dolphin/Source/Core/DolphinQt/TAS/TASCheckBox.cpp
Admiral H. Curtiss 95cba6be2b
Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00

71 lines
1.9 KiB
C++

// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/TAS/TASCheckBox.h"
#include <QMouseEvent>
#include "Core/Movie.h"
#include "Core/System.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "DolphinQt/TAS/TASInputWindow.h"
TASCheckBox::TASCheckBox(const QString& text, TASInputWindow* parent)
: QCheckBox(text, parent), m_parent(parent)
{
setTristate(true);
connect(this, &TASCheckBox::stateChanged, this, &TASCheckBox::OnUIValueChanged);
}
bool TASCheckBox::GetValue() const
{
Qt::CheckState check_state = static_cast<Qt::CheckState>(m_state.GetValue());
if (check_state == Qt::PartiallyChecked)
{
const u64 frames_elapsed =
Core::System::GetInstance().GetMovie().GetCurrentFrame() - m_frame_turbo_started;
return static_cast<int>(frames_elapsed % m_turbo_total_frames) < m_turbo_press_frames;
}
return check_state != Qt::Unchecked;
}
void TASCheckBox::OnControllerValueChanged(bool new_value)
{
if (m_state.OnControllerValueChanged(new_value ? Qt::Checked : Qt::Unchecked))
QueueOnObject(this, &TASCheckBox::ApplyControllerValueChange);
}
void TASCheckBox::mousePressEvent(QMouseEvent* event)
{
if (event->button() != Qt::RightButton)
{
setChecked(!isChecked());
return;
}
if (checkState() == Qt::PartiallyChecked)
{
setCheckState(Qt::Unchecked);
return;
}
m_frame_turbo_started = Core::System::GetInstance().GetMovie().GetCurrentFrame();
m_turbo_press_frames = m_parent->GetTurboPressFrames();
m_turbo_total_frames = m_turbo_press_frames + m_parent->GetTurboReleaseFrames();
setCheckState(Qt::PartiallyChecked);
}
void TASCheckBox::OnUIValueChanged(int new_value)
{
m_state.OnUIValueChanged(new_value);
}
void TASCheckBox::ApplyControllerValueChange()
{
const QSignalBlocker blocker(this);
setCheckState(static_cast<Qt::CheckState>(m_state.ApplyControllerValueChange()));
}