame aui stuff functional.
Also added a DSPCORE_STOP state.  The DSP-LLE debugger window segmentation faults if it is openned when a game is not running.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5931 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-22 02:05:28 +00:00

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2.9 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef LOGWINDOW_H_
#define LOGWINDOW_H_
#include "Main.h" // for wxGetApp
#include "LogManager.h"
#include "Frame.h"
#include "DebuggerUIUtil.h"
#include "IniFile.h" // Common
#include "Thread.h"
#include <queue>
enum
{
IDM_LOG,
IDM_CLEARLOG,
IDM_LOGCHECKS,
IDM_OPTIONS,
IDM_TOGGLEALL,
IDM_WRAPLINE,
IDM_WRITEFILE,
IDM_WRITECONSOLE,
IDM_WRITEWINDOW,
IDTM_UPDATELOG,
IDM_VERBOSITY,
IDM_FONT,
IDM_SUBMITCMD
};
class wxTextCtrl;
class wxCheckListBox;
class wxString;
class CFrame;
// Uses multiple inheritance - only sane because LogListener is a pure virtual interface.
class CLogWindow : public wxPanel, LogListener
{
public:
CLogWindow(CFrame *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL,
const wxString& name = wxT("Log")
);
~CLogWindow();
void NotifyUpdate();
void SaveSettings();
void LoadSettings();
void Log(LogTypes::LOG_LEVELS, const char *text);
private:
CFrame *Parent;
wxFont DefaultFont, MonoSpaceFont;
std::vector<wxFont> Font;
wxTimer *m_LogTimer;
FileLogListener *m_fileLog;
ConsoleListener *m_console;
LogManager *m_LogManager;
std::queue<std::pair<u8, wxString> > msgQueue;
bool m_writeFile, m_writeConsole, m_writeWindow, m_LogAccess;
// Controls
wxBoxSizer *sUber, *sLeft, *sRight, *sRightBottom;
wxTextCtrl *m_Log, *m_cmdline;
wxChoice * m_FontChoice;
wxCheckBox *m_writeFileCB, *m_writeConsoleCB, *m_writeWindowCB;
wxCheckListBox* m_checks;
wxRadioBox *m_verbosity;
Common::CriticalSection m_LogSection;
wxCSConv m_SJISConv;
DECLARE_EVENT_TABLE()
wxTextCtrl * CreateTextCtrl(wxPanel* parent, wxWindowID id = wxID_ANY, long Style = NULL);
void CreateGUIControls();
void PopulateRight(); void UnPopulateRight();
void OnClose(wxCloseEvent& event);
void OnSubmit(wxCommandEvent& event);
void OnOptionsCheck(wxCommandEvent& event);
void OnLogCheck(wxCommandEvent& event);
void OnClear(wxCommandEvent& event);
void OnToggleAll(wxCommandEvent& event);
void OnLogTimer(wxTimerEvent& WXUNUSED(event));
void ToggleLog(int _logType, bool enable);
void UpdateChecks();
void UpdateLog();
// LogListener
const char *getName() const { return "LogWindow"; }
};
#endif /*LOGWINDOW_H_*/