mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
461077b1a1
New right-click popup menu in game list - allow editing patch files easily. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
80 lines
1.1 KiB
C++
80 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include "D3DBase.h"
|
|
|
|
#include <map>
|
|
#include "PixelShader.h"
|
|
#include "VertexShader.h"
|
|
|
|
typedef u32 tevhash;
|
|
|
|
tevhash GetCurrentTEV();
|
|
|
|
|
|
class PShaderCache
|
|
{
|
|
struct PSCacheEntry
|
|
{
|
|
LPDIRECT3DPIXELSHADER9 shader;
|
|
//CGPShader shader;
|
|
|
|
int frameCount;
|
|
PSCacheEntry()
|
|
{
|
|
shader=0;
|
|
frameCount=0;
|
|
}
|
|
void Destroy()
|
|
{
|
|
if (shader)
|
|
shader->Release();
|
|
}
|
|
};
|
|
|
|
|
|
typedef std::map<tevhash,PSCacheEntry> PSCache;
|
|
|
|
static PSCache pshaders;
|
|
|
|
public:
|
|
static void Init();
|
|
static void Cleanup();
|
|
static void Shutdown();
|
|
static void SetShader();
|
|
};
|
|
|
|
|
|
|
|
class VShaderCache
|
|
{
|
|
struct VSCacheEntry
|
|
{
|
|
LPDIRECT3DVERTEXSHADER9 shader;
|
|
//CGVShader shader;
|
|
int frameCount;
|
|
VSCacheEntry()
|
|
{
|
|
shader=0;
|
|
frameCount=0;
|
|
}
|
|
void Destroy()
|
|
{
|
|
if (shader)
|
|
shader->Release();
|
|
}
|
|
};
|
|
|
|
typedef std::map<xformhash,VSCacheEntry> VSCache;
|
|
|
|
static VSCache vshaders;
|
|
|
|
|
|
public:
|
|
static void Init();
|
|
static void Cleanup();
|
|
static void Shutdown();
|
|
static void SetShader();
|
|
};
|
|
|
|
void InitCG();
|
|
void ShutdownCG(); |