dolphin/Source/Core/DolphinQt2/GameList
Léo Lam 6916a3d85b Hide non-channel WADs
These cannot be booted, so it is bad UX to show them in the UI as if
they were regular titles, and yet have different behaviour for them.

And technically, there is no reason to allow them to be used to boot
in the first place.

Another reason they should not be shown is that Dolphin fails
spectacularly with WADs that have a valid boot content index, but are
not PPC titles (e.g. IOS WADs). The only reliable way to avoid this
is to check for the title type and only show channels, just like
the Wii System Menu.
2017-05-14 15:30:42 +02:00
..
GameFile.cpp Hide non-channel WADs 2017-05-14 15:30:42 +02:00
GameFile.h Hide non-channel WADs 2017-05-14 15:30:42 +02:00
GameList.cpp Qt: Fix that some columns are not hidden properly 2017-05-10 11:04:21 +02:00
GameList.h Qt: Bring Gamelist up to Wx standards 2017-05-08 19:03:59 +02:00
GameListModel.cpp Merge pull request #5355 from spycrab/qt_duplicate_entry 2017-05-02 12:52:53 -07:00
GameListModel.h GCVolume: supports reading all opening.bnr information 2016-06-26 00:03:59 +10:00
GameTracker.cpp Qt: Fix no games at all showing up all 2017-05-02 23:42:55 +02:00
GameTracker.h Qt: Fix gamelist updating 2017-05-02 17:38:47 +02:00
ListProxyModel.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ListProxyModel.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TableDelegate.cpp GCVolume: supports reading all opening.bnr information 2016-06-26 00:03:59 +10:00
TableDelegate.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00